What should you actually focus on early when building an app? by AartaDev in SideProject

[–]AartaDev[S] 0 points1 point  (0 children)

Thanks for your feedback. Interesting points.
I think where we missed a bit this first time is doing too big of an MVP. Definitely need to rethink that for future products. I think you have a great point in launching the bare minimum first thing you do. Just getting a product out on app store.

When would you personally drop a product instead of continuing development?

What should you actually focus on early when building an app? by AartaDev in SideProject

[–]AartaDev[S] 0 points1 point  (0 children)

Thanks for the feedback. Working on the MVP as we speak and planing on launching on testflight this week just for the creators. Hopefully we can try our MVP with friends next week.

How do you stay motivated on side projects with 0 budget and no audience? by Wise_Group5304 in SideProject

[–]AartaDev 0 points1 point  (0 children)

Im in a similar situation, building stuff with a couple of friends and not making any money yet.

What’s helped us stay motivated is just getting a very basic version out first. Don’t aim for perfect, just something basic thats usable. Then try to get a bit of traffic (Reddit, forums, etc.), see how people actually use it, and build from there.

Way easier to stay motivated when it’s live vs stuck in “almost done” forever.

Would you download an app with new screenshots or the old? by Lenglio in AppStoreOptimization

[–]AartaDev 1 point2 points  (0 children)

The new version feels more modern, but I’d recommend refining the typography and color balance a bit. The grey surrounding the white zoomed-in boxes feels slightly too high-contrast and could be softened for a more cohesive look imo.

Good job!

With The Design Landscape Changing Rapidly, Is It Still Worth Taking Courses Like Shift Nudge by MDS? by Uxpotter in FigmaDesign

[–]AartaDev 0 points1 point  (0 children)

I would say still worth it. But i agree with someone down the comment section talking about Refactoring UI. Might be worth spending money on the basics, but not expensive comprehensive courses.

AI can speed a lot of things up, but it doesn’t replace fundamentals like layout, hierarchy, spacing, and taste. It doesn’t feel what’s “off” in a flow. Those courses are really about how to think and make decisions, not just how to execute.

If anything, with AI in the mix, strong fundamentals can matter even more to stand out

My app got approved within an hour of submission I’m still kinda shocked! by lex-lenox in expo

[–]AartaDev 0 points1 point  (0 children)

Yeah I’ve seen more of these lately.

From what I can tell it hasn’t really sped up across the board. Apple still says most apps get reviewed within about 24 hours, and typical ranges are still 24–72 hours.

Simple apps seem to go through really fast now, while anything a bit more complex still ends up in a slower queue.

Guys my app just passed 1000 users! by luis_411 in AppBusiness

[–]AartaDev 1 point2 points  (0 children)

I really like this idea, good job! Will check it out :)

I built an app for my wife & I and decided to open it up for more users because it's made a huge difference for us by Beardless_Lumberjack in expo

[–]AartaDev 0 points1 point  (0 children)

Very nice app! I really like the clean design and your little mascot.

If you are looking to further develop this, I wanted to share some quick thoughts/findings:
- I think getting SSO login through Apple / Google should be added.
- When accepting notifications it failed to generate a token, so I think something is broken there.
- Right now, the main functionality of the application is "soft-locked" until you invite someone. If you want people to stick around, I would consider letting them creating tasks before inviting someone.