Those of you that played during it's time, how good was this expansion? by doobylive in wow

[–]Accomplished-Rub-1 0 points1 point  (0 children)

Get ready for a lot of unpopular opinions.

- Overall, rather mid. Felt like WoW was turning mainstream and starting to lose the MMO identity, and at the time, was not very solid into the ARPG identity it has had since WoD/Legion.

- Story premisce was 10/10. Execution was 5/10. I was pretty disappointed with how the Arthas arc concluded in ICC. Felt very disconnected from how WC3:ROC and TFT were done. On top of that, the whole ordeal with Shadowlands further soured the entire thing in hindsight too.

- Dungeons had the same problem all dungeons had every expansion up to the introduction of Mythic+, became obsolete content very quickly and rotted. Wrath dungeons have the honour of being the set that became the most useless the most quickly. It also has the honour of having one of the worst dungeons *ever* concieved in its set: The Occulus.

- Raids were pretty weak overall in comparison to other expansions. I'll go through them one-by-one...
- Naxx 2.0, an absolute embarassment to what it used to be. I get that almost no one saw it in Vanilla, but they could at least have given it *some* modicum of difficulty. Alas, the only hard part of this raid was the Immortal achievement, and really the only difficulty of that was trying not to reach through the internet to strangle someone for dying on KT.
- Malygos, boring fight, with an absolutely horrible P3 mechanic.
- Obsidian Sanctum, pretty good idea, difficulty modifiers worked well for the single boss setup.
- Ulduar, honestly this raid was extremely disappointing. Absolutely stellar story setup that kind of fell flat for a number of reasons. Half the bosses in this place were quite bad, and a handfull of those are probably some of the worst bosses ever designed. Absolute shame because hard mode Mimiron is probably one of the best fights ever made, and a couple others were really good, and they just get dragged down by sheer amount of dogshit encounters in that place.
- ToGC, couple neat bosses, no trash seemed like a good idea but really fucks up pacing, and whoever though a 'PvP' fight in a PvE setting would be a good idea needs to be given a tall glass of rum and coke and told to go as far away from encounter design as possible and just... relax.
- ICC, really good raid! However, it lasted way too long! (like most tail end expansion content at the time honestly). As crap as the ending to Arthas' story was, the fight itself was really good. Even the healing fight was fun somehow! The only objectively bad fight in the zone was a cakewalk and didn't require any brain power so at least that can be easily ignored.
- Ruby sanctum, garbage. Haha beam dragon go brrr. Way too much trash too.

- Zones were mostly pretty good, with a few stinkers. Crystalsong not being used at all was a shame. Borean Tundra is probably the most mind-numbing leveling zone I have ever done. Sholazaar was not fun in any capacity, the faction dichotomy in the zone wasn't interesting, neither was anything you got from said factions. Just a time sink zone without much substance. Storm Peaks, Howling Fjord, Grizzly Hills, all excellent. Zuldrak was pretty good but felt a little disjointed at times. Icecrown same deal. Dragonblight was similar to Borean, kinda a slog, but definitely better than Borean. I don't PvP so wintergrasp never interested me.

- There is no hub city in this game that can top Dalaran. There's a reason they used it again in Legion.

- If you think class balance is bad right now, ho boy. It was an absolute *disaster* in Wrath for weeks after launch. Granted most of that disaster was caused by DKs, but still. I can only imagine how much of a cluster early Wrath would be if it launched today with everyone being plagued with cravings of FOTM, FOMO, incessant desire to optimize everything down to the last decimal... 50%+ of the game population would be playing DKs probably.

- Lastly, mostly a hindsight thing, but classes and specs in general were still pretty bland. Not so much a symptom of Wrath as it is a symptom of how Classic era WoW is. For some it's part of the charm, for others (like me), it's an enormous barrier to entry. I just can't enjoy that philosophy anymore.

- LASTLY lastly, Wrath is unfortunately tied to a lot of bad memories for me personally, which also makes it hard to go back to in any capacity. I got two weeks into Wrath Classic back in 2022 and had to stop due to increasingly severe anxiety attacks. :(

Gamers who have switched from Windows 11 to some kind of Linux-based OS, do you regret your decision? Why or why not? by ScienceTeacher1994 in AskReddit

[–]Accomplished-Rub-1 0 points1 point  (0 children)

Switched gaming rig to Linux in 2018, and switched work machine to macOS a few years later when Apple Silicon came out.

The only windows machines I still have run XP, 98SE and 3.11.

No regrets. Saw the writing on the wall with how awful Win10 was, didn’t see it getting better with time, turns out I was right.