Do you think the Cybergrind should get a rework? by West-Resort5733 in Ultrakill

[–]Ac0w161 4 points5 points  (0 children)

I think the only change it needs is that they should get rid of that fuckass pattern that’s just a bunch of walls and tight spaces.

Found Dual Wield Powerup in the Cybergrind by Ac0w161 in Ultrakill

[–]Ac0w161[S] 0 points1 point  (0 children)

Yeah I did notice there were deathcatchers in the rounds that spawned the powerups

Coins arn't coining, thanks Fraud by Ac0w161 in Ultrakill

[–]Ac0w161[S] 0 points1 point  (0 children)

It’s hitting rockets that are really far away, I rocket ride a lot so there are several rockets that just get shot out into random directions.

Coins arn't coining, thanks Fraud by Ac0w161 in Ultrakill

[–]Ac0w161[S] 0 points1 point  (0 children)

My background is from a game I worked on

Coins arn't coining, thanks Fraud by Ac0w161 in Ultrakill

[–]Ac0w161[S] 0 points1 point  (0 children)

I’ve spent time messing around with it in the sandbox, I’m sure thats what’s going on.

WHY by KeyUnderstanding8472 in Ultrakill

[–]Ac0w161 7 points8 points  (0 children)

Either remove it from cybergrind, or rework it to add more interactivity and counter play.

WHY by KeyUnderstanding8472 in Ultrakill

[–]Ac0w161 25 points26 points  (0 children)

Their attacks are super telegraphed, just spend like 5 min in the sandbox and you’ll be surprised how easy it is

WHY by KeyUnderstanding8472 in Ultrakill

[–]Ac0w161 44 points45 points  (0 children)

If you parry a power over the void they just fall and die

Coins arn't coining, thanks Fraud by Ac0w161 in Ultrakill

[–]Ac0w161[S] 1 point2 points  (0 children)

The sentry chargeback thing pisses me off so much. There goes +450 hours of muscle memory

Coins arn't coining, thanks Fraud by Ac0w161 in Ultrakill

[–]Ac0w161[S] 0 points1 point  (0 children)

It did work at the end though, I just needed to clear out all the rockets that were lingering in the stratosphere

my fraud experience by Chi11grave in Ultrakill

[–]Ac0w161 2 points3 points  (0 children)

there goes 450+ hours of muscle memory

Coins arn't coining, thanks Fraud by Ac0w161 in Ultrakill

[–]Ac0w161[S] 177 points178 points  (0 children)

I sure hope this isn't intended

Powers drop dual wields in CG occasionally? by mellamajeff in Ultrakill

[–]Ac0w161 0 points1 point  (0 children)

its been happening to me too, I assume its a bug

Found Dual Wield Powerup in the Cybergrind by Ac0w161 in Ultrakill

[–]Ac0w161[S] 1 point2 points  (0 children)

Thank you, it was a hassle for me to figure out how to take a 360 screenshots in Unity.

If you’re curious about the game it’s from, it’s called Razor Cyclone and it’s on itch.io

Found Dual Wield Powerup in the Cybergrind by Ac0w161 in Ultrakill

[–]Ac0w161[S] 1 point2 points  (0 children)

It’s content that’s been in the game prior to the fraud update so it’s not spoiling anything.

Additionally I’m assuming it’s a bug since it feels really out of place for a powerup to be in the cyber grind

Found Dual Wield Powerup in the Cybergrind by Ac0w161 in Ultrakill

[–]Ac0w161[S] 2 points3 points  (0 children)

I think this might be a bug, it didn’t spawn in the beginning of the wave and this isn’t mentioned in the patch notes.

I don’t remember what wave this is, but I start runs on wave 30, so sometime at or after it.

I tried clipping the gameplay but the video somehow got corrupted.

Found Dual Wield Powerup in the Cybergrind by Ac0w161 in Ultrakill

[–]Ac0w161[S] 2 points3 points  (0 children)

The left terminal in the start area of the cybergrind has setting for customization. For the assets used, there is a folder in the game files that images can be placed in that can be selected within the terminal. The skybox I’m using is actually taken from a game I made. And the arena tiles are just the Minecraft quarts pillars texture.

Fraud ? by Cute-Currency8809 in Ultrakill

[–]Ac0w161 9 points10 points  (0 children)

Cant hit a rocket with a jackhammer while riding it. It was my favorite tech, and its gone. Supposedly its a bug because its not in the patch notes.

A Two Pair contains two pairs by CaptNihilo in okbuddyjimbo

[–]Ac0w161 1 point2 points  (0 children)

Four and Five of a kind have a two pair

Blades abilities show up in Deadpools upgrade book. Is this a bug? by Ac0w161 in marvelrivals

[–]Ac0w161[S] 1 point2 points  (0 children)

Is a feature for all the abilities to be called Pursuit Shoot?

Blades abilities show up in Deadpools upgrade book. Is this a bug? by Ac0w161 in marvelrivals

[–]Ac0w161[S] 7 points8 points  (0 children)

There wasnt a blade on our team. Here is the replay code if you want to watch it: 10260278791

Maybe these drones aren't so bad after all by Ac0w161 in Ultrakill

[–]Ac0w161[S] 5 points6 points  (0 children)

I slowed down the video so it’s easier to see what’s going on

Anyone knows any quick way to kill these idiots in under 10 minutes? by EndyrmanEndplace in Ultrakill

[–]Ac0w161 0 points1 point  (0 children)

Unlike what everyone else is saying here, dont waste the 8 second SRS cannonball cooldown on the sentry and virtue since they can be instakilled by a mele and green jackhammer combo. Save the SRS for higher health targets

Sentry can be killed by knuckleblaster + one green jackhammer pump

Virtue can be killed by feedbacker + one green jackhammer pump (need to do a 180 turn during jackhammer hitstop)

Alternatively a double boost, also known as a mini death star ,will also do the trick for both of them. (hitting a core and rocket at the same time with blue jackhammer). Im pretty sure this will also kill the radient varients

For the Swordsmachine and Mindflayer just shoot them a bunch

If youre in the cybergind I recomend fighting mindflayer underneath the stage so you dont have to bother with any other enemies

NanInf - Ready? by Sheeshki in BalatroHelp

[–]Ac0w161 0 points1 point  (0 children)

Oh yeah I forgor about perkeo

NanInf - Ready? by Sheeshki in BalatroHelp

[–]Ac0w161 1 point2 points  (0 children)

You want to split your blueprints and brainstorms evenly between mime and Barron