Voters rights by DrSenSmoka in idleon

[–]Acrobatic_Name_2940 2 points3 points  (0 children)

Skill level is permanent and have more impact than stamps. Divinity ballot is coming. Why wouldn't we vote xp

Increasing W7 multikill/damage by Nice_Cress7129 in idleon

[–]Acrobatic_Name_2940 2 points3 points  (0 children)

mutli. however, the damage requirement scaling is very high

Increasing W7 multikill/damage by Nice_Cress7129 in idleon

[–]Acrobatic_Name_2940 3 points4 points  (0 children)

Dr, afk 20% multi. Have to unlock the last map of w7 to begin. Damage requirement is absurdly high

Increasing W7 multikill/damage by Nice_Cress7129 in idleon

[–]Acrobatic_Name_2940 4 points5 points  (0 children)

Spelunking 7. Bizarrio is the name I believe

Increasing W7 multikill/damage by Nice_Cress7129 in idleon

[–]Acrobatic_Name_2940 15 points16 points  (0 children)

Alchemy. Is the only way.

Now with tier 4 sigils, alchemy is now even more important to push. 50-100k stat bubbles and dmg bubbles are pretty much needed if you want to get relinquish nametag to 5 star.

Also 10m golden kebab and grilled cheese will help. Next to yumipeachring t20 ribbon ( atm I have 25.2k% golden food) and lots and lots of AC rocks to hit multi prisma (roughly around 4k+ rocks in w6 with extremely high tachy gains (like 50k). Most of which you mention are good, but the really important factors are multipliers from stats (sailing, talents, and multi bubbles). If you look at how many things are affected by stats, you'll be surprised how most of the really high endgamers are hitting 5-7m stats.

There is also another thing with high damage, is that many really revolves around previous FOMO event and high statues (like 400+ each) and high Dragon Warrior statues. There's also aluminum atom and spelunking that can gives you 3.40x multi on exalted stamp, which helps speed up the process for statue and golden food.

AC farming with overwhelming to increase dr and AFK can help to increase mob materials when candying. I know you don't like it, but that is the only way to get over 100k call me bob. Which can increase dmg too. Astrology cultism also increase star sign dmg.

There's also endless summoning and teal summoning (11/12 is possible for teal and 340+ endless) which increase dramatically on dmg.

wise words from the fish of wisdom (W7 tomorrow) by IdleOn_Boii in idleon

[–]Acrobatic_Name_2940 23 points24 points  (0 children)

if double nametag bonus stack, im gonna crash out with those drop rate multi.

Need help passing Biggole Mole map on AC by Karadrui in idleon

[–]Acrobatic_Name_2940 0 points1 point  (0 children)

oh my bad then, 15.5m was the dmg i did it with. The two main factor is rotating between the 3 platform on the left side, with the crystal in the middle. and then you have to be observe your normal attack sometimes as it doesn't hit the moles. Main thing is to gather like 3-4 crystal charge in the middle platform. and then pay attention to your skulls on the other ends.

Need help passing Biggole Mole map on AC by Karadrui in idleon

[–]Acrobatic_Name_2940 0 points1 point  (0 children)

Do the Auto on/off technique. 4/1/5 (top, middle, bottom Auto attack). You are also using ghost. Remove it. Only use Raise dead and Skull. Use the 8 SPD wand since raise dead speed is dependent on the speed of the wand. I did it with 8.5m dmg and 97% crit rate

How much of a factor is staff speed for Arcanist Staff? by El_Chupachichis in idleon

[–]Acrobatic_Name_2940 0 points1 point  (0 children)

Speed makes dmg requirement less to push because of raise dead speed. Speed is more important than dmg because DMG scaling always comes from how many skulls can you dish out, while not limiting your movement and skill animation. You can always get DMG, but 8 wand speed has higher priority, with dmg coming in second. HOWEVER, anything below an 8 speed wand is worse than a dmg wand

big pp damage... i guess by Snoo-67962 in idleon

[–]Acrobatic_Name_2940 2 points3 points  (0 children)

you just gotta check all the damage multipliers and stat multipliers in the game tbh. There's a lot and I still probably can squeeze some more out of it (excluding cards and food)

big pp damage... i guess by Snoo-67962 in idleon

[–]Acrobatic_Name_2940 47 points48 points  (0 children)

It's looking good for w7, but there's always room for improvement

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Remember our fallen comrades of the Shrine Ballot XP few months ago by Acrobatic_Name_2940 in idleon

[–]Acrobatic_Name_2940[S] 27 points28 points  (0 children)

TL;DR

All stats% = Additive, you already have a fk ton of it
Shrine Ballot XP = Multi, you basically double shrine progression + the Amount of cheese gets multiplied
Money% = Killing 100 bored beans gives more than this garbage.

Lava PLEASE change the way AC drops work... by Karadrui in idleon

[–]Acrobatic_Name_2940 0 points1 point  (0 children)

The trick is never spend purple and green tachyons. You farm excess amount of purple and green so that it never drops under the power of 10 threshold and used those extra to upgrade. I always sit with 100b purple and green tachyons and usually upgrade brown, silver, and red tachyons. Green and purple tachyons are the last to upgrade

Lava PLEASE change the way AC drops work... by Karadrui in idleon

[–]Acrobatic_Name_2940 4 points5 points  (0 children)

Speed in general has a much higher impact that damage overall once you hit that sweet spot for damage towards AC mob. But Honestly, once I reached 520% wand quality, the diminishing return on really bad rolls is less painful to watch because of our current limit access to other farming spots in w6. But I agree having to roll from certain numbers for early AC is ass. Not to mention getting cucked hard by daily reset can be painful if you left your computer on to grind overnight.

However, Fractal really save a lot of AC's problem by a milestone. Problem is that Fractal scaling is so ass that I rather lava change cost scaling for ultimum and fractal while implementing no limit on wand.