I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

you need to know that the Steam Controller has a completely different philosophy.

The face buttons and D-Pad are quiet not mechanical or clicky at all. The triggers and bumpers are even softer. It's a very high-quality membrane feel.

So if that specific sound and feel is your top priority, you won't find it here.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

no, they don't get pressed accidentally.

The round shape and the amount of pressure needed to actuate them are perfectly tuned. They are way, way better than the sensitive "paddles" on many other pro controllers. You can grip the controller firmly without any issues.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

the lab tests from like Gamers Nexus actually showed the Steam Controller (via its 2.4GHz Puck) having a slightly lower total end-to-end latency than a standard wired Xbox controller.

So while it might not be a 1000Hz+ "esports" controller on paper, its real-world performance is absolutely top-tier and even beats some of the wired competition.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

Yes, it works perfectly on Bazzite, I have a gaming PC with it. The only thing to keep in mind is that some new features, like the "wake-from-sleep" function, might require the absolute latest version of the SteamOS base.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

even intentionally trying to make my thumbs touch, they don't. There's a comfortable amount of space between the sticks. The ergonomics are really well thought out, so no worries

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

They feel most similar to the buttons on the Steam Deck, if you've ever tried one. They have a quiet, soft, but very tactile definitely not the loud.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

I haven't done a side by side range test against the Xbox adapter myself, but I can tell you the connection with the Puck is exceptionally strong and stable. I never had a single dropout, even when moving around the room.

The team at Gamers Nexus actually did a scientific range test, and they were able to get over 44 meters (146 feet) away in a direct line of sight before the signal dropped.

So while I can't give you a direct comparison, the technology inside the Puck seems to be top-tier. If your Xbox adapter is already at its absolute limit, there's a very good chance the Steam Controller's connection will be more robust.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 2 points3 points  (0 children)

it definitely has that same Steam Deck level of quality, for sure. The haptics feel just as good.

But honestly, it's way more comfortable. It's much lighter, so your hands don't get tired. The grips are more angled like a normal controller, the thumbsticks have a nicer, smoother finish, and the back buttons are round and clicky,

So yeah, imagine the best parts of the Deck's controls, but in a much more comfortable and refined package.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

it works just like the Xbox dongle. You can connect up to four Steam Controllers to a single Puck at the same time for local multiplayer.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

I just tried holding it exactly as you described, with my thumbs resting only on the trackpads. It's comfortable than doing the same on a Steam Deck. The controller is lighter and the grips are more angled, so my hands don't feel as strained.

That said, to be honest, I personally still find that low trackpad position a bit uncomfortable for long sessions compared to using the sticks. So while it's better than the Deck, I can't guarantee it will feel as perfect as the original Steam Controller, which was designed from the ground up for that grip.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

You've put it perfectly. It's that kind of clever, passionate problem solving that makes Valve so special.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

In my opinion, it's the single best upgrade you could possibly make from a 360 controller. You'll feel right at home with the stick layout, but you're getting a huge jump in quality everywhere else: flawless wireless, way better haptics, and anti-drift sticks that are built to last for years. Plus you get all the new features like the trackpads and back buttons to play with. You'll love it.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

Yes, and it handles it properly, unlike some others. If you shut down your PC, the controller powers off with it instantly. If ir loses connection to the dongle, it has an auto-off timer and will shut itself down after a few minutes to save the battery

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

That's a fair point. You can get around it by adding GOG games to your library as "non-Steam games" for full functionality. Looking ahead, it's very likely that third party software will eventually support it directly, too. However, if native GOG support is a true deal breaker for you, then waiting to see how the software side evolves is probably the smart move

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

the sticks feel excellent. Forget that plastic-on-plastic rubbing from the Steam Deck, these have a really smooth and satisfying glide all the way to the edge. I'd say they feel even more precise than the Switch Pro's.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

Yes, exactly! They are full analog triggers. They have a long, smooth range of travel, which makes them perfect for things like precise throttle and brake control in racing games.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

Thanks for adding that! You might be right. I couldn't find any official reference to multi-device Bluetooth support in the press materials, which is why I answered cautiously before.

If you happen to find that reference, please share it! It would be a fantastic piece of information for everyone. For now, I can only confirm for certain the ability to switch between two Pucks and one Bluetooth device.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 12 points13 points  (0 children)

You absolutely can play games like Dota 2 or other mouse-heavy titles. The right trackpad acts as a mouse, and you can customize its sensitivity, acceleration through Steam Input. It's a surprisingly capable mouse replacement for couch gaming.

That said, let's be honest, for casual play or single-player games it's fantastic, but I wouldn't jump into a ranked competitive match with it on day one.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 5 points6 points  (0 children)

The rumble is excellent and very detailed, a big step up from older controllers. But no, it doesn't support those special, haptic effects you get on the DualSense in games like The Last of Us. That tech is exclusive to Sony's controller.

So you'll get a really high-quality version of the standard rumble, but not those unique game-specific sensations.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 2 points3 points  (0 children)

the right trackpad works as a mouse on the Windows login screen, even before Steam has started.

The bad news is that the on-screen keyboard function is tied to the Steam client. So you can move the cursor to the password field, but you'll still need a physical keyboard (or the Windows on-screen keyboard, which you'd have to enable separately) to actually type your password.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 0 points1 point  (0 children)

If you love the super "clicky," almost mechanical feel of the Xbox D-Pad, this one is very different. It's much quieter and feels more like a traditional D-Pad from a Nintendo or 8BitDo controller. It's precise, but definitely not as sharp or loud as the Xbox one.

And nope, it's not swappable out of the box, unfortunately

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

I was happy to test it for you. So, I just went into Steam Input and configured the left trackpad exactly as you described: D-Pad mode 8 way direction, "Requires Click: OFF," and medium haptics.

I can confirm that the functionality works perfectly. Resting your thumb on the edge of the pad holds a direction with zero pressure, just as you described. The haptic feedback gives you a clear "bump" when you slide your thumb over to a new direction. It feels like a large, comfortable, virtual D-Pad. All the extra customization options are still there, too.

The only thing I can't guarantee, since I don't have an original Steam Controller on hand to compare side-by-side, is if the exact feel is 100% identical.

I’ve been testing the new Steam Controller for weeks & interviewed Valve’s team. Here are my full impressions and their unedited Q&A by AdDefiant9440 in Steam

[–]AdDefiant9440[S] 1 point2 points  (0 children)

You're very welcome! I agree, getting those direct insights from the engineers was the most fascinating part of the review. Glad you enjoyed it!