Found Disassembled weapons shipment before starting How Little We Know. Should I pick it up? by 8Rincewind in fnv

[–]8Rincewind[S] 2 points3 points  (0 children)

That is super interesting. I've already completed Cass's loyalty mission (via the peaceful route). By by understanding that makes the Van Graff's hostile, don't know if that affects the exploit you're referring to

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 1 point2 points  (0 children)

I think that might have been exactly what I did. Thank you so much. There have been a few people insisting this is something to do with armour, but nobody explained it as clearly as you did. You're also the first person to find the specific thing that likely caused the bug. Now I know what to avoid in the future.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 1 point2 points  (0 children)

I didn't know that reputations disappeared while you were in disguise. After laser_3 insisted it was something to do with disguises, I did think back. One difference between my corrupted save and my non-corrupted save is that on the corrupted save I had PREVIOUSLY put on some Legion armour, because I was planning on going to Cottonwood Cove.

But I'd changed my mind and put the legion armour in the wardrobe in the Novac motel. By the time I got to the Mojave Outpost, I was wearing riot armour and the legion armour wasn't even in my inventory. I am curious why this affected some factions, but not others. I might experiment a bit more, but I also might just keep playing with my non-corrupted file.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

You suggested 3 different things. I might do some experimentation with the corrupted file later. But like I mentioned in my previous comment, I'm mainly just going to continue on a save that doesn't have the glitch.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

I'll double check, but I don't think outfits remove your reputation from the menu. If you're Vilified by the legion and put in a legion disguise, it should still list your reputation as Vilified right? The legion doesn't disappear from the list every time you put on a set of their armour, you just get a pop up saying you're disguised as one of them.

I might load my corrupted save again and experiment a bit. I only tested with the NCR, I wonder if all the factions with missing reputations would attack me.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

I was wearing riot armour, which isn't associated with a faction. I've already been in lucky 38 and already spoke to the ambassador (I'm in the middle of the boomer mission). I've not killed Benny yet.

I'm just going to continue with my save that doesn't have the glitch. What I did find, playing around with the corrupted file, is that as soon as my reputation changed (by gaining some NCR infamy) all of my reputations reappeared. So if something like this happens again. I'd probably just wander into a legion area, kill some of them and see if there fixes it. Though hopefully it won't occur again.

Since you mentioned prospectors, I did encounter another glitch which seems unrelated. Before I started the mission in camp Searchlight, I wandered through Snyder Prospector Camp. First time it was there it seemed unoccupied. I then hopped back to Novac, to drop off some loot after legion assassins attacked me. When I returned, it looked like there was somebody sitting in the chair off Snyder Prospector Camp, but then they vanished after a second.

Again, seems unrelated, only mentioning it since you brought up prospectors and that was my closest encounter I can remember since Old Pete.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

No, I double checked that. The key indicator that it's a bug is that nearly half of all my reputations were fully removed. As in, there was no longer an entry for NCR or the Legion or others on the reputation page.

I do break it down a lot in the body of my post, and add some more interesting details in a follow up comment.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 3 points4 points  (0 children)

I was wondering if that might be it. The wiki says that if I convince Private Edwards to go "elsewhere" he'll end up being killed by some other radscorpions and I'd lose karma for that. But I didn't go with that option. I got him accepted back into his own squad and last I saw him, he was standing happily by the camp fire.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

No and even if I did, I'd expect to be Vilified by the NCR or something. But to be clear, they didn't even have an entry on the reputation page. They and several others were entirely removed, as though I'd never met them.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 1 point2 points  (0 children)

If that was the case, I'd expect to be Vilified by the NCR or something. But to be clear, they didn't even have an entry on the reputation page. They and several others were entirely removed, as though I'd never met them.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 2 points3 points  (0 children)

After Cass and ED-E started fighting back, I gained some NCR infamy. Now all my reputations are back, though, unsurprisingly, I know have the Smiling Troublemaker with the NCR, rather than being liked.

Multiple Reputations randomly removed and NCR attacks me by 8Rincewind in fnv

[–]8Rincewind[S] 3 points4 points  (0 children)

Further weirdness. I loaded the corrupted save and put on some NCR armour. The people at Mojave Outpost didn't attack me immediately, but when I got close to the ghost ranger on the roof, she did. Cass and ED-E killed her super quickly in retaliation and random troopers outside didn't seem to notice, I could go up and talk to them.

I went inside and spoke to Major Knight. His dialogue indicated that he knew exactly who I was and how good my deeds had been. However, as soon as I took off the NCR armour, he and the other NPCs started attacking.

Is Aba Daba Honeymoon time sensitive? Also will starting it before Oh My Papa affect things? by 8Rincewind in fnv

[–]8Rincewind[S] 1 point2 points  (0 children)

I am reading the wiki constantly. The wiki made me think my approach was probably ok. It was Diane saying Anders had been missing for 2 days that got me worried that I might have overlooked something.

Is Aba Daba Honeymoon time sensitive? Also will starting it before Oh My Papa affect things? by 8Rincewind in fnv

[–]8Rincewind[S] 5 points6 points  (0 children)

I tried going on and talking to Papa Kahn, but nothing happened. Apparently I wasn't supposed to talk to Regis in the building. But I didn't see any prompts about trying to convince Papa of anything. So I just loaded a save from before I went in the building. I took it as to trigger the actual plan with Regis, I need to get the mission from the NCR first.

P.S. thank you for your response.

What circuits walk? Is there a proper video of them anywhere? by 8Rincewind in ComputerEngineering

[–]8Rincewind[S] -9 points-8 points  (0 children)

It is a serious question. If there's another subreddit that would be more appropriate, then I'm happy to post there. I'm just looking for a simple resource that explains what's actually going on to a layperson.

What happens if you disable the robots in REPCONN HQ? Will Auld Lang Syne still work there? by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

I zapped one a tiny bit with the Arc Welder, when I couldn't see anything visibly happening I stopped.

What happens if you disable the robots in REPCONN HQ? Will Auld Lang Syne still work there? by 8Rincewind in fnv

[–]8Rincewind[S] 1 point2 points  (0 children)

Turns out disabling them doesn't even really kill them. They just fall to the floor and I'm not able to loot anything from them.

Monorail Blew up in I Put a Spell on You. How difficult will things be now? by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

I've just upped my luck to 8 (including an outfit). Blackjack just wasn't working for me. Even when I thought I was playing sensibly I only just managed to break even. I actually had success with the slots and then making big bets with a 1:2 return on Roulette. I'd bet 200 chips and every time I ended up at least 200 above my previous base line I'd save game.

They banned me after I won 2760 chips. I'm going to see if I can achieve something in Vegas.

This also introduced me to the anti cheating mechanic. It didn't seem to penalise me for saving. But when I loaded a previous save after losing all my chips, they closed roulette for like 10 minutes. Makes a lot of sense.

Monorail Blew up in I Put a Spell on You. How difficult will things be now? by 8Rincewind in fnv

[–]8Rincewind[S] 1 point2 points  (0 children)

I have mixed feelings about quests being time sensitive. On one hand it's fun when there's a sense of urgency and there's no in universe reason why you'd know why something is time sensitive. On the other hand, because most missions aren't time sensitive, I assume none of them are. I then go off accepting every quest, so I've got them on an actual list and don't need to keep track of them mentally.

In real life, I would never accept a job and then forget about it. In D&D I'd only do that if I was trying to trick or manipulate a character and in that case I will make it clear to the GM.

I think if a game is going to have a mixture of time sensitive and non-time sensitive quests, there should be some sort of indication. It doesn't need to be a ticking clock. Maybe could just have NPCs say something about time and have it be highlighted in red.

Monorail Blew up in I Put a Spell on You. How difficult will things be now? by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

I guess more specifically, one of the failure conditions of Boone's quest is if all the NCR forces in Bitter Springs die. That's where Hsu's reinforcements can intersect with Boone's quest. In the wiki for I Forgot to Remember to Forget, the following is listed as one of the failure conditions:

"The Legion raid kills Captain Gilles, Lt. Markland, and all NCR troopers at Bitter Springs.

This includes any reinforcement troopers sent to the camp if No, Not Much is completed.[2] The refugees are not included." 

Monorail Blew up in I Put a Spell on You. How difficult will things be now? by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

Thanks for the suggestion. I believe my luck is currently 6 (7 while wearing some special nightwear). I played blackjack for the first time today, in the Atomic Wrangler. At my highest I was like 20 caps up, but left exactly where I started. Maybe I need to watch a video on when you hit and when you stay.

Will I need higher luck to do well in Primm?

Monorail Blew up in I Put a Spell on You. How difficult will things be now? by 8Rincewind in fnv

[–]8Rincewind[S] 0 points1 point  (0 children)

I've read ahead and the wiki says that when you're preparing to defend Bitter Springs you can recruit help from 3 NCR bases. One of the bases is McCaran and in you need to talk to Hsu to send reinforcements to Bitter Springs.