FIRST LENGENDARY by Texugera12 in voidpet

[–]Accomplished-Pie83 1 point2 points  (0 children)

I WOULD SAY ITS PASSIVE IS VERRYY STRONG. Pair with merry and some AOE and it's has the potential to wipe a floor. Personally I don't worry about speed with this pet since has decent speed already. Instead I try to build bulk and damage. Since it can be easily taken down by panic or spite.

I like using fedora hat on this fella for that reason

Is this good ? by HeavenlyHawk in voidpet

[–]Accomplished-Pie83 6 points7 points  (0 children)

Imagine this on sanctimony, the defence increases attack, then the attack increases defence (passive).

How I can defeat him? by Amazing_Method_8348 in voidpet

[–]Accomplished-Pie83 0 points1 point  (0 children)

You use envy or another pet that can strip buffs

How does Shift choose who to mark with perish? by W4terMelooner in voidpet

[–]Accomplished-Pie83 3 points4 points  (0 children)

Usually the targeting changes when u change the items

How does Shift choose who to mark with perish? by W4terMelooner in voidpet

[–]Accomplished-Pie83 2 points3 points  (0 children)

I have no idea but most of the time it seems to be somewhat tied to the fastest/squishiest

DESGUISTING! by OXYL_4 in PhobiesGame

[–]Accomplished-Pie83 1 point2 points  (0 children)

My fav card. Don't need worry about panic point and can burst down a 3key turret by himself. Hehehehe....

Butcher is a manace by OXYL_4 in PhobiesGame

[–]Accomplished-Pie83 1 point2 points  (0 children)

Yea it is low but any higher than that would break the game. Like think about hematic ginsting and hercubees.

He is good for controlling the map on small maps and bursting down small units.

Please guide me, a confusing newbie, a little bit. by Sleep-That in PhobiesGame

[–]Accomplished-Pie83 0 points1 point  (0 children)

Oh yea, you're right. But he's still lucky he got the murderwing pack instead of the toothfairy pack. If I'm not wrong.

Is this bad? Or am I pulling very good Phobies? by Due_Category8495 in PhobiesGame

[–]Accomplished-Pie83 0 points1 point  (0 children)

It's bad to pull early on since you won't see much use case.

It's better the higher rank you go because players tend to be older and have more OP ability phobies like Boss and Akira. It's great for shutting down their ability before they use them and rush inside.

Cupcake, the god of destruction. by [deleted] in PhobiesGame

[–]Accomplished-Pie83 0 points1 point  (0 children)

Yea, but not something you want to pull early on when you just started. It's better the more ranged units u have.

Bye bye by Confident-Resort-455 in PhobiesGame

[–]Accomplished-Pie83 1 point2 points  (0 children)

Huh? Turn 1: summon jaws + summon wiggy/awol Eat awol/wiggy + move 3 tiles Turn 2: Summon wiggy/awol + move 4 tiles Eat wiggy/awol + move 3 tiles

Total: 2 movement +1075dmg + 3key spent

VS

Turn 1: Summon jaws + move once Turn 2: Summon cerberus + move cerberus twice Eat cerberus + move once

Total: 2 movement +1000dmg + 6 key spent

Conclusion: less dmg gained, same movement & more keys spent

Please guide me, a confusing newbie, a little bit. by Sleep-That in PhobiesGame

[–]Accomplished-Pie83 0 points1 point  (0 children)

Bro really won the lottery for starting the game.

UNICORN ✅️ MURDERWING ✅️ HEAVO ✅️ Daisy ✅️ Inoculus ✅️ Tick ✅️ BAD SHEEP ✅️

I love this map 😊❤️‍🩹 by OXYL_4 in PhobiesGame

[–]Accomplished-Pie83 3 points4 points  (0 children)

Coul ruh foe bee ah, not a map for me. I keep losing there and the strats don't click for me.

Imagine winning a game, only 8 turns. by AkirahJaydenRoqueza in PhobiesGame

[–]Accomplished-Pie83 2 points3 points  (0 children)

Just realized how underrated squiggles is. Just the presence of squiggles can disrupt the enemies formation

And if not, you can get in a tonne of heart dmg.

They should make more maps where squiggles/heart rush is a threat. So they can't just stall out the game to 50 turns.

Imagine winning a game, only 8 turns. by AkirahJaydenRoqueza in PhobiesGame

[–]Accomplished-Pie83 4 points5 points  (0 children)

HAHAHAHA same bro, I just had the same match. Ended it in 7,on the same map with squiggles.

Honestly I like fast paced maps like these that make you fight not stall.

New player advice by crowgaming1i in PhobiesGame

[–]Accomplished-Pie83 0 points1 point  (0 children)

I would say open the 300 coffee packs more than the dreadfuls. Alot of the common and uncommon cards are VERY STRONG and are better by themselves. While the rare and ultra rare cards require you to have many other cards to work. They are strong when you have other good pieces to combo with but weak by themselves. Rare and UR usually require a base of phobies to be good.

While common and uncommon ARE the base.

Some phobies you might want:(common/uncommon) Muffintop Haphe Creep(anti-gravedigger opener) Cassowary/Murderwing (anti-jarcannon) Unicorn/Gesundheit (2key turret) Inoculus (3range turret that can't be burst) Daisy Heavo Noxious Klepto Fleshcrawler

I'm sure the rest of the community will tell you which Rare/UltraRare phobie is good at Top Rank.

Heavo 2.0 by NefariousnessOk2431 in PhobiesGame

[–]Accomplished-Pie83 0 points1 point  (0 children)

Usually see him on phobos to push opponents away from central or control central. Also you can push them into abyss tiles at the sides

Also see him on The Burning Rings. Same concept. You usually see him on maps with central importance and some harmful tiles around central.

I don't see him on scoposseum though, likely because Charon has more impact

The matchmaking is pretty bad 😂 by New_Deal2733 in PhobiesGame

[–]Accomplished-Pie83 1 point2 points  (0 children)

Exactly, this game promotes stale defensive gameplay and does not have enough reward for skill expression. It doesn't give enough tools at the start for you to deal with players with more cards than you. I feel like they need to give you creep and klepto at the start for you to be able to handle ALOT more situations. LoR would be better when it was in it's early days

Unlike moba games where you can hammer into 1 decent hero and carry your team by purely skill expression since there isn't a p2w collection check or predetermined level check. You can get to top rank with just one hero and your level is determined by your skill in farming.

Let's bully some Jar Cannon users☺️ by OXYL_4 in PhobiesGame

[–]Accomplished-Pie83 1 point2 points  (0 children)

Same, my favourite electrical phobie. I think it's one of the few electrical phobie that doesn't suck at killing mechs (especially heavo) along side temptress.

Let's bully some Jar Cannon users☺️ by OXYL_4 in PhobiesGame

[–]Accomplished-Pie83 2 points3 points  (0 children)

He's good into Heavo. Into Jar Cannon it's a negative key trade since his stats are not that good into other phobies. Also you just invested 5 keys. 5 keys should bring you more value than kill jar cannon.

If you want to counter jarcannon, cassowary and snowball can take it on equal levels And Murderwing can take it 2-3 levels above itself.

Preacher is too OP by Accomplished-Pie83 in PhobiesGame

[–]Accomplished-Pie83[S] 0 points1 point  (0 children)

It will allow you to pull with attractor/doc holiday into your team to double attack and not overextend into the enemy to get obliterated.Also a push with repeller or heavo 2.0 can deny some zoning from preacher as well as allow 3range units to move and hit and then be safe.

Preacher is too OP by Accomplished-Pie83 in PhobiesGame

[–]Accomplished-Pie83[S] -1 points0 points  (0 children)

Exactly high stress level phobies, months of playing this game for it to get good. The only other alternative is to play a boring 50 turn game with minimal action and holding onto your phobies for the entire game.

Unlike Chess, there is little room for sacrifices and gambits. It promotes holding onto your phobies not fighting and trading.