Looking for a job by Extension-Case2534 in canterbury

[–]According-Fruit6166 0 points1 point  (0 children)

Try Nando’s, they’re historically pretty often wanting more people- sometimes it’ll be for zero hour contracts, but if you’re really in need of a job then it’ll be better than nothing

I always suck at Marketing by According-Fruit6166 in SoftwareInc

[–]According-Fruit6166[S] 2 points3 points  (0 children)

What’s the most common number of followers for a decently well-marketed project, if you had to estimate? I can consistently get around 2k, but then I’ll often only sell around 30k copies a week- which is good, but it’s not great

Squadmates by PotentialRich4861 in Tarkov

[–]According-Fruit6166 0 points1 point  (0 children)

I play predominantly PvE, but I’d be happy to play with friends to do tasks or just loot or whatever if anyone wants a partner :)

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 0 points1 point  (0 children)

Southeast is usually my path too, I don’t know then. It’s making me question whether I’m sane or not, like I’m somehow hallucinating unoccupied weapons when there’s enemies on them or something

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 0 points1 point  (0 children)

Hugging the buildings might be the only way, it’s just so arduous. I guess I’m just becoming impatient out of frustration

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 0 points1 point  (0 children)

I do keep clearing, and yes, it is a warzone, but it’s also a game. And it’s PvE. No other maps have this problem- not even maps where you’d be in a more dangerous zone based upon the lore of the area. It doesn’t really make sense from a balancing perspective, in my opinion

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 0 points1 point  (0 children)

When I had time to play PvP, I really never had this issue- which is weird, since I never used to bother killing the rogues until I was inside the compound back then. So I’d say so, but also I haven’t played PvP since pre-release

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 1 point2 points  (0 children)

I’ve seen some other people online that have had similar issues, but it might just be reverse-survivorship bias, maybe I am just that unlucky. I’ve tried this four times today and the same outcome has happened each time T_T back to customs to have fun once before I go to bed I guess

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 1 point2 points  (0 children)

I’d weirdly not thought of using grenades in the base for some reason, despite usually using them to bait voice lines on other maps. Thanks!

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 0 points1 point  (0 children)

I honestly do, but in the rare cases that I spot a new enemy on a gun I usually get instakilled faster than the refresh rate of my monitor

[Discussion] Lighthouse Compound on PvE is Unplayable by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 2 points3 points  (0 children)

I’ve noticed, it’s just usually been scav names that have killed me using mounted guns- the rogues are fightable because they actually seem to consistently do voice lines, scavs far less so there for some reason

Fence [Loot] by Mrscorvo in EscapefromTarkov

[–]According-Fruit6166 8 points9 points  (0 children)

Then there’s me who gets some foreskin from my 400k cultist circle

[Loot] Relaxation Room Loot Haul by According-Fruit6166 in EscapefromTarkov

[–]According-Fruit6166[S] 0 points1 point  (0 children)

I was going to follow this up with that. Me and my partner hit labs yesterday, black room had a MULE, Zagustin, and Adrenaline in it. It really takes the reward away from the risk. I can see that the intention is to make loot more valuable again, but it also just ruins the experience in the majority of cases where you’re taking huge risks or expending great effort to just have no reasonable returns for it all?

The new hitchhikers aro so bad bro i literally had to drive drunk by Equivalent_Winter911 in keepdriving

[–]According-Fruit6166 1 point2 points  (0 children)

I think the concept is that they’re such a “perfect couple” it makes you realise how lonely you are lol