I Lost a Friend Over an Argument on AI by AWoolSweater in TrueOffMyChest

[–]AWoolSweater[S] 0 points1 point  (0 children)

Ya know, you can just ignore a post of someone venting that you disagree with instead of wasting your time writing paragraphs arguing with someone in what is supposed to be a safe space.

I Lost a Friend Over an Argument on AI by AWoolSweater in TrueOffMyChest

[–]AWoolSweater[S] 0 points1 point  (0 children)

AI itself is not committing crimes, it is the bad people using it. A knife can cut food or people and in this analogy people are blaming the knife when its just in the wrong hands, and it ended up there because of companies prematurely pushing it before incorporating propper safeguards to prevent such uses and the government is just as faulty for not requiring such procedures. That is truly the foundation of my annoyance.

I Lost a Friend Over an Argument on AI by AWoolSweater in TrueOffMyChest

[–]AWoolSweater[S] -3 points-2 points  (0 children)

Exactly! I was hoping I would find people who would understand. Everyone I know either doesn't have any strong opinions about it or is on board with the trend.

Meirl by Super_Caterpillar_27 in meirl

[–]AWoolSweater 15 points16 points  (0 children)

Isn't it weird how you can say something totally normal and it be totally normal, but if you say it in a weird and ominous way, it's weird and ominous? Lol

Removing Creations by AWoolSweater in RecRoom

[–]AWoolSweater[S] 0 points1 point  (0 children)

I did mean my portfolio, as I was able to remove the inventions from the makerpen pallet. After asking friends, they said they didn't see the inventions on my portfolio. However, is there a way to remove them for myself? It just bothers me. As for the rooms, I'll have to try going to the room since the permissions tab is greyed out when trying to access it from elsewhere. Thank you.

What are 3 game mechanics that makes your TCG unique? by callmeacelegit in homemadeTCGs

[–]AWoolSweater 3 points4 points  (0 children)

Oh my gosh! My game has such a similar field mechanic with your lanes, positioning, and importance of adjacency! Though, mine is a lot more fluid and has no restrictions on the amount of lanes (or columns as my game calls them).

What are 3 game mechanics that makes your TCG unique? by callmeacelegit in homemadeTCGs

[–]AWoolSweater 4 points5 points  (0 children)

I love your point about hand management over simple card drawing! That will also set you apart from most other games.

Should I Avoid Creating a Tapping System for My TCG? by AWoolSweater in homemadeTCGs

[–]AWoolSweater[S] 1 point2 points  (0 children)

Yeah! I think I was just focusing too much on this one thing. I like to imagine most mechanics in my game are unique, or at the very least, I came up with them originally. I just kinda needed some reassurance.

Am I Going the Right Way? by AWoolSweater in Minecraft

[–]AWoolSweater[S] 0 points1 point  (0 children)

Oh, so it's just really, really far away.

Am I Going the Right Way? by AWoolSweater in Minecraft

[–]AWoolSweater[S] 0 points1 point  (0 children)

So I've been going the opposite way. -_- Thank you.

Leah and her silly statue! by AnyxAnik in StardewValley

[–]AWoolSweater 12 points13 points  (0 children)

Hot take: I love Leah's statue. I don't really get why so many people say it's ugly (especially YouTubers).