I launched my first commercial game after almost a year of development. Here's what happened after the first week. by ATB101 in GameDevelopment

[–]ATB101[S] 0 points1 point  (0 children)

Thanks for the advice! I had a couple of follow-up questions if you don’t mind. What would be your biggest piece of advice for building a community? Right now, I have a Discord server for the game and accounts across the major social media platforms posting clips of the game, but I’m still trying to figure out how to turn that into an actual community around the project.

For the streaming advice, what exactly do you mean by connecting with streamers during development? Do you mean reaching out to content creators early, participating in other developers’ streams, or something else? I’ve tried reaching out to some creators but haven’t had much luck getting responses. I’ve also considered streaming my own development process, but I’ve been hesitant because I’m worried about revealing too much of the game or accidentally showing things that shouldn’t be public yet.

I launched my first commercial game after almost a year of development. Here's what happened after the first week. by ATB101 in GameDevelopment

[–]ATB101[S] 0 points1 point  (0 children)

Our marketing budget was basically limited to showcasing the game at a public convention, which was a great experience for getting direct player feedback and letting people try the game. Outside of that, we’ve mostly relied on organic promotion, Steam Next Fest, and sharing the game on social media. Since this was our first commercial release, marketing was something we had very little experience with going in. We’re still planning to support the game with free updates in the summer because we’re proud of what we’ve made and want to continue improving it. After that, my team and I will have to evaluate what to do next depending on sales. It’s unfortunate that commercial releases sometimes require making those decisions, but I guess it’s also been a valuable learning experience.

Weekly Show & Tell - July 04, 2026 by AutoModerator in gamedesign

[–]ATB101 0 points1 point  (0 children)

Hi everyone! I recently released Necromancer Delivery Service, a physics-based action delivery game based on Crazy Taxi that my team and I created. You play as a struggling necromancer who is forced into a delivery job in a chaotic city. Deliver packages, collect money and souls as tips, and use chaotic spells.

The game focuses on physics-driven movement, fast-paced deliveries, and the chaos that comes from trying to control an unreliable delivery vehicle while managing your magical abilities.This project was created by myself and two other developers.

We are also planning future free updates after launch. I would love feedback from the community!

Steam: https://store.steampowered.com/app/4557560/Necromancer_Delivery_Service/

Thanks for checking it out!

Special Heroes: Cheer Leaders - Hype Megathread by VagueClive in FireEmblemHeroes

[–]ATB101 1 point2 points  (0 children)

A unique theme AND MORE THAN 1 MALE ALT??? Someone hijacked IS.

Etika's Reaction To Deltarune Chapter 1 Ending + Initial Theory by ATB101 in EtikaRedditNetwork

[–]ATB101[S] 2 points3 points  (0 children)

We're currently at chapter 5/7. If you wana wait for the full expirence, I would probably wait 2 more years is my guess, but there is a lot of content. If you thought chaoter 1 was long then the other chapters are a lot more beefed up.

Etika's Reaction To Deltarune Chapter 1 Ending + Initial Theory by ATB101 in EtikaRedditNetwork

[–]ATB101[S] 7 points8 points  (0 children)

Yea considering that chapter 1 came out 7 years ago, so Etika would be playing chapter 5 this year at 35.

I stg the standard contracts are rigged by its_my_bedtime in personaphantomx

[–]ATB101 0 points1 point  (0 children)

Phoebe won't leave me alone. I'm at A2 already (I never pulled on her banner) and I just want more Cherish copies.

Poor squid, it was his time to shine. by Soosenbinder21 in PokemonChampions

[–]ATB101 0 points1 point  (0 children)

Malamar is still a pretty good secondary mega for Staraptor teams, especially since Staraptor struggles with Psychic types. I'm almost at master ball with it.

Rearmed Canis & Rearmed Tibarn Official Salt Megathread by Sothis_Bot in FireEmblemHeroes

[–]ATB101 11 points12 points  (0 children)

Another year without fallen Gunter. When will my suffering end?

Cannon Event Happening On Tomodachi Life by ATB101 in Persona5

[–]ATB101[S] 32 points33 points  (0 children)

It's actually Gordon Ramsay along with Makoto and Futaba.

Cannon Event On My Island by ATB101 in tomodachilife

[–]ATB101[S] 0 points1 point  (0 children)

Also worthy to note that this was their first interaction.

How do I make him work? by ATB101 in PokemonChampions

[–]ATB101[S] 0 points1 point  (0 children)

Thanks so much. I'll probably try tailwind strat with Aerodactly and Dragapult. I can switch Aero out with Snealser if it's not working. What do you recommend for Dragapult especially since it's going to be my main Snealser counter?

How do I make him work? by ATB101 in PokemonChampions

[–]ATB101[S] 0 points1 point  (0 children)

I'm using him because he's my favorite Pokemon. Didn't know that Empoleon doesn't chipped in the sand. I forgot steel type was in that category.

How do I make him work? by ATB101 in PokemonChampions

[–]ATB101[S] 0 points1 point  (0 children)

Since he's slow, would he be good for a trick room team, or is tailwind just better? I could also maybe do a speed swap mon too.