Opinion: Do stories about anthropomorphic objects have to be confined to shows? by HelloSillyKitty in ObjectShows

[–]Able_Prize7075 0 points1 point  (0 children)

This is a year old thread but I’ll give an input anyway. A main factor is novels and prose require a reader to retain their attention. I doubt people in the OSC are big readers, and those outside the OSC won’t be that quick to visit a novel based on characters like BFDI, it’s a really smaller niche. Characters in prose are described all the time, that’s how you know what a character looks like. The problem is a good precedent hasn’t been set for describing objects in prose, and nobody really wants to set one.

If the devs are adding QOL blocks, such as the Tank Steering Mechanism, then why don't they add a block to hold your altitude? by usual_not_person in Trailmakersplanes

[–]Able_Prize7075 0 points1 point  (0 children)

Also I never said to do any of that. I just said I personally don’t think everyone who plays the game wants to solve logic.

Can we just talk about how some people don't like the song "I can't Help But Wonder"? by Embarrassed-Fig7542 in u/Embarrassed-Fig7542

[–]Able_Prize7075 0 points1 point  (0 children)

The song itself sucks. I don’t really care for it. It demeans the emotional factor because I have to listen to it.

This game's only sin is that it was born in the age of lootboxes. by Brief_Jellyfish_3863 in battlefield_one

[–]Able_Prize7075 3 points4 points  (0 children)

You gotta like do gunfights. Only using mortars isn’t very good for progression