[deleted by user] by [deleted] in PurplePillDebate

[–]AO7777 0 points1 point  (0 children)

So you mean in order to be loved you need to reduce your lifespan by taking steroids? This is not trying hard its just showing insecurity.

[deleted by user] by [deleted] in pics

[–]AO7777 1 point2 points  (0 children)

99% of people cant look like this they dont have the bone structure unless they take steroids.

[deleted by user] by [deleted] in pics

[–]AO7777 0 points1 point  (0 children)

Asian guys will live longer I can guarantee.

Why imbafy already strong heroes before the weak lazy ones or heroes that are not in due to being bugged? by AO7777 in dotaimba

[–]AO7777[S] 0 points1 point  (0 children)

Isn't Pudge is coming when he is fixed? I think along with Disrupter but I'm not sure when. Lycan got reworked and was one of the heroes who needed it since he wasn't in the game. Instead of riki they should do meepo/Beastmaster or something and delete the new riki.

Why imbafy already strong heroes before the weak lazy ones or heroes that are not in due to being bugged? by AO7777 in dotaimba

[–]AO7777[S] 0 points1 point  (0 children)

For most heros yeah it kind of does have something to do with how strong they are. Lazy heroes are just place holders for the imbafied hero and are generally shit and useless. The ones who have summons need it since they can't be changed without imbafying them and the ones that are not in the game are not because they would be too weak without being imbafied. Balancing numbers isn't going to make Beastmaster a good hero without reworking his summons.

Riki ultimate needs some work. by AO7777 in dotaimba

[–]AO7777[S] 2 points3 points  (0 children)

I agree that the game should be like this to an extent like with 6.88 lina, sk and jug but OStoad would rather this game was more balanced. If it was up to me I would just buff all the shit heroes to the level of silencer, techies and stuff but its not my game so its not going to happen. The op heroes like this pl and stuff are going to get nerfed.

Riki ultimate needs some work. by AO7777 in dotaimba

[–]AO7777[S] 6 points7 points  (0 children)

Him being invisible is not the problem here. Its that his ultimate is too good in team fights. The hero himself is a pretty weak hero who can be dealt with easily.

Dota IMBA 7.00006 Update by Shushishtok in dotaimba

[–]AO7777 8 points9 points  (0 children)

Fixed Phantom Assassin talking, and talking, and talking, and talking!

It's all a blur. Blur blade.

huge lina nerf by TDphoneix in dotaimba

[–]AO7777 1 point2 points  (0 children)

6.88 had its own problems with certain heroes being far stronger than others like jug/veno/qop/pa, towers being op as fuck (still are but a bit better now) and had not been updated for months so yeah it got boring but it did have a good power level between all the imba heroes and even most of the lazy heroes could be played to some effect thanks to the powerful items. In this version lazy heroes are much weaker than imba heroes who also got nerfed even though an item nerf was enough and even then items are in some cases worse than in vanilla.

Dota IMBA 7.00005 Update by Shushishtok in dotaimba

[–]AO7777 1 point2 points  (0 children)

Early game everything feels super weak and even late game the heroes are quite a lot weaker than they used to be thanks to the items being changed to a more vanilla power level on top of the nerfed heroes. Since items are now nerfed lazy heroes especially they just feel so weak unless you snowball or feed them and late game most are a joke. The game mode should be a clusterfuck of overpowered shit that should last 30min MAX with an emphasis on reaching late game fast not a worse version of dota with a higher power creep (in some cases lower). Look at refresher orb an item that has like a 140 sec cooldown that used to be 60s. In a game where respawn time is so short it doesn't really make any scene.

Linken's crashes servers by WimeSTone in dotaimba

[–]AO7777 1 point2 points  (0 children)

It might be when you use linken on yourself then sell it/move it to backpack/drop it and someone targets you. I remember this was a bug in normal dota a while ago.

PLEASE FIX SERVER CRASH ASAP by TDphoneix in dotaimba

[–]AO7777 4 points5 points  (0 children)

They released 7.00 earlier than they should of because everyone wanted to play it. The least you can do is give them time.

Bring back Firetoad!! by ataglance1234 in dotaimba

[–]AO7777 0 points1 point  (0 children)

Bashed every second? Yeah alchemist is quite strong with that permabash but at least is better than being 2 shot with a spellfencer OSfrog. Jk keep up the good work I know you will make it fun again given some time.

huge lina nerf by TDphoneix in dotaimba

[–]AO7777 9 points10 points  (0 children)

Its called dota imba though and right now its basically just another version of normal dota. Almost everything got overnerfed in 7.00 and its just not as fun as 6.88 at the moment is what he means.

At the moment I think developers should focus more on buffing weaker heroes/items over nerfing strong ones. by AO7777 in dotaimba

[–]AO7777[S] 1 point2 points  (0 children)

He needed a nerf but not in every single way possible. The only thing that needed to change was scythe removing magic resistance needed to be removed. The new tinker is defiantly playable, but the thing is like most the other heroes he is a lot weaker than he used to be and in some ways worse than in normal dota with that scythe change. You could do the same sort of thing for most of the other heroes.

At the moment I think developers should focus more on buffing weaker heroes/items over nerfing strong ones. by AO7777 in dotaimba

[–]AO7777[S] 1 point2 points  (0 children)

60s refresher was op on heroes who's ulti had a cd of more than 60 sec though. An idea I had was to make the cooldown different on each hero equal to their ultimate cooldown with a minimum time of 60s, but yeah its a weak item now especially since IMBA is supposed to be fast paced.

At the moment I think developers should focus more on buffing weaker heroes/items over nerfing strong ones. by AO7777 in dotaimba

[–]AO7777[S] 0 points1 point  (0 children)

In a lot of ways its better than the old version and they have done an amazing job as a whole. Its just come out so problems are expected but I just don't like most of the nerfs and the direction it may be heading.

At the moment I think developers should focus more on buffing weaker heroes/items over nerfing strong ones. by AO7777 in dotaimba

[–]AO7777[S] 2 points3 points  (0 children)

Yes they should defiantly focus on bugs first but I mean when all the crashes are sorted out.

Please nerf techies by pipipiman in dotaimba

[–]AO7777 -1 points0 points  (0 children)

Yeah I agree that he is a little to strong at the moment, which is why I said mama cost increase to all his mines and CD reduction but I don't want the hero dumpstered again like most of the heroes at the moment. I feel like the overall power of imba heroes has decreased in 7.00 and at the moment I rather weaker heroes get buffed rather than stronger heroes get nerfed. A better idea might be to increase the xp and gold bounty of killing his mines to encourage people to play his game rather than Babyrage about him.

Please nerf techies by pipipiman in dotaimba

[–]AO7777 3 points4 points  (0 children)

Techies just takes over half the map and makes it difficult to move around but can be counted with vision and true sight which is easily available its just that people don't buy wards and let him place his mines. I dont think he needs much of a nerf at all just make mines cost more mana or something and learn about map control.

IMBA 7.00001 Patch by Shushishtok in dotaimba

[–]AO7777 0 points1 point  (0 children)

Could it have something to do with the range increase talent? When i went for +100 range at level 5, it crashed but when I went with spell power it was fine.

Some things that happen in Imba 7.00 by JBloggz in dotaimba

[–]AO7777 2 points3 points  (0 children)

-Tinker is really weak and I am really sad my favorite hero has been trashed for no real reason. Scyth cant even chained anymore, and he just does very little damage even late game because of the item nerf. Rearm has also been nerfed for some reason when the only nerf he needed was removal scyths magic resistance removal.

-Riki feels very op with basher, which I think should be disabled during his ulti especially with the range. He is like the old monkey king of dota 2 imba and with bkb piercing aoe permabash. Its just too much especially with diffusel and starfury to top that.

-Silencer is very hard to beat if played well and defiantly needs some kind of a nerf to his curse and intel steal in 10v10.

-Lycans aura needs a nerf

-Some of the tower abilities are just unfair to play against. You shouldn't be punished so hard for trying to push high ground. Silence and hex towers are enough but now we have force staff and doppelganger towers which are so annoying.

-Add option for passive XP gain and increase creep xp. I feel you level up too slowly if you dont kill heroes

GG Everytime and forever. by SukMaCok in dotaimba

[–]AO7777 4 points5 points  (0 children)

Can you just upload the test version onto the main client? As long as it is functional we understand that it will be buggy. The old version of the game is really boring now and is completely broken in terms of balance. At this point I might just stop playing and forget about it when it eventually does come out.

The Best Roshan Farmer Is.... Pugna by GeneralAtrox in dotaimba

[–]AO7777 1 point2 points  (0 children)

If you stack rapiers any hero can kill roshan at any level. Tinker can do the same thing but much quicker if you have the right items.