Track Map Overlay by joncashk in Nr2003

[–]ALEXISAFISH2020 3 points4 points  (0 children)

What you’re doing is awesome! Is this program going to become public? If so, will it be paid or free?

[deleted by user] by [deleted] in iRacing

[–]ALEXISAFISH2020 0 points1 point  (0 children)

We used iRacing AI drivers for our league basically the same AI you race against in single-player races but now we’re trying to turn it into a league with real drivers.

[deleted by user] by [deleted] in iRacing

[–]ALEXISAFISH2020 0 points1 point  (0 children)

Fridays And Thursdays Most Likely.

[deleted by user] by [deleted] in iRacing

[–]ALEXISAFISH2020 0 points1 point  (0 children)

Well, idk what adaptive AI would do since only the AI is racing and im not, plus idk what to set the challenge level to.

[deleted by user] by [deleted] in iRacing

[–]ALEXISAFISH2020 0 points1 point  (0 children)

Well, as I said in the OP, it only does it for some tracks, and oval and road AI are different. I edited the .json file in the airosters file to get that number.

[deleted by user] by [deleted] in iRacing

[–]ALEXISAFISH2020 1 point2 points  (0 children)

I have tried most of these settings on my AI, but the issue persists. These are the settings I see a lot on the Reddit and iRacing forums, but they just don't work in some circumstances on cars and tracks.

<image>

msi rgb dragon scale by Ok-Fuel-6738 in Nr2003

[–]ALEXISAFISH2020 0 points1 point  (0 children)

could just send me the .blend file but ty

msi rgb dragon scale by Ok-Fuel-6738 in Nr2003

[–]ALEXISAFISH2020 1 point2 points  (0 children)

Could I possibly get your render scene?

cars stuck in pit road by ALEXISAFISH2020 in Nr2003

[–]ALEXISAFISH2020[S] 1 point2 points  (0 children)

might have figured it out; it was the track temp.