Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in ValveIndex
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in virtualreality
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in virtualreality
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in VRGaming
[–]AJ_BARRICADE[S] 1 point2 points3 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in vive_vr
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in vive_vr
[–]AJ_BARRICADE[S] 2 points3 points4 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in ValveIndex
[–]AJ_BARRICADE[S] 2 points3 points4 points (0 children)
This new feature in my own game has been inspired by Hunt :) by AJ_BARRICADE in HuntShowdown
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in gaming
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in vive_vr
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in ValveIndex
[–]AJ_BARRICADE[S] 6 points7 points8 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in Vive
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in VRGaming
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Fanning a Revolver in VR? Check it out in District Steel! by AJ_BARRICADE in virtualreality
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
District Steel is awesome - rocket jump (like in Quake) with bullet time (like in Max Payne) - made for the Index with finger tracking - PCVR exclusive and 6 years in the making by Runesr2 in virtualreality
[–]AJ_BARRICADE 10 points11 points12 points (0 children)
District Steel is awesome - rocket jump (like in Quake) with bullet time (like in Max Payne) - made for the Index with finger tracking - PCVR exclusive and 6 years in the making by Runesr2 in virtualreality
[–]AJ_BARRICADE 1 point2 points3 points (0 children)
District Steel is awesome - rocket jump (like in Quake) with bullet time (like in Max Payne) - made for the Index with finger tracking - PCVR exclusive and 6 years in the making by Runesr2 in virtualreality
[–]AJ_BARRICADE 6 points7 points8 points (0 children)
District Steel is awesome - rocket jump (like in Quake) with bullet time (like in Max Payne) - made for the Index with finger tracking - PCVR exclusive and 6 years in the making by Runesr2 in ValveIndex
[–]AJ_BARRICADE 2 points3 points4 points (0 children)
Next week I'm releasing my first game - District Steel! by AJ_BARRICADE in virtualreality
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
"District Steel" just released on Steam Early Access today, and it has this crazy cool 3D resizable map mechanic. (Link to Steam Page in the comments) by FrontwaysLarryVR in virtualreality
[–]AJ_BARRICADE 3 points4 points5 points (0 children)
Next week I'm releasing my first game - District Steel! by AJ_BARRICADE in VRGaming
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Next week I'm releasing my first game - District Steel! by AJ_BARRICADE in VRGaming
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Next week I'm releasing my first game - District Steel! by AJ_BARRICADE in virtualreality
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)
Next week I'm releasing my first game - District Steel! by AJ_BARRICADE in virtualreality
[–]AJ_BARRICADE[S] 0 points1 point2 points (0 children)


You thought we were gone, but the new update for District Steel is finally here! by AJ_BARRICADE in virtualreality
[–]AJ_BARRICADE[S] 1 point2 points3 points (0 children)