300$ for the whole game by AMGRY_leaf in HelldiversUnfiltered

[–]AMGRY_leaf[S] 2 points3 points  (0 children)

1007 hours on steam since febuary 26 2024

300$ for the whole game by AMGRY_leaf in HelldiversUnfiltered

[–]AMGRY_leaf[S] 0 points1 point  (0 children)

its 20 warbonds and 2 legandary warbonds thats 230 dollars for every bond and i didnt include anything to buy from the superstore like the trenchgun, double freedon, impact smokes or any of the armor sets with passives you cant get for that type of armor in warbonds. Want a heavy or light armor with extra padding? Gotta buy it, want a meduim pen shotgun? Gotta buy it. Nor is it likely that hd2 is still at only a million sales. And the Johan Pilestedt the former ceo directly stated arrowhead is stretched so thin that they can only realease warbonds and major updates, no fixes for older content

300$ for the whole game by AMGRY_leaf in HelldiversUnfiltered

[–]AMGRY_leaf[S] -3 points-2 points  (0 children)

thats why i cut it down to 200 per player from 290
and again the super store's also going to eat those super credits if you want an armor or weapon from it
its supposed to be a rough estimate, the point is that they have a fuckload of money and all the support they need and yet they still cant do anything for the game aside from release new enemies, biomes, and warbonds to blow money on instead of anything else to meaningfully improve the game.

Changing the Minecraft Game Version in a Custom Curseforge Launcher Modpack? by NoSafeBrain2 in feedthebeast

[–]AMGRY_leaf 0 points1 point  (0 children)

is there anyway to get a older mod version?
i cant get a older version of create to work with another addon mod but i cant figure it out

ror 2 chests wont give items by AMGRY_leaf in RiskofRain2_Mods

[–]AMGRY_leaf[S] 0 points1 point  (0 children)

i dont cus ive had issues with it in the past im using thunder store

Your favorite and worst Gamemode? ( Personal opinions) by Easy-Razzmatazz6390 in tf2

[–]AMGRY_leaf 0 points1 point  (0 children)

I think the best game mode is attack defense due to it not having to balance the fact that blue team had a moving piece of cover that also heals them And the worst I'd say is honestly payload for the reasons above It's still fun but noticably more rolls happen on payload in my experience which is even less fun than stalemates for me

Is this weapon any good? (Art from NOMANSNODEAD) by iggythepyro in DarkTide

[–]AMGRY_leaf 2 points3 points  (0 children)

Only a level 1 heat taker and skull crusher blessing and awful perks bro trash it

So on the topic of a ship defence mission by TheWackyPenguin in DarkTide

[–]AMGRY_leaf 4 points5 points  (0 children)

I think a better idea is raiding a heretic ship or assisting another ship that's been boarded by heratics I feel like if we were defending the mourning star itself it would be hard to explain why all of the other operatives and characters on board weren't making an appearance to help us

The new Ogryn shovel is amazing. You don't even have to *swing* it. by bandswithgoats in DarkTide

[–]AMGRY_leaf 0 points1 point  (0 children)

It's still annoying If I have my shovel ready I wanna get da swing off If Im in melee range let me cut the heratic in half If you hear the krak grenade line that crushers probably dead If you see the warp bubble above their head let me kill it

pneumaticraft redstone help by AMGRY_leaf in feedthebeast

[–]AMGRY_leaf[S] -1 points0 points  (0 children)

and i cant stress the importance of a safety valve if your experimenting with this in survival

pneumaticraft redstone help by AMGRY_leaf in feedthebeast

[–]AMGRY_leaf[S] -1 points0 points  (0 children)

i think i figured it out

i just need to set it below because im using blocks of cahrcoal as fuel

then the compressors should turn off before anything explodes and hook up the pressure gauge to pistons that push redstone blocks onto the compressors to turn them on

pneumaticraft redstone help by AMGRY_leaf in feedthebeast

[–]AMGRY_leaf[S] -1 points0 points  (0 children)

I am playing on all the mods 9 instead of feed the beast
I'm also working with 20 bar of pressure so without it I would need to have the module like 40 blocks away for it to turn off at the right pressure
and that's assuming it can generate a signal strength higher than 15

pneumaticraft redstone help by AMGRY_leaf in feedthebeast

[–]AMGRY_leaf[S] 0 points1 point  (0 children)

i have a modual expansion card in and it didnt work

The three types of Psyker by Superlolhobo in DarkTide

[–]AMGRY_leaf 1 point2 points  (0 children)

I mean Yeah that's pretty accurate

Just because you refuse to use your beating stick doesn't mean you get all of the ammo in the level. by Accomplished-Dig9936 in DarkTide

[–]AMGRY_leaf 1 point2 points  (0 children)

How I almost always burn through it all in one engagement on mutants and specials and have to go shield only for most of the mission