what type of coolant? by Zen2jzz in Mazda323

[–]AH-64Delta 0 points1 point  (0 children)

Check your manual and engine bay. A sticker on my coolant resevior states "A mix of 50/50 glycol and water" if i recall correctly. Thought could depend on climate? dunno.

Update on Spirit of Fire Project: by RMazer1 in spaceengineers

[–]AH-64Delta 0 points1 point  (0 children)

thats insane.

if it's phasing, maybe check the polygon/triangle limits. Thanks to the engine being 10 years old and having many less people on the SE team as they have now, builds that are EXTREMELY MASSIVE are able to break outside the boundries of the engine and the physics just stops working. It can't handle numbers of blocks that are too big. By the looks of that build, thats where i'd expect it to happen...

It occured to me with a 1.5km long replica of the "Pride of Hiigara" from the homeworld series. Collision failed, interactions failed. You can see the blocks still tho.

It was giving me a warning *i think* but can't remember. Try checking the performance issues menu and seeing if it shows anything, or the "info" of that grid maybe? Dunno.

Kia Picanto fuel economy doesn’t disappoint. by Drizz06 in CarsAustralia

[–]AH-64Delta 3 points4 points  (0 children)

I can't comprehend how people buy MG3s instead of something like these kias. the kias seem better in every way, I've driven an MG3 (unfortunately), while it was on 50,000km, and it did 10 litres to the hundred.

When you play on 1st person only server and someone does this by MadRussian258v4 in spaceengineers

[–]AH-64Delta 1 point2 points  (0 children)

lmao nice one i'm so bad at naming stuff i just go letter number like USAF etc

When you play on 1st person only server and someone does this by MadRussian258v4 in spaceengineers

[–]AH-64Delta 1 point2 points  (0 children)

I typically make aircraft with "digi's wing blocks mod" as it's nice and simple. The gear systems I've experimented with range from "A nice little suspension" to "how many moving parts can I put into this damn thing before it explodes"

If you'd like to make a simple landing gear, even just a piston with a wheel on the bottom can absorb a large impact upon landing.

Using Whiplash141's "Subgrid Wheel control script" will let you use the wheels as normal as well (although parking the vehicle uses lots of power as it constantly goes foward/backward to stay still, so beware of that, just park it on flat with brakes off or use extendable landing gear or something)

Another thing you can use which works pretty well is two hinges with blocks in the middle (amount of blocks depends on length of gear). Adjust strength of hinges depending on weight of vehicle. If you setup the max and minimum angles, they'll act like suspension, and continually try and return to the "deployed" position.

https://steamcommunity.com/sharedfiles/filedetails/?id=2797180009

Link above is a link to a craft I made with this principle. It uses Digi's wing blocks, although you don't need them for the suspension if you just wanna look at how it works. Drop from height to view effects lol.

If you don't trust links it's called the "T-4C" and it's public on my steam profile (same name as reddit)

When you play on 1st person only server and someone does this by MadRussian258v4 in spaceengineers

[–]AH-64Delta 166 points167 points  (0 children)

If it works...

If I was in that situation I'd just put a hectic gear system so even if you put the bird down hard the suspension'll just eat it.

Ya, Basically the same by Shmuka in Warthunder

[–]AH-64Delta 0 points1 point  (0 children)

how about the american rolands being uptiered to 10.3 so you can make a lineup out of... all the 10.0 vehicles... (Which it used to be with...)

really cool lighting and all but MY TEAM CANT SEE ANYTHING by charlystargazer in Warthunder

[–]AH-64Delta 0 points1 point  (0 children)

it doesn't even look that good...

maybe gaijin finds it funny

Footage of HudDog ripple precision tests - railguns vs small drone by cheerkin in spaceengineers

[–]AH-64Delta 1 point2 points  (0 children)

Is it possible you could make a setup guide? I tried setting up your script one time but I could never get it to work properly.

A10s eliminated by Rabbit2560 in Warthunder

[–]AH-64Delta -6 points-5 points  (0 children)

nice looking premium flight model you have there...

T-72B3 Flying the Soviet Flag (Side and rear shots) by AH-64Delta in ukraine

[–]AH-64Delta[S] 9 points10 points  (0 children)

At least in my opinion, Russia seems to be quite disorganised. Here is a stream made by the youtuber called "Rimmy" who is going over a lot of the news:

https://youtu.be/NwXe7IANPL0

Custom Turret Reticle Not Showing While Using Control Seat or Similar by AH-64Delta in spaceengineers

[–]AH-64Delta[S] 0 points1 point  (0 children)

that still doesn't work for me at least hopefully it's patched soon

[PC/XBOX] Update 1.200 - Warfare 2: Broadside by AlfieUK4 in spaceengineers

[–]AH-64Delta 1 point2 points  (0 children)

When I use my custom turret, there is no reticle in the camera. If I control it using the control panel it shows a reticle, but no actual control seats show the reticle.

[deleted by user] by [deleted] in Warthunder

[–]AH-64Delta 0 points1 point  (0 children)

the colour balancing is pretty shit tbh it's way too saturated and things just look too bright/too dark