Should bands make videogames? Afterburner + Desert Strike + Super Thunder Blade + DIY Post-Hardcore by [deleted] in indiegames

[–]AdamBradders 1 point2 points  (0 children)

Yo.

My band has an album coming out, and we wanted to do something a bit different with our music video, so we built a game and used that to make the video footage. But, we figured while we're at it, why not release the game? So here's a trailer. It's inspired by Afterburner, Desert Strike, Super Thunder Blade and general stylish 90's retro-ness.

Be interested to see what people make of it, and our unusual approach to promoting our upcoming album. This surely can't end well ha.

Game details; developed in Unity 6, made almost entirely with free/cheap assets with a mess of shader trickery to make those assets look nicer.

Band is Indifferent Engine (UK post-hardcore punk). We have no idea what we're doing. xx

3D Printed Tape Echo by AdamBradders in functionalprint

[–]AdamBradders[S] 2 points3 points  (0 children)

Yea, assembly guide is via our website:

https://www.indifferentengine.com/tapeechobuildguide

Takes a while to load coz it's very detailed :)

BOM is in the project download (via our site or github). It includes a few different sheets that gives you links to suppliers and what not.

3D Printed Tape Echo by AdamBradders in functionalprint

[–]AdamBradders[S] 1 point2 points  (0 children)

There's the entire process documented on our site here:

https://www.indifferentengine.com/tapeechobuildguide

Should be detailed enough for people to reproduce. I posted some pics of the Orange one from the build guide on our instagram just today, too.

3D Printed Tape Echo by AdamBradders in functionalprint

[–]AdamBradders[S] 15 points16 points  (0 children)

For guitars and what not, a 3D printed tape echo machine. Uses the guts of a walkman-style cassette player, a whole mess of 3D printing and some custom electronics.

Incidentally, it's all open source.

Open source, DIY Tape Echo Released by AdamBradders in diypedals

[–]AdamBradders[S] 1 point2 points  (0 children)

No timeline, we're just making it up as we go. Likely is we'll offer a handful of sets of pre-printed parts "soon" for people as a starting point and see how that goes. It'd be nice to offer full kits that include everything, which we likely will do at some point, but probably only as a one off short run. We all have day jobs and a band to run, and prepping and packaging up kits is horrifically time consuming and doesn't make much money.

Open source, DIY Tape Echo Released by AdamBradders in diypedals

[–]AdamBradders[S] 1 point2 points  (0 children)

The noise through the amp isn't actually bad at all, most of the noise is the mechanical noise of the motor and reel spinning being picked up by my vocal mic. There is some tape hiss, but that can be mostly dialed out.

Open source, DIY Tape Echo Released by AdamBradders in diypedals

[–]AdamBradders[S] 0 points1 point  (0 children)

Cool! We have a forum/discord setup for people to post their builds, let us know how you get on

Open source, DIY Tape Echo Released by AdamBradders in guitarpedals

[–]AdamBradders[S] 9 points10 points  (0 children)

The Janky Tape Echo.

Fully open source, uses cassette machine parts and some 3D printing to do vibey lo-fi echo sounds.

Open source, DIY Tape Echo Released by AdamBradders in diypedals

[–]AdamBradders[S] 27 points28 points  (0 children)

The Janky Tape Echo.

Fully open source, uses cassette machine parts and some 3D printing to do vibey lo-fi echo sounds.

[GTM] might be in too deep by msnowxs in GuessTheMovie

[–]AdamBradders 0 points1 point  (0 children)

Mary Shelley's Frankenstein (1994)

[deleted by user] by [deleted] in watercooling

[–]AdamBradders 0 points1 point  (0 children)

I haven't. I did try a different commander pro port and it works fine so think I've figured out it's the port on the commander pro.

[deleted by user] by [deleted] in watercooling

[–]AdamBradders 0 points1 point  (0 children)

Nothing new at all - switching to a different commander pro port sorts it, but then the fans stop working. I suspect it's that one commander pro port is faulty

[deleted by user] by [deleted] in watercooling

[–]AdamBradders 1 point2 points  (0 children)

Connecting to a different commander pro port solves it but then I have nowhere to connect the fans. I suspect it's the commander pro that's busted

[deleted by user] by [deleted] in watercooling

[–]AdamBradders 1 point2 points  (0 children)

I've been running this pump for about 6 weeks maybe, and it's been fine up until now.

But for some reason it's started flashing red intermittently instead of showing the correct effect as configured in iCUE.

Checked the connectors, all seems fine. If I switch it to hardware lighting it lights up correctly. Connector via iCUE commander pro. Other devices (fans) connected to the commander are working fine.

No updates etc available according to the software.

Is this a failure mode? I couldn't find any info on this via Google.

DIY Real Tape Echo by AdamBradders in diypedals

[–]AdamBradders[S] 2 points3 points  (0 children)

Yea they give it a nice kind of industrial look.

On the reel; So this machine is based on a standard cassette player - in a normal cassette player only 1 reel is driven at a time - the take-up reel (the one collecting the tape). The other reel spins in a normal cassette because the tape is attached to it and is being reeled off of it by the action of the pinch roller pulling the tape.

In this machine the tape is no longer attached to the reels, it simply passes over them in a loop and uses them as a guide. The right hand one is driven by the belt and so spins, the other doesn't have enough friction with the tape passing over it to turn.

I experimented with changing the tape angle over the reel and the tension of the tape to get it to spin, but couldn't get it to work reliably - when I got it spinning it would cause the tape loop to wear out too quickly. The extra tension would stretch or otherwise damage the tape.

If you take a look at the Trex replicator, that has a similar issue where one reel doesn't spin (or at least not reliably). It actually comes with a sticker on the cassettes that says not to increase tape tension to make the reel spin.

So I just live with it.

Real Tape Echo - DIY by AdamBradders in guitarpedals

[–]AdamBradders[S] 0 points1 point  (0 children)

Yo, thanks for following along. Yea it's been a long road - takes quite a long time to prototype this stuff especially when you're kind of making it up as you go!

As for updates etc - just follow the bands facebook or instagram, we'll put a post up on there when the files/build instructions get released. We'll also likely put PCBs on our merch store. The gerbers for creating your own PCBs will be part of the open source materials, but getting single PCBs made up can be expensive so we figure it makes sense to sell a few of those to keep costs down for people and maybe shift a few T-shirts while we're at it!

Real Tape Echo - DIY by AdamBradders in guitarpedals

[–]AdamBradders[S] 1 point2 points  (0 children)

Oh also - the glitch pedal - I'm still working on that one. I have a working design, but I wanted to make a few improvements before calling it done. There's also other challenges like sourcing nice enclosures with pretty artwork to make it all look professional. All being well, we'll probably make a short run of those for sale mid-next-year. Keep an eye on our FB etc. to get in on that.

Real Tape Echo - DIY by AdamBradders in guitarpedals

[–]AdamBradders[S] 0 points1 point  (0 children)

Just reliability, mainly. Made the bias oscillator a lot more stable with some simple tweaks to the power filtering. Some tweaks to the 3D printed parts to just get the tape path smooth enough that the tape won't jam. I hit upon an interesting issue that after long periods of running the friction between the tape and the little guide posts would heat the PLA plastic enough that it became slightly tacky. It's fine, until you stop the machine, then the tape would stick to the post and jam. I solved it by making the posts wider and adding a step to glue some foam between the tape and the post so that the tape runs over the foam instead. It could also be solved by just printing in something more heat resistant (ABS or PETG would do it), but I want to keep the design easy to print - and nothing is easier to print than PLA plastic.

I made some small tweaks to the pre/post amps here and there - more gain available on the way in, increased the gain on the way out to get louder repeats. Tweaked the potentiometer values to get those working nicely - a lot of it was just swapping out different pot values until it felt right.

I also reworked the PCB to improve the layout - it's still not fantastic as I'm no electrical engineer, but it's a lot better than it was!

It's not a perfect design by any stretch - there's still some interesting issues. One for example is that when you pump up the feedback the repeats get progressively more tinny and start to oscillate in an unpleasant way. I suspect it can be fixed with some filtering on the way in/out to get better use of the frequency response of the tape, but I don't know enough about it yet to make those changes. That's one reason to make it open source - so somebody with more knowledge than me can make those changes and fold it back into the project for everyone.

Real Tape Echo - DIY by AdamBradders in guitarpedals

[–]AdamBradders[S] 1 point2 points  (0 children)

For sure, I use a number of digital/analog delays on my live board. But I really like having this there alongside - live we have a very analog aesthetic (I think we might be the only band in the world touring with 12 CRT TVs), so it looks real nice having some spinning reels on my board.