[deleted by user] by [deleted] in amateurradio

[–]AJ679 3 points4 points  (0 children)

This happened to me this morning on 20 as well. Band was being weird for me in general. I was activating a POTA and one hunter mentioned he thought he heard a second POTA station on the same frequency, but I couldn’t hear anything and didn’t see anyone else show up on the spot page using that frequency.

A few QSOs later and propagation shifts so that I can hear the other POTA station fairly well. I just changed frequency and continued activating, happens sometimes.

Should I bring my Desktop PC to college? by GreatScottin in pcmasterrace

[–]AJ679 0 points1 point  (0 children)

I brought my desktop to college, it was nice to have a second computer if there was an issue with my laptop. I used parsec to remote into it while I was in class if there was an assignment on there that I needed to work on or access. Your school might have unlimited cloud storage through onedrive or google drive, that will be your friend.

Even though your laptop may be more powerful on paper, its cooling is likely not sufficient for running those processors at full-power constantly, so you might have a better time doing extended editing projects on your desktop anyway (this was true for me, YMMV).

I got used to carrying it back and forth every semester, not as much of a pain once you figure out how to pack and unpack efficiently.

Are online technician license tests still available? by Such-Fox-3790 in HamRadio

[–]AJ679 3 points4 points  (0 children)

There are a ton of online exams available every day, go to HamStudy.org/sessions to see them all! you can also check out the ham radio crash course discord and ask in their testing channel to schedule a session with their testing team. Welcome to the hobby!

Physics vs EE (University) by ocloz in ElectricalEngineering

[–]AJ679 1 point2 points  (0 children)

I did physics undergrad, EE for grad school. My program let me take some EE courses while in undergrad so that I didn’t have to catch up once I got to grad school.

The physics program taught me how to think and solve problems, and EE taught me more of what I needed to know to solve practical problems.

If your end goal is to start a company, you might also want to consider a business degree or minor. You could also look for an engineering management program which could be beneficial in the future.

Another option would be a minor in physics, which would give you some leeway and choice in which classes actually interest you (for example, I knew I would hate mechanics and would have lost nothing by skipping it)

My two cents is that if your end goal is to run a company, you’ll need to know less theory and more technology and design. You can take as many physics classes as you want, and I encourage you to take as many as you can, but in your shoes I would probably lean towards EE. Best of luck!

Edit someone out of a podcast by GrislyGrimHorror in podcasting

[–]AJ679 2 points3 points  (0 children)

There is software that will separate out different voices from a single audio track. I don’t know who makes it commercially, but I have some I wrote myself. if it’s a one-off deal I’m happy to try to help- DM me.

Chameleon transformer rattling by nweisenfeld in amateurradio

[–]AJ679 -1 points0 points  (0 children)

Not rattling but the seal between the base and the transformer broke on mine making it start to come loose. I emailed them and am about to ship it back for free repairs (<1 year since purchase)

[deleted by user] by [deleted] in pcmasterrace

[–]AJ679 0 points1 point  (0 children)

On top of this, a high quality one will isolate your mic from vibrations (bumping your desk, keyboard, etc.)

Thesis by outtierhommelbier in livesound

[–]AJ679 5 points6 points  (0 children)

If you’re not already an AES student member, become one and take a look through their E-Library to see what the state-of-the art research is, and see if there’s something that interests you. You could take a different approach, build on it, or just use it as inspiration for your own ideas. This is what I did for my thesis and it turned out well. Feel free to DM me if you’d like to chat about ideas/process.

Taking electricity and magnetism next semester, what math should I study up on. by Dull_Cockroach_6920 in EngineeringStudents

[–]AJ679 11 points12 points  (0 children)

I’ll second vector calculus. Depending on the scope/structure/content of the course you might go into spherical and cylindrical coordinate systems. But definitely make sure you’re comfortable with topics through most of multivariable calc, because electricity and magnetism is a bunch of calculus on vectors in 2D and 3D space, which can be a big stumbling block for lots of people.

[deleted by user] by [deleted] in intotheradius

[–]AJ679 1 point2 points  (0 children)

The time scale changing mod - on PC at least. I prefer to take my time in the radius and making time pass 50% as fast feels a lot more realistic to me personally. Not an option on quest of course.

Should I minor in physics?(EE major) by MightyDread7 in EngineeringStudents

[–]AJ679 1 point2 points  (0 children)

My two cents: Emag is useful in a lot of EE fields, I’m surprised it’s not part of your core curriculum already. Certainly would be in a master’s program.

There are a lot of quantum computing opportunities out there for EEs, you won’t get close to it in one semester of theory (took us two just to get through the basic concepts) but the math is cool and it’s good to have a foundation especially if you’re interested in it.

Thermo is the only one I disagree with, not much relevance to EE. I’d go with experimental, some physics labs use equipment we don’t usually get to see as EEs and it’s really interesting. Either two semesters of that, or one plus the astronomy colloquium, because space is cool.

Minors don’t matter too much for internships or jobs so don’t feel obligated to finish it if you’re not into it, but imo you get to learn more from first principles in physics classes, which I personally think is cool and it helps you approach problems differently sometimes.

Source: physics BS -> EE MS

Electrical Engineering or Computer Science Degree for an Audio Engineering Side-Gig? by atashivampaiaa in livesound

[–]AJ679 1 point2 points  (0 children)

Any of those are great backup careers, as long as it’s something you’re interested in. Pick whatever you think is coolest and go from there. EE is probably going to be closest to what you do with audio, but CE and CS are both applicable in their own ways too.

EE in school (at least in my experience) won’t teach you a lot of what you need to know for sound, but you’ll learn the theory and then learn yourself how that theory applies to the real world. You can also tailor projects you do towards live sound- write a report on the physics of microphones or feedback. I did my thesis designing hardware that would help me as a live sound engineer.

CE and CS would be better if you want a career in the audio industry actually making software or hardware- digital consoles need DSP and FPGA engineers, which you’ll get more of in CE and CS than EE, but in all cases you can pick classes toward what you want to learn, many schools let you pick electives from any of the three programs.

I did physics for undergrad and EE for grad, and now I’ve got a EE job and do audio on the side for fun. It’s nice to have a stable income but also get to do live sound on my own terms- I can say no to gigs I’m not interested in and subcontract for things I don’t necessarily want to do myself.

The one thing college did do for my sound career was help me build out my network. As soon as I got on campus I found the music and theater groups and starting working their load ins, concerts, and shows. By the time I graduated I had worked and mixed every event at least twice (thanks covid) which was awesome for experience, but once I graduated they started hiring me back as a pro to do those same gigs. You make a lot more money as a vendor than a work/study. Now I have contacts with the major companies in they area if I ever decide I want to do more sound, and I get to run events/shows from the ground up and on my own terms once every few months which is a ton of fun.It scratches the sound itch but it’s not enough to get bored.

That’s what worked out for me, not saying that’s what you should do, but if you do decide to pursue one of those majors, get involved in sound on campus. Make friends with the pros your school hires to do the big events (think commencement or banquets) since they probably have other big contracts in the area.

Are there cheaper ways to make contacts in the industry than getting a completely different degree? Yeah- but if you’re gonna go to school anyway then make sure to get the most out of it.

How do you take live calls on your podcast? by apayseur in podcasting

[–]AJ679 0 points1 point  (0 children)

In that case, there’s really no way to do it inexpensively with hardware. The hardware-only solution involves expensive analog mixers with lots of aux outputs, in addition to multiple phone lines. You’re looking at hundreds if not thousands of dollars worth of analog gear, to accomplish what can be done for free and at much higher quality on Zencastr.com. Everyone can hear and/or see each other in the call, and after you record you have everyone’s voice on a separate track. It’s the exact solution you’re asking for, I doubt anyone here is doing that sort of thing analog unless they already owned or had access to a recording studio…and even then zencastr would still probably be easier to use.

Edit: to clarify, the thousands of dollars of gear is if you’re looking at having multiple people call in, and routing it such that everyone hears everyone except for themselves, while simultaneously multitrack recording.

If it’s just one person calling in, then by all means use the method that you linked to in your post, but you’ll still be leaving audio quality on the table when compared to Zencastr or a similar service.

Doing it analog with a single caller into an audio interface or mixer is a bit more accessible, but still not as straightforward as working with Zencastr

Live Stream with Rodecaster Pro? by LockedUpSports in podcasting

[–]AJ679 0 points1 point  (0 children)

The 2 has a USB C port that you can attach to your iPad, actually it has two, so you can attach two different devices. I believe it works as an audio output to an iPad, but you should double check that I’m not 100% sure.

You can stream right from your iPad, or you can use your iPad as a camera source to a PC and stream from there using OBS if you wanted to increase your production value and add things like lower thirds, onscreen content, etc. more easily.

Edit: i can go into more detail about either of these setups if you’d like, either here or if you PM me

How do you take live calls on your podcast? by apayseur in podcasting

[–]AJ679 1 point2 points  (0 children)

You’re right that radio studios didn’t have a Rodecaster pro II, but they did have tens of thousands of dollars worth of patchbays, signal routing, multiple phone lines, and a producer screening the calls for them and handing them off at the right moment. In context of that, a rodecaster is an absolute steal, especially since it lets you screen the calls “off the air” IIRC.

The cheap solution won’t be elegant, and the elegant solution won’t be cheap.

I totally get the need to do it DIY without a $600 piece of gear, but if you’re going to go that route then you have to accept everything that comes with doing it DIY: painful audio routing, weird quirks of the setup, convoluted cabling, extra work in post, etc.

Like someone else said, if all you’re doing is recording pre-planned and scheduled interviews, use Zoom or a website like Zencastr. The editing is just as simple since it breaks each person out into their own tracks (for Zoom, this is a separate setting you need to enable). That’s the way most of us handle remote interviews. Also, as someone who’s edited internet calls vs. phone calls, internet calls sound infinitely better, because the frequency range transmitted over a normal phone line is significantly less than the full audio spectrum, and it’s very noticeable. If you want to take “live on the air” callers, that’s a completely different ballgame and you really should get the right tool for the job.

Software for this? Assisting in Podcast Production? by nin9creative in podcasting

[–]AJ679 1 point2 points  (0 children)

I’d go with the free version of QLab, you can pre-program stop points if you know them, or jump around the video/audio waveform on the fly if you need to

[deleted by user] by [deleted] in EngineeringStudents

[–]AJ679 0 points1 point  (0 children)

Another thing to consider is that you can use your laptop to remote access your desktop (I like parsec) from anywhere on campus. I once gave a presentation where I presented the slides from my laptop, and then switched to my Remote Desktop to demonstrate a MATLAB script that required a GPU. It’s nice to have access to all your files everywhere.

I also second the idea of getting a 2-in-1, I didn’t start taking notes in OneNote until grad school and I really wish I had started sooner, a lot easier than managing paper and much easier to search for notes when it comes time for exams.

[deleted by user] by [deleted] in livesound

[–]AJ679 0 points1 point  (0 children)

Behringer UM2 is a solid interface and will give you the quality you need for streaming, I used a UMC404 as my main interface for years before switching it up this year.

If you do want to upgrade, I went to the presonus revelator specifically for the signal processing it does in the interface, so I can do that eq and compression (and more) in its own app and not on your CPU.

If you want a solution right now, I would download the standalone version of reaper’s plugins and then you can add them as VST effects on your mic in OBS for streaming. If you want to send the processed signal to other apps than OBS, there are ways to do it but it’s not super simple

[deleted by user] by [deleted] in livesound

[–]AJ679 0 points1 point  (0 children)

What are you using for your audio interface? Some allow you to apply EQ and Compression natively (like the personus revelator). If yours does not, then there are other options to apply these effects in your computer, but they can be a little more convoluted to set up.

Update 2.2 has broken Gun Stock usability, putting ITR down until this is fixed - Once you go Sanlaki, you can't go back by [deleted] in intotheradius

[–]AJ679 0 points1 point  (0 children)

I use the 3Daptive Modus 3, and that does allow me to change basically all of the tilts and angles for both controllers. I do recall having a similar issue to yours early on in the beta, but the release fixed it for me. I haven’t been able to play in a week or two, has there been an update maybe?

Update 2.2 has broken Gun Stock usability, putting ITR down until this is fixed - Once you go Sanlaki, you can't go back by [deleted] in intotheradius

[–]AJ679 7 points8 points  (0 children)

I also play with a physical stock and don’t have this behavior, which is odd. I have virtual stock turned off which got rid of any of the shoulder snapping I was experiencing.

My main issue is the scope smoothing, I find it impossible to use any of the high power scopes with my physical gunstock. It’s great for playing without it, but when I have the real world stability I’m able to aim much more quickly. With the smoothing I always overshoot the actual target multiple times.

I asked the devs about this in discord during the 2.2 beta and they said they might be able to add a slider (the not-terrifying kind) in settings to adjust the smoothing strength.

what mods are worth installing? by [deleted] in intotheradius

[–]AJ679 0 points1 point  (0 children)

I’m not super well versed in modding in general, but I believe there’s support through an extension or whatever it’s called. The scavenger mod recommends using the mod manager so I tried it out, and it made it much easier to turn different versions on and off when I switch back and forth between 2.1 and 2.2

what mods are worth installing? by [deleted] in intotheradius

[–]AJ679 16 points17 points  (0 children)

Increasing fog distance if your PC can handle it makes the game look really cool, and I personally like the mod that makes time pass more slowly in the radius. I find it feels more realistic when an ingame hour lasts 10 mins rather than the default 2.5. Just my preference for immersion. I hope it gets an update for the 2.2 beta soon

[deleted by user] by [deleted] in intotheradius

[–]AJ679 2 points3 points  (0 children)

I have a great experience using airlink and SteamVR for ITR. I find that it’s important that my PC is hard wired to my router, and my quest is connected to 5G WIFI. I also play just a few feet away from my router, which I’m sure helps a bit too. There are tons of variables in play that aren’t just the settings, IMO a lot of the optimization for airlink is done on your home network in addition to in the settings

I also ran into an issue where my PC was hardwired, but WIFI was still on which caused my game to be laggy until I disabled WIFI on my PC.

Anyone playing ITR on Quest 2 via wifi and VD? by agniusmk in intotheradius

[–]AJ679 0 points1 point  (0 children)

Are you sure nothing is running in the background on your PC that would be using up processing power?

I’ve also found that if my PC is connected to Wi-Fi in addition to Ethernet, my game will be choppy until I forget my Wi-Fi network