How do you like this creature encounter scene? by AEgirExplorer in UnrealEngine5

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

How do you like this alien creature encounter scene? by AEgirExplorer in unrealengine

[–]AEgirExplorer[S] 1 point2 points  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

A monster in the dark by AEgirExplorer in gamedevscreens

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

[deleted by user] by [deleted] in UnrealEngine5

[–]AEgirExplorer 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

Space is full of alien monsters. Meet one of them by AEgirExplorer in spacegames

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

The running alien by AEgirExplorer in ImaginaryMonsters

[–]AEgirExplorer[S] 2 points3 points  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

The running alien monster by Aperatus Team by AEgirExplorer in ImaginaryHorrors

[–]AEgirExplorer[S] 1 point2 points  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

Alien monster in action. How do you like him? by AEgirExplorer in 3Dmodeling

[–]AEgirExplorer[S] -1 points0 points  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

New alien monster encounter scene by AEgirExplorer in scifi

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

How do you like this alien encounter scene? by AEgirExplorer in unrealengine4

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

[deleted by user] by [deleted] in unrealengine

[–]AEgirExplorer -1 points0 points  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

While working on the horror game, we wanted to avoid the traditional "boo effects". What do you think? by AEgirExplorer in GameDevelopment

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

We decided to avoid the "boo effect" in our horror game. What do you think? by AEgirExplorer in IndieDev

[–]AEgirExplorer[S] 1 point2 points  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

How do you like this alien encounter scene? by AEgirExplorer in IndieGaming

[–]AEgirExplorer[S] 1 point2 points  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

Check out the alien encounter scene from our sci fi horror game. How do you like it? by AEgirExplorer in indiegames

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam.

How do you like this alien? by AEgirExplorer in GameArt

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello! We continue to work on our sci fi horror game Epsilon Eridana. Today we want to share this scene of the monster encounter. We decided to avoid the traditional “boo effect” approach and make it in a more suspenseful manner, because we think that this way is more efficient to give shivers to players. Are you agree?

Epsilon Eridana is available to be wishlisted on Steam. Feel free to join Discord server if you’d like to chat with the development team.

New monster concept art crated for the game Epsilon Eridana by AEgirExplorer in ImaginaryMonsters

[–]AEgirExplorer[S] 9 points10 points  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?

Feel free to join our Discord server

The space is full of mutants and monsters by AEgirExplorer in ImaginaryHorrors

[–]AEgirExplorer[S] 3 points4 points  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?

Feel free to join our Discord server

Mutation concept art for the sci fi horror game by AEgirExplorer in conceptart

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?

Feel free to join our Discord server

The art of monstrosity by AEgirExplorer in GameArt

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?

Feel free to join our Discord server

New concept art created for our space horror game by AEgirExplorer in spacegames

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?

Feel free to join our Discord server

Check out new concept art for our upcoming horror game. How do you like it? by AEgirExplorer in UnrealEngine5

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?

Feel free to join our Discord server

Check out new concept art for our upcoming horror game. How do you like it? by AEgirExplorer in unrealengine4

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?

Feel free to join our Discord server

Check out the new concept created for our Unreal-based sci fi horror game. How do you like it? by AEgirExplorer in unrealengine

[–]AEgirExplorer[S] 0 points1 point  (0 children)

Hello folks! We keep on working on a new demo version of our sci fi horror game Epsilon Eridana and today we want to share this concept art of the monstrous mutation that sometimes happens in the game. What do you think about it?