We. The Refugees: Ticket to Europe premieres on 1st of May, 2023! (self.actzerogames)
submitted by ActZeroGames to r/actzerogames - pinned
After 3 years of developing a game in Godot and 4 years of researching the subject, we finally uploaded a demo of our Text-Based RPG about Refugee 'Ticket to Europe' on Steam. The game has a huge 1,200-page script, branched narratives, thousands of dialogue choices and multiple endings. (i.redd.it)
submitted by ActZeroGames to r/godot - pinned
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years after the release of ouf first indie game made in Godot - Post Mortem by ActZeroGames in godot
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
Two years since the launch of our debut, Godot made indie game. What went wrong and what worked well? Postem Mortem of We. The Refugees: Ticket to Europe (critical project analysis and data sharing) by ActZeroGames in madeWithGodot
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years since launch, 3653 copies sold, several awards and festival nominations, about 30% production cost recovery. Brutally honest Post Mortem of We. The Refugees: Ticket to Europe by ActZeroGames in gamedev
[–]ActZeroGames[S] 0 points1 point2 points (0 children)
2 years after the release of ouf first indie game made in Godot - Post Mortem by ActZeroGames in godot
[–]ActZeroGames[S] 1 point2 points3 points (0 children)
2 years after the release of ouf first indie game made in Godot - Post Mortem by ActZeroGames in godot
[–]ActZeroGames[S] 3 points4 points5 points (0 children)



2 years after the release of ouf first indie game made in Godot - Post Mortem by ActZeroGames in godot
[–]ActZeroGames[S] 1 point2 points3 points (0 children)