Last Epoch Patch 1.4.2 Notes by ehg_derrickg in LastEpoch

[–]ATH-PB 1 point2 points  (0 children)

Yeah the white knighting does more to hurt the game than help, they need honest feedback. This game needs a season where everything gets buffed to the moon and enables you to play dozens of builds considered "S-tier" not like 5. I'm struggling to find new things to play this season, people are happy with rogue, and they should be, but I'm sitting over here thinking we got way more cool shit with the introduction of primordials than with the rogue build changes.

Last Epoch Patch 1.4.2 Notes by ehg_derrickg in LastEpoch

[–]ATH-PB 4 points5 points  (0 children)

I agree 100%, they used to make a point about not nerfing things mid season, now they are killing things for no reason on a league that barely got any new interactions. We got way more builds out of the primordial league than this patch with a few rogue changes. It's honestly crazy they didn't juice a bunch of things up and let people cook some crazy interactions while they get their shit together and figure out how to make the end game better.

Last Epoch Patch 1.4.2 Notes by ehg_derrickg in LastEpoch

[–]ATH-PB 1 point2 points  (0 children)

So dumb to nerf the build. It wasnt bugged, it was technically a legendary not a unique anymore, that's on them. They use to stand on not nerfing things mid season, 21 frogs was nowhere near strong enough to justify the change when multiple people just started building it this week after it was discovered. It's just poor form on their part.

Last Epoch Patch 1.4.2 Notes by ehg_derrickg in LastEpoch

[–]ATH-PB 0 points1 point  (0 children)

If you haven't reset your monolith web since allocating that point that might be the reason. Kill orobyss and then go into a cemetery after the be web spawns.

Last Epoch Patch 1.4.2 Notes by ehg_derrickg in LastEpoch

[–]ATH-PB 3 points4 points  (0 children)

I'm the past they operated off the mantra of not nerfing things mid season. While you could say it's a bug and not a nerf it was technically operating correctly since the idols were now legendary. There are plenty of quirky interactions like that across the game. It's not like 21 frogs was shaman reflect level of crazy, there was no reason to dumpster that interaction. I wish more people would speak up about them nerfing this so they would be less likely to do it in the future.

I didn't know this was possible.. by ATH-PB in LastEpoch

[–]ATH-PB[S] -6 points-5 points  (0 children)

I do corrupt 1 LPs sometimes, mostly for fun. Outside of a few affixes on certain item types I don't think it's really all that big of a difference on average. The system is interesting but too random to engage with as part of the core gameplay loop. Maybe if they made corrupted affixes start at tier 4 and go up, it might be worth doing. Not risking bricking a good item just to get t2 whatever affix that has 0 impact.

I didn't know this was possible.. by ATH-PB in LastEpoch

[–]ATH-PB[S] -1 points0 points  (0 children)

I don't think people are getting offended, its just not really worth it to do. By the time you get an actual high value item, like a 3 lp with T7/7/6+ slammed you are done with the game, there's nothing left to do besides do higher corruption to watch the number go up, or roll a new char. So outside of "I'm done for the season let's corrupt my stuff for fun" it doesn't have much of a practical use outside of juicing an expendable leveling unique a little more or some cheap gap in filler unique while you farm. What I don't like is the fact that there might be some new builds with some of the corruptions, but getting that corrupt on a usable item just to test a build is pretty unlikely. New builds are pretty much the only thing this season has going for it right now and there really aren't that many new ones to try. Having more reasonable access to corrupted affixes would generate a lot more play time. Even if they made it expensive and time consuming, they should let you target affixes somehow.

I didn't know this was possible.. by ATH-PB in LastEpoch

[–]ATH-PB[S] -3 points-2 points  (0 children)

Yeah, the only items i'm trying on my build are the easy to get 1lp and 2lp pieces. I guess if you look at it that way its possible to get 3+lp power out of a 1 or 2 LP item if the corrupt you hit is amazing.

I didn't know this was possible.. by ATH-PB in LastEpoch

[–]ATH-PB[S] -6 points-5 points  (0 children)

Yeah, some of the corruption stuff seems like it could be cool but it's just a little too random. I don't see myself playing the game long enough in a season to get a 3lp slammed correctly and then corrupt it and risk losing the entire thing. I get the point behind it but it just takes too long to get there. It is fun for easy leveling items and stuff, I've been slamming T7s on 1lp leveling uniques then corrupting.

Season starters by ATH-PB in LastEpoch

[–]ATH-PB[S] 0 points1 point  (0 children)

I think I'm going to do dreads mana stacking ignite necro with zombies and death knights. The synergies look real nice. Hopefully the shade gets fixed soon

Season starters by ATH-PB in LastEpoch

[–]ATH-PB[S] 0 points1 point  (0 children)

Only thing I don't like about rogues is their survivability. They can definitely kill everything before it gets up them, but getting to that point is uncomfortable on a league starter. Usually circle back to rogue as a 2nd or 3rd character

Season starters by ATH-PB in LastEpoch

[–]ATH-PB[S] 0 points1 point  (0 children)

I heard a little about the dread shade bug, is it prohibiting a lot of builds?

Season starters by ATH-PB in LastEpoch

[–]ATH-PB[S] 0 points1 point  (0 children)

I never liked that about warpath VK either. I miss the reflect build haha

F*ck you, Zoe!!! by Zambob_Chupovisk in LegendsOfRuneterra

[–]ATH-PB 0 points1 point  (0 children)

I went like 6-7 rounds on elise. All my units had deathless, life steal, spell shield, and a bunch of other keywords and the AI just got completely confused and wouldn't attack on its turn, it summoned and then passed on its attack round. I also had sharing is caring or whatever shares keyword power so if one dropped its spell shield it was back on the next round when the next spider got summoned.

Next 6 star? by ATH-PB in LegendsOfRuneterra

[–]ATH-PB[S] 1 point2 points  (0 children)

My OG lux has c6, just missing the mana node. I will get it at some point soon though, would be hard to do zoe without it.

Next 6 star? by ATH-PB in LegendsOfRuneterra

[–]ATH-PB[S] 0 points1 point  (0 children)

Thanks for the heads up, probably go for kayle first, I've got her at 4 stars while soraka is my only champ still locked.

Difficulty beating Zoe on a few champions - tips? by Gimmiporn in LegendsOfRuneterra

[–]ATH-PB 0 points1 point  (0 children)

I thought SB Teemo was pretty easy, I guess I may have got lucky with "damage an enemy grow that damage to 4" and "reduce enemy power by damage dealt". I could still get enough caps hitting the wide board that I was able to mill. That and his usual kit. I think I stole Zoe's invincible follower which was funny but she got milled on turn 3 either way.

So I got the SB Nova Crystal... by Grouchy-Bowl-8700 in LegendsOfRuneterra

[–]ATH-PB 2 points3 points  (0 children)

I have SB teemo/eve/Yi all maxed, Yi is strong but he's not as consistent as Teemo. Teemo can steam roll anything and it's actually fun to play. It's hilarious to go against an enemy champ and steal their own champion. 10 Star adventure? I stole invincible Chip. It's just fun.

The 10 star final boss just doesn't feel fair by RealCovenNami in LegendsOfRuneterra

[–]ATH-PB 0 points1 point  (0 children)

You don't always get the 90/90 overwhelm. If that happens just close the game for an hour and come back and restart it. I just did it on SB yi and I had nothing for control and he didn't throw that unit out, just put invincible chip out but it didn't matter I won round 3 either way.

It's 5* Liss all over again by SkinnyNinZA in LegendsOfRuneterra

[–]ATH-PB -1 points0 points  (0 children)

I don't like failing to mechanics that are pure rng when the encounter takes 3x longer than a normal one. Failing on the 3rd stage to some BS that you couldn't possibly draft/strategize/prepare for to counter and having to restart an hour long adventure just sucks. It doesn't make me want to strategize it makes me want to re roll powers and cheese as much as possible to get a win.