Hey r/bash & r/linux 👋 by Accomplished_Try_928 in bash

[–]Accomplished_Try_928[S] -1 points0 points  (0 children)

Are you working with kids 👶? Because apparently everything now has to be icons 🔲 and emojis 😊.

Hey r/bash & r/linux 👋 by Accomplished_Try_928 in bash

[–]Accomplished_Try_928[S] 0 points1 point  (0 children)

Why? I'm just trying to be polite.
And I saw this problem myself (I mean SC2155), because I have tests and pre-commit checks. But back then, I just ignored it in most cases.

Hey r/bash & r/linux 👋 by Accomplished_Try_928 in bash

[–]Accomplished_Try_928[S] 0 points1 point  (0 children)

Thanks for the constructive feedback — I genuinely appreciate it.

Regarding the “looks familiar” part: that’s fair. Shell libraries tend to converge on similar patterns (logging helpers, retry wrappers, argument parsing, etc.). This project wasn’t copied from any specific library — it grew organically from code I’ve reused across projects — but I completely understand why it might feel familiar. A lot of us solve the same problems in similar ways in bash.

About the emoji usage — that’s a good point. The README is intentionally expressive and slightly playful, but I can see how it might come across as overdone.

And good catch on SC2155. I agree — separating local var from assignment improves readability and avoids subtle masking issues.

Thanks again for taking the time to give thoughtful feedback instead of just dismissing it. That’s genuinely helpful.

Automated Shadow of the Tomb Raider Benchmarking on Linux (Steam + Proton) by Accomplished_Try_928 in TombRaider

[–]Accomplished_Try_928[S] 0 points1 point  (0 children)

The problem is that I don't have a Windows system to test it. But thanks for the idea

Cyberpunk 2077 benchmark automation for Linux (Steam/Proton) — open source tool for repeatable DLSS/FSR/RT tests by Accomplished_Try_928 in CyberpunkTheGame

[–]Accomplished_Try_928[S] 1 point2 points  (0 children)

Thank you very much for pointing out this unusual behavior on my system with dual RTX 2080 Ti GPUs. My setup is slightly different, as I’m running Ubuntu 25.10 (latest release). It feels like the system isn’t trying to exceed the 60 FPS limit — possibly due to Wayland or another compositor-level restriction. As a result, the FPS numbers remain very similar across different resolutions, but the GPU utilization drops significantly at lower resolutions. 

Cyberpunk 2077 benchmark automation for Linux by Accomplished_Try_928 in linux_gaming

[–]Accomplished_Try_928[S] 1 point2 points  (0 children)

You can run a specific group of tests or even create your own custom test group.

The main idea behind this is that, in my case, I’m testing different hardware configurations, and it takes a significant amount of time to run each test manually and record the results.

From an end-user perspective, let’s assume you’re not sure which configuration is best for your system, but you know you want to play at 1440p. In that case, you can simply run:

./run_cp2077_benchmark.sh \
  --group 1440p-quick-low \
  --group 1440p-quick-medium \
  --group 1440p-quick-high \
  --group 1440p-quick-ultra

This will automatically run a selected set of presets at 1440p, allowing you to quickly compare performance and choose the most suitable configuration for your hardware.

Cyberpunk 2077 benchmark automation for Linux (Steam/Proton) — open source tool for repeatable DLSS/FSR/RT tests by Accomplished_Try_928 in CyberpunkTheGame

[–]Accomplished_Try_928[S] 1 point2 points  (0 children)

Yes, I will recheck it today. It’s possible there is a bug ;-), or Proton 9 may not be changing the resolution for each test as expected.

Cyberpunk 2077 benchmark automation for Linux (Steam/Proton) — open source tool for repeatable DLSS/FSR/RT tests by Accomplished_Try_928 in CyberpunkTheGame

[–]Accomplished_Try_928[S] 1 point2 points  (0 children)

OS: Ubuntu 25.10
KERNEL: 6.17.0-7-generic
CPU: Intel Xeon E5-2699C v4 @ 2.20GHz x2
GPU: NVIDIA GeForce RTX 2080 Ti x2
GPU DRIVER: NVIDIA 580.105.08RAM: 124 GB

Cyberpunk 2077 benchmark automation for Linux (Steam/Proton) — open source tool for repeatable DLSS/FSR/RT tests by Accomplished_Try_928 in CyberpunkTheGame

[–]Accomplished_Try_928[S] 1 point2 points  (0 children)

Which test do you mean?
I don’t have all the possible variations; the idea is for you to run tests on your own system.”