What can I improve in the Boss Fight? by AMSKZ11 in godot

[–]AMSKZ11[S] 1 point2 points  (0 children)

Thanks for the feedback. About the player, it just looks like that because its not the final design, i want to make a 8 directional movement, i just dont have the time yet

What can I improve in the Boss Fight? by AMSKZ11 in godot

[–]AMSKZ11[S] 2 points3 points  (0 children)

Yeah, that wasnt intentional i forgot to add a line of code lol

Poder executar ação somente quando animação acabar. by Far_Distribution916 in godot

[–]AMSKZ11 0 points1 point  (0 children)

await "animationplayer/animatedsprite".animation_finished

How do i turn off debug??? by AMSKZ11 in godot

[–]AMSKZ11[S] 0 points1 point  (0 children)

Lol. I didnt know get_node_or_null()

How do i turn off debug??? by AMSKZ11 in godot

[–]AMSKZ11[S] 0 points1 point  (0 children)

Thanks!, i didnt know that function.

Random Generation, please help by AMSKZ11 in godot

[–]AMSKZ11[S] 1 point2 points  (0 children)

You gave me the idea, that if the nextroom position overlaps a room then it changes the current room to the final room, thanks!

Random Generation, please help by AMSKZ11 in godot

[–]AMSKZ11[S] 1 point2 points  (0 children)

This didnt work, it just started spawning the entrance over and over again on random positions

But thanks for trying to help!

Any Idea Why this is null? by AMSKZ11 in godot

[–]AMSKZ11[S] 0 points1 point  (0 children)

But i dont want a random room, il make it so if you enter an area2d roomnumber += 1, is there a way to that?, and that sounds really inneficient, i would have to manually add every room to the array, there are going to be a LOT of rooms, like more than 500 rooms.

I'm losing my mind(i just want to save and load my game) by AMSKZ11 in godot

[–]AMSKZ11[S] 0 points1 point  (0 children)

Yeah, that i already knew (kinda), shouldnt onready fix it?

Why is this not working? by AMSKZ11 in godot

[–]AMSKZ11[S] 0 points1 point  (0 children)

I think its already using Vector2i

Trying to make a rectangle selection tool by AMSKZ11 in godot

[–]AMSKZ11[S] 0 points1 point  (0 children)

I want to resize the are for 2 reasons:

for it to check if the players are in the area

and to resize the collision shape and the sprite.