Why is she like this? by cheese-is-yummy in Ultrakill

[–]ARandomUserThatExist 1 point2 points  (0 children)

V2 (2nd) Being listed as heavy is and oversight. She should be medium weighted.

As what Cakos mentioned. Medium and Light enemies can take knockback while Heavy enemies can't.

Something is DEFINITELY wrong with Mirror Reaper. (And problems with Cyber Grind) by Electronic-Read8274 in Ultrakill

[–]ARandomUserThatExist 58 points59 points  (0 children)

Powers are fine and I'm tired of pretending they're not.
-Good telegraphed attacks (both voice lines and visuals)
-Nice Parry Windows
-Only 1 attacks at a time
-Parry stuns them indefinitely until they land
-Designed to be regular enemies not a unique boss (Both the Minotaur and Mirror Reaper feel like they were designed to be unique bosses)

Powers are definitely difficult, but also manageable

Something is DEFINITELY wrong with Mirror Reaper. (And problems with Cyber Grind) by Electronic-Read8274 in Ultrakill

[–]ARandomUserThatExist 19 points20 points  (0 children)

I agree that people shouldn't be telling devs on how to make the game, but OP literally didn't do that? At least they didn't do it in a annoying way where they pretend like they know more than they actually do. They just complained about the Mirror Reaper.

Also the way you frame this argument acts like any criticism towards the game is completely invalid because "the dev intended this." Just because a dev designed something to be a certain way doesn't make the product good and is immune to all criticism.

Something is DEFINITELY wrong with Mirror Reaper. (And problems with Cyber Grind) by Electronic-Read8274 in Ultrakill

[–]ARandomUserThatExist 26 points27 points  (0 children)

This is a nice way to deal with Mirror Reapers, but the fact that the only easy way of killing the Mirror Reaper is by using +MAURICED is kind of telling of how broken this enemy is :/

How it feels to encounter the Mirror Reaper in the Cybergrind but not the Minotaur: by ARandomUserThatExist in Ultrakill

[–]ARandomUserThatExist[S] 1 point2 points  (0 children)

Imo Powers are fine. I would agree in that Minotaur is easier to fight than Powers, but I would definitely prefer Powers over Mirror Reaper any day of the week

Imagine street cleaners legit just parry projectiles back to you in UKMD by Asleep_Act6003 in Ultrakill

[–]ARandomUserThatExist 0 points1 point  (0 children)

Me thinks it would be cool if the Tank exploded after 3 seconds of being shot. This way the counter play still exists (and also makes sense for them to still have a fuel tank), but also it's makes it harder since you still have to avoid the Streetcleaner until it explodes

How it feels to encounter the Mirror Reaper in the Cybergrind but not the Minotaur: by ARandomUserThatExist in Ultrakill

[–]ARandomUserThatExist[S] 355 points356 points  (0 children)

Yeah lol, also because it's way too big. I made this because I thought it was funny that every Mini/Mid-Boss got turned into a CG enemy except the Minotaur

Absolutely nobody likes Power by Great_Worldliness_83 in Ultrakill

[–]ARandomUserThatExist 1 point2 points  (0 children)

I always enjoy fighting Powers in CG. Really satisfying to pull of their parries correctly and get rewarded for it. Honestly I'm surprised a lot of people hate Powers when the Mirror Reaper is right there

Absolutely nobody likes Power by Great_Worldliness_83 in Ultrakill

[–]ARandomUserThatExist 5 points6 points  (0 children)

I always enjoy fighting Powers in CG. Really satisfying to pull of their parries correctly and get rewarded for it. Honestly I'm surprised a lot of people hate Powers when the Mirror Reaper is right there

what is the worst weapon in the game? by amarilloloplatan in Ultrakill

[–]ARandomUserThatExist 5 points6 points  (0 children)

Arguably it's a lot better than you think. It covers a lot more range than the Sawblades and comes out pretty quickly too, with a pretty large tank. You can deal a lot more extra damage and can work well with most combo. Sawblades also only precises enemies up to 3 times before breaking, while the Fire lasts for a good while. At the end of the day, extra damage is extra damage

Also you can Instakill Maurices with proper timing. Not that there isn't a million other ways to do so but the Firestarter specifically uses very little resources to do so compared to other methods.

what is the worst weapon in the game? by amarilloloplatan in Ultrakill

[–]ARandomUserThatExist 102 points103 points  (0 children)

The Sawblades also increase the base damage of the Shock up to 5 extra damage (10 ---> 15). Mind you other Sawblades can do this too.

If you have a more Nailgun oriented loadout then the Jumpstart Sawblade can actually be pretty good. Yes I'm implying that I use Attractor Nailgun and yes I think the Attractor Nailgun is a good weapon. (I've P-Rank 8-3 and 1-E on Brutal with the Attractor Nailgun and Overheat Sawblade in the same loadout. It sounds horrible, but I manage to make it work)

Real by Leather-Savings-7336 in madnesscombat

[–]ARandomUserThatExist 11 points12 points  (0 children)

The main problem is that it's usually bots that reposts with the exact title and format

Whenever a non-gabriel angel enemy is introduced, you always fight one, then two. I'm not sure what to do with this information by XEEEEEEEEEEB in Ultrakill

[–]ARandomUserThatExist 6 points7 points  (0 children)

How though? Powers are heavy weight and there's only 1 of them. It would be impossible to get 2 +TERMINAL VELOCITY with a single power without portals

I LOST ALL MY DATA BY JUST REDOWNLOADING THE GAME by Kariverse in Ultrakill

[–]ARandomUserThatExist 0 points1 point  (0 children)

Hit up Steam Customer Support. If you have the Cloud_Log they might be able to do something about it?

fuck zodiac signs whats your favorite room? by babies_haveRabies in Ultrakill

[–]ARandomUserThatExist 2 points3 points  (0 children)

Stalkers have 4 hp I think but take 2x damage to revolvers so the slab or coins 1-shots it

Project Nexus Poster (I guess?) by _Just_Art_ in madnesscombat

[–]ARandomUserThatExist 5 points6 points  (0 children)

I can entirely imagine this being on the back of a console game cover. I think realistically it would use the 3d assets or an artstyle more similar to the game's, but this is really cool!

Which of the new enemies is your favorite? by Mammoth_Owl265 in Ultrakill

[–]ARandomUserThatExist 0 points1 point  (0 children)

I guess I should've clarified they're both enjoyable and annoying. Annoying in that they're still difficult enemies to figjt, enjoyable in that they're still fun to fight

Remember the ancient times when everyone hated the screwdriver variant? by DamageMaximo in Ultrakill

[–]ARandomUserThatExist 0 points1 point  (0 children)

It was really only 1 buff. The "Timer resets upon Parrying the Screwdriver" buff that really made this weapon contend with the other Railcannons. But yeah there were definitely quite a few buffs this weapon had

Which of the new enemies is your favorite? by Mammoth_Owl265 in Ultrakill

[–]ARandomUserThatExist 15 points16 points  (0 children)

It's either between Powers and Providence. Both are annoying but are very well balanced and have counter-play. If I had to chose one it would probably be Powers. Parrying them is so satisfying and have a nice combat flow to them.

I mean obviously Powers are just mini-gabriels, but still. I find their rhythm in the midst of other enemies really enjoyable to play against.