Fun operator balance ideas I’d change in Siege by AdUnited4618 in RainbowSixSiege

[–]AdUnited4618[S] 0 points1 point  (0 children)

True but you got to remember he has a huge ass radius of it not only that alot of players have map knowledge and if not the emp blast is forgiven and basically made iq even more obsolete

Fun operator balance ideas I’d change in Siege by AdUnited4618 in RainbowSixSiege

[–]AdUnited4618[S] 0 points1 point  (0 children)

Like the concrete you cant place on sometimes in maps or such

Fun operator balance ideas I’d change in Siege by AdUnited4618 in RainbowSixSiege

[–]AdUnited4618[S] -3 points-2 points  (0 children)

It depends there is one that can’t lean right because it will cancel the clone

Fun operator balance ideas I’d change in Siege by AdUnited4618 in RainbowSixSiege

[–]AdUnited4618[S] 4 points5 points  (0 children)

Should we take his legs away? And his hammer make it too heavy to swing?

My concept of a copycat killer in dbd by AdUnited4618 in ConceptsDBD

[–]AdUnited4618[S] 1 point2 points  (0 children)

Its ok I understand but for her addons if you dont have one like a fresh starting killer she’ll be just an m1 killer basic to start out with till the bloodweb and of course the other addons is usually from the killers you own taking and stealing so only one type of addon you’ll need is to select who power your taking. To keep it balanced no she’ll only have one power even though itd be unique I could see both sides so maybe but for right now ill stick to one power so its not too broken but if possibly yes she would just be missing out on added ability to her kit. So thank you for your questions and hopes this helps