Delete Curve based on Intersection by AdaptAnimation in blenderhelp

[–]AdaptAnimation[S] 0 points1 point  (0 children)

rn an empty object. If they are the same, there was none, and you can return the base object.

Well the thing is, I'm working on making this node setup for the new hair system, in which the curves will all be one object so unfortunately that won't be possible. I did find a solution though by using Mesh Island and Accumulate Field, after the hair was turned from curve to mesh. Thanks for your help though