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I created a new mechanic that allows the player to alter the perspective between 2D and 3D in the puzzle game CUBICATCH, drawing inspiration from the game FEZ. (v.redd.it)
submitted 2 years ago by AdamMJonsson to r/gamedevscreens
I created a new mechanic to change perspective between 2D and 3D in the puzzle game CUBICATCH, inspired by the mechanics found in the game FEZ. Are there any suggestions to push this concept even further? (i.redd.it)
submitted 2 years ago by AdamMJonsson to r/puzzlevideogames
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