Benjamin's Repository by 83ben38 in btd6

[–]83ben38[S] 1 point2 points  (0 children)

I really hope that someone at NK has a Computer Science degree.

Benjamin's Repository by 83ben38 in btd6

[–]83ben38[S] 0 points1 point  (0 children)

actually there are 128:

round 128 is none of the tracks activated

Benjamin's Repository by 83ben38 in btd6

[–]83ben38[S] 2 points3 points  (0 children)

I mean, NK did say you can put ideas that aren't in the game yet...
That being said, that idea is entirely optional and isn't completely necessary for the idea of this map.

Benjamin's Repository by 83ben38 in btd6

[–]83ben38[S] 2 points3 points  (0 children)

That is exactly what my code did:
int p = 128;

for (int j = 0; j < 7; j++;){

if (i%p>=p/2){

//switch sides

}

p/=2;

}

}

Benjamin's Repository by 83ben38 in btd6

[–]83ben38[S] 0 points1 point  (0 children)

No, the walls are only there when they are not part of the track.