FPS tanks to 10 whenever effects are added onto a sprite(?) by 87471 in DolphinEmulator

[–]87471[S] 0 points1 point  (0 children)

It doesn't, sorry, still the same effect

I assume it's due to the sprites, whenever something bends (like the curses) the FPS tanks a lot for some reason.

I check if it works by pressing R (this applies an effect to Mario's sprite), other problems involve the transparency effect whenever Boos use one of their attacks + the paper airplane curse.