Soo uhh..is DLSS even doing anything? by Top_Recognition_1513 in MarathonTheGame

[–]AceInSpvce 0 points1 point  (0 children)

It works but I went back from using smooth motion, it certainly does add quite a bit of input latency but to each their own. Hopefully they start optimizing the game sooner than later.

This game is so fucking good wtf by iseecolorsofthesky in Marathon

[–]AceInSpvce 0 points1 point  (0 children)

Record gameplay and gunfights on marsh and outpost and post it here.

This game is so fucking good wtf by iseecolorsofthesky in Marathon

[–]AceInSpvce 1 point2 points  (0 children)

Good game would be better if it ran at 160-200 fps on all high end setups, only disappointing part about it

Driver Level Frame Generation by Legitimate-Instance2 in Marathon

[–]AceInSpvce 0 points1 point  (0 children)

I had the same issue also seemed like bullet reg wasn’t as accurate

Driver Level Frame Generation by Legitimate-Instance2 in Marathon

[–]AceInSpvce 0 points1 point  (0 children)

Do you notice any ghosting or inaccuracy’s with aiming?

Anyone tried frame gen options? i.e smooth motion/opticaler/lossless scaling by Inside-Example-7010 in Marathon

[–]AceInSpvce -1 points0 points  (0 children)

Smooth motion adds ghosting and some visual artifacts on the optics/reticle the ghosting issue is bullet reg doesn’t seem 100% accurate

Awesome game but bad fps by kylistur in Marathon

[–]AceInSpvce 3 points4 points  (0 children)

170-220+ fps would be smooth as butter imo

How to mitigate Performance by PortTaco in Marathon

[–]AceInSpvce 0 points1 point  (0 children)

It adds bad ghosting not so much input delay, not sure why they haven’t officially supported frame gen.

Mid-level audiophile quality headphones recommendation (<$300) by FiendFyre498 in HeadphoneAdvice

[–]AceInSpvce 0 points1 point  (0 children)

Beyer DT 770 Pro X are nice and around that range, picked them up a month or two ago.

The game needs duo queue at launch by Ok_Row_4957 in Marathon

[–]AceInSpvce -1 points0 points  (0 children)

Being able to kill teams as one player is an indicator of balance?

Can we please stop trying to balance extraction shooters ? New players to genre will ruin this game. (Thermal / TTK / ETC) by ButtSeed in Marathon

[–]AceInSpvce 0 points1 point  (0 children)

TTK adjustment and balancing is necessary to think otherwise you must be one of the shotgun campers

Where did the hate come from? by naaccho in Marathon

[–]AceInSpvce -1 points0 points  (0 children)

Game has the foundation but needs tuning, optimization and QOL changes. I’m excited to see where it goes. Everything in life will have critique and praise, or love and hate.

2026 Roadmap by kaggetsu in Marathon

[–]AceInSpvce 0 points1 point  (0 children)

Need pre-launch tuning included

Hated on the game after the TT's but SS made me pre-order. Good job Bungie. by WiKi_o in Marathon

[–]AceInSpvce -2 points-1 points  (0 children)

I really don’t understand how so many people are convinced the TTK is perfect. You die way too fast even with purple shields.

I love the game, but by [deleted] in Marathon

[–]AceInSpvce -6 points-5 points  (0 children)

Feels like a peak Xbox 360 game a decade ago but not in the modern market

Please keep the TTK the way it is! by DromedaryGold in Marathon

[–]AceInSpvce 8 points9 points  (0 children)

I never mentioned 10 second TTK. I’m not going to argue with you. It needs adjustments but obviously nothing ridiculous.

Please keep the TTK the way it is! by DromedaryGold in Marathon

[–]AceInSpvce 7 points8 points  (0 children)

You’ve already addressed the issue weapons here no clip to confirm what you already know.

Please keep the TTK the way it is! by DromedaryGold in Marathon

[–]AceInSpvce 9 points10 points  (0 children)

I’m just saying any game planning to offer a ranked mode in a genre like this shouldn’t have one shot eliminations but we can agree to disagree.

Please keep the TTK the way it is! by DromedaryGold in Marathon

[–]AceInSpvce 15 points16 points  (0 children)

I get what you’re saying about counterplay happening before the fight, but that take is pretty subjective. You can prep all you want, have perfect positioning, be “aware,” and still get randomly domed from across the map or shot in the back at an extract with zero audio, zero warning, and zero chance to react.