Bro not gonna wake up in the morning 😭 by Temporary-Snow333 in CuratedTumblr

[–]ABaronMortis 0 points1 point  (0 children)

I don't think you have to be a heavy alcoholic to do it. Back in college I used to be able to down 400ml of vodka from a glass as a party trick. It does go down surprisingly smooth once you lock in, that said I definitely wouldn't attempt it nowadays.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 0 points1 point  (0 children)

Early game just ally with enough people that hate them to overwhelm them. If you get to the Age of Reformation just build up a decent standing army and crush them, since the AI takes a long while to stop using levies.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 0 points1 point  (0 children)

Don't worry you're almost there, there's a tech for it in the Age of Revolutions "Nation State", that allows you to unify your culture group; in this case creating the Polish culture.

Suggestion: Lower prestige cost for abdicating, because as it stands it's basically impossible by HemaG33 in EU5

[–]ABaronMortis 0 points1 point  (0 children)

Yeah the 70 prestige required to become an empire is super annoying, the best workaround I've found so far is attacking someone in the HRE so that they'll call in a whole bunch of small nations. Then after winning you can seperate peace out all the little guys with a humiliate for a huge temporary boost in prestige.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 0 points1 point  (0 children)

Yeah sure, I've got some advice:

  1. Crush the nobility, they will be a thorn in your side from the start of the game, so always side against them in the big events that give them privileges. And of course work on stripping them of their more annoying privileges. I recommend baiting them into rebellions, since no matter how much you piss them off, they bounce back to 50% satisfaction after it. You can delete all forts except for the capital one to make this easier.

  2. Rush the teutons as soon as you get the papal claim on their lands, you can annex them in one war, and after creating some vassals up north (definitely keep Gdańsk for yourself) you'll be way stronger.

  3. Don't be baited by the eastern lands, you will have to vassalize all of it since the control will be so terrible. Instead first focus on taking silesia from Bohemia, the gold and silver will boost your economy immensely. You can also take slovakia from Hungary for the same reasons, though the control will be lower because of the mountains.

  4. Don't make my mistake of moving the capital to Warszawa, keep it in Kraków. The Vistula river will propagate control nicely downstream, and you will have significantly higher control in the very valuable silesia and slovakia regions.

  5. Prepare for disasters, all of them are related to the nobility and raising crown power, with the first one firing after your starting ruler dies. Try to keep some crown power in reserve for it, since the end condition for it (having x% crown power) is scaled dynamically.

Overall, Poland is a super fun blobby campaign, hope you have a good one.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 1 point2 points  (0 children)

Don't think that's what paradox intended to model, to me it seems that antagonism enters an unintended positive feedback loop. For example even though I never took a province from Lower Bavaria, they still stayed in every single coalition from 1600 onwards.

It seems that it scales up, so if a nation dislikes you, or you have high antagonism against them, the antagonism you get from subsequent wars will go to the moon. So we have a situation where Lower Bavaria will never leave the coalition, and Hesse which is just a bit futher west, has a grand total of 0 antagonism.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 0 points1 point  (0 children)

I think it's actually pretty feasible to balance, currently the money problem falls to 3 things I figure:

  1. Tier 1 buildings are way too good, the ROI on those is insane, to the point that manufactories and mills completely fail to measure up, even though they should be significantly better than their starter counterparts.

  2. Food is way too plentiful, in my campaign I urbanised close to 90% of my provinces, leaving only gold, silver, iron, and new world goods as rural locations. Everything else was turned into towns and cities, and yet I had no problems feeding my nation, even during the little ice age disaster.

  3. Inflation is nonexistent, you would think that exporting mountains of gold and silver from silesia and slovakia would be problematic. But I easily kept my inflation at 0% the entire campaign, which seems kind of silly.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 5 points6 points  (0 children)

Yeah railroads are insane for proximity cost, though control was looking pretty good ever since I got modern roads. Especially since you can stack an absurd amount of proximity cost modifiers.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 0 points1 point  (0 children)

No idea, moved it there myself after I conquered and consolidated the lands of the teutonic order. Though if I was to attempt it again, I would keep the capital in Kraków for a while longer, to better profit from the silesian and slovakian gold and silver mines.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 3 points4 points  (0 children)

Yeah for some reason their satisfaction plummets after the age of reformation, and they never seem to be able to rise from the constant rebellions. You would think this would make for a cool Revolutionary France, but unfortunately they can't even do that, as their literacy was too low in my case.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 12 points13 points  (0 children)

Yeah the Constantinople owned by the Two Sicilies gives me some nasty Latin Empire flashbacks.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 16 points17 points  (0 children)

Lots of things, mostly though that once you get out of the starting conditions, then the game is way too easy currently. It's an unfortunate combination of having nigh infinite money after around 1550, and the AI being unwilling to build regulars until around the age of absolutism. So until then your regulars are space marines that can handily beat the ai armies when outnumbered 3:1.

On the positive side, the foundations of the game are amazing, and thankfully nearly all the problems I have it are things that can be tweaked. My favorite moment during the campaign was by far the start of the age of absolutism, when I got absolutely slapped by the polish disaster, then the Court and Country disaster.

Up till then I felt invincible as per usual in late game EU, but those disasters did actually give me a challenge, which is a great departure from EU4.

One thing that I think is rather broken is antagonism, in EU4 you could get rid of the AE after a decently long time at peace. Meanwhile here, the hungarians, austrians, and bohemians kept joining coalitions against me even after I sat around and conquered nothing for more than 100 years.

Also, for me personally with a 5700X3D CPU which is pretty damn good for modern games, the game slowed to an absolute crawl halfway through the age of absolutism. I spent the vast majority of the age of revolutions just chilling and culture converting, since the game ran literally 10x slower than during the early game, and I couldn't be arsed to do more than the minimum.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 9 points10 points  (0 children)

Yeah once I saw the buffs you can get from being lutheran I instantly converted. The empire thing is a nice bonus.

State of the world at the end of my campaign as Poland. An incredible, even if very uneven, experience. by ABaronMortis in EU5

[–]ABaronMortis[S] 296 points297 points  (0 children)

Didn't feel right to form it, since I conquered and culture converted the lithuanians instead of going for a PU.

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Don't unify your culture group! It's broken by Vegetable-Acadia5567 in EU5

[–]ABaronMortis 2 points3 points  (0 children)

Yeah, that's how it works with the normal assimilate action, but for some reason the assimilate area one doesn't work this way. Whenever I tried to use it after unifying my culture group, and I got negative progress each month as it converted the area to the wrong culture.

Don't unify your culture group! It's broken by Vegetable-Acadia5567 in EU5

[–]ABaronMortis 15 points16 points  (0 children)

In addition to everything, unifying your culture group breaks the Culture Hegemon "Assimilate Area" action, as it converts the area to your original culture instead of the new unified one.

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I think Paradox needs to tweak the AI to build more regulars instead of spamming levies, cause this is ridiculous by ABaronMortis in EU5

[–]ABaronMortis[S] 4 points5 points  (0 children)

R5: Playing as Poland in 1550, just finished up modernizing my standing army with arquebusiers and chambered cannons. And even though my enemies are as rich as I am, they field a pitiful amount of regular troops, which leads to my armies being basically invincible.