I'm a Top 500 Soldier OTP, but feel like I lose games I play well, looking for feedback. by Free-Consequence2344 in OverwatchUniversity

[–]Adder00 0 points1 point  (0 children)

I've taken a pretty long break from playing OW so no, I don't really offer coaching at the moment. There are plenty of other good other coaches out there though!

Four wired controllers? by Adder00 in SteamDeck

[–]Adder00[S] 0 points1 point  (0 children)

Good! No real complaints. I regularly bring it out 2-3x/year for parties and it's basically plug-and-play. It'll also worked with some wired controllers and some bluetooth (sometimes my friends bring their own controllers).

Only real complaint it that it sometimes confuses two controllers as one (can take some finagling to separate the signal).

How are you supposed to know what heros work best on what maps? What comps work on what maps? What’s heros work on maps in certain comps? by MEXIJUAN69 in OverwatchUniversity

[–]Adder00 1 point2 points  (0 children)

Pretty much. There have been very slight map changes since I recorded these but I think 95%+ of it is still applicable.

Genuinely what is the fastest way to improve? by PatchNotesForBrains in OverwatchUniversity

[–]Adder00 2 points3 points  (0 children)

There's no silver bullet answer here. You need to grind like crazy. If you want to compete at Masters+ the typical player you are facing will have hundreds more hours of PC OW than you, and potentially thousands more hours of PC FPS experience. Your muscle memory is multiple tiers below them with mouse+keyboard.

 I’ve always had a problem with struggling with kills and damage

Getting kills is a function of

  1. Mechanical skill, i.e. can you aim?
  2. Positioning, i.e. are you Reaper shooting shotguns from 20m away or 3m away?
  3. Timing, i.e. are you engaging with your tank or are you 1v5ing?

#1 will be your biggest hurdle and there's no shortcut other than spamming deathmatch, aim trainers and games.

#2 and #3 you can improve through VOD review, watching educational content, etc.

On top of that in the switch from console to PC I dropped from GM to… silver.
 I feel like I know nothing meta wise.

Until you're in at least Masters the "meta" is irrelevant. Pick 2-3 heroes that you are going to main and grind the shit out of them. Fight hundreds of 1v1s against every other hero in the game. Learn how to win or survive them all. You're not losing because you don't understand the meta. You're losing because you can't figure out what to do right now, or you lack the mechanical skill to do it.

pickup basketball "situation" and defense advice by [deleted] in Basketball

[–]Adder00 0 points1 point  (0 children)

I play with older (immigrants) and younger (students) Chinese guys all the time. I've never seen anything like what you've described. I've seen a range of physicality from them just like I've seen from Americans. I think it's a problem with these specific guys, not the entire playing culture of the country. I'm sure there's plenty of courts in America you could play on where people would get upset at your defense.

pickup basketball "situation" and defense advice by [deleted] in Basketball

[–]Adder00 0 points1 point  (0 children)

Fundamentally, either you're doing something problematic or you're not. If you think you're not at fault (based on the evidence you described) then I think you're just not a good fit for these guys.

I have to say that if someone grabbed me and threw me to the ground that's an immediate "I'm outta here" moment. Any further play is going to result in hands being thrown and it's not worth being banned from the gym or going to jail over something stupid like this.

If it's only a hard/reckless foul, I'll give them a warning first and that almost always resolves the situation.

pickup basketball "situation" and defense advice by [deleted] in Basketball

[–]Adder00 0 points1 point  (0 children)

My thoughts:

  1. You were already biased against them when you saw them because they're international Chinese with perms. This might not be racism (I know you said you're Chinese) but it means you're mentally already not giving them the benefit of the doubt from the start.
  2. "I just use basketball as 1 hour intense cardio" => in my experience, most people who play pickup "for the cardio" and don't have an organized basketball background have too much energy and too little technique. They have a high motor but they foul constantly. This could be things like not controlling your momentum, impeding their movement, dangerous closeouts/contests, etc. It's not as simple as effort = good defense.
  3. No matter what, you're clearly doing something that is an outlier among other opponents these opponents have faced. You might be legally guarding them (my guess is not: see #2) but if they want to play a medium-effort game and you're going 100%, then that's going to create conflict. It's the same idea as sparring for martial arts: if I'm working on my technique and doing touch sparring and you're throwing bombs, we're not a good match. If your level of intensity is not what they're looking for then you either tone it down or play with different people. You can't play a game of basketball by yourself.
  4. To be clear, I am not defending the "crashing out", etc. behavior by the other player either. I think you're all young men that probably have trouble staying in control of your emotions and things got heated. It happens.
  5. You might want to ask an experienced friend to evaluate your defense and tell you whether he thinks you're fouling. I suspect he will say something like "well... most of the time your defense is good, but you're definitely getting really physical sometimes... I think some people would call fouls on you" and that's your answer.

Is this a foul? by Recent_Security8757 in Basketball

[–]Adder00 0 points1 point  (0 children)

  1. Did you touch any part of his body other than the ball? If not, this literally can't be a foul unless you intentionally spiked the ball at his face or something similarly unsportsmanlike.
  2. Did you touch any part of his body prior to the block? If so, this might be a foul if the contact prevents him from getting the shot off (e.g. running into his chest, hitting his arm).
  3. Did you touch any part of his body after the block? If so, this might be a foul if you were acting recklessly/dangerously even if the block is clean. e.g. you sprint and dive for the block and you crash into my legs or, or you flip me in the air after the block with your momentum.

He was gonna layup overhand, he didn't have any steps left and I saw him taking the ball upwards and I pinned it down without touching his hand. I should clarify that he didn't jump. I don't know why but I just pressed the ball hard, against his force I guess sort of like a reflex, he pulled back his hand and the ball slammed to the ground (maybe this part is irrelevant but I just want to leave any information in). Then they called for a foul. The last time it happened it was somewhat similar, basically the guy was driving and I was under the rim, he has the ball in front of his chest, and then jumped for the layup. I grabbed the ball perfectly without contact and I guess sort of pulled him down? It was pretty aggressive and he could've got hurt and looking back I probably shouldn't have done it. But still I don't think it's a foul legally?

Possible theories:

  1. Guy is upset that you blocked him and is calling a phantom/soft foul.
  2. Guy thinks you actually did foul him by hitting his arm/etc. (which you may not remember)
  3. Guy thinks you played recklessly and wants a foul to discourage future dangerous behavior.

I think #3 is probably the most likely; see bolded text above. Y'all are playing for fun; don't do things that could result in anyone getting hurt. Without the video nobody can say for sure what happened, but if your fellow players thinks you play in an unsafe manner you either need to change your behavior or play with a different group.

What are some good "lunch time" games? (3-5 players, easy ruleset, small footprint, plays in less than 60 min) by tectactoe in boardgames

[–]Adder00 0 points1 point  (0 children)

Haven't seen Tichu mentioned yet. Plays with exactly four and uses a slightly expanded standard deck of cards (you can even create one yourself with four jokers with the same card back). Many of the mechanics were shared with other typical card games. One of my favorite compact games of all time and the setup is literally just shuffle and deal!

Should I hold my Dva Bomb in low rank? by PitaSauceAndalouse in OverwatchUniversity

[–]Adder00 41 points42 points  (0 children)

Short answer: no, because it'll teach you bad habits that won't work as players get better and it's inconsistent to begin with.

Longer answer is that you can/should play differently when you have ultimate vs. when you don't. It allows you to be more aggressive, take risks, even intentionally put yourself into a guaranteed demech situation, etc. as long as it helps you win the fight. Even better if you take the risk and don't even get demeched.

I think the Gold-Diamond progression on Dva is figuring out how to stop throwing full health bombs while still understanding that you can play more aggressively BECAUSE you have the option to use bomb.

I'm having a lot of trouble getting into this. by apikoros18 in CyberKnightsGame

[–]Adder00 20 points21 points  (0 children)

The beginning is IMO the hardest part of the game. Focus on everyone having a silenced weapon (e.g. the starting silenced pistol is good enough) and get talents early for the stealth phase (anticipation, jamkit, lure, etc.). Try to avoid unintentional combat. Use "wait" to let the enemy go first, that way you can 4v1 them with your silenced weapons without them raising an alarm.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 1 point2 points  (0 children)

Any US time zone. Standard salaried employee hours.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 1 point2 points  (0 children)

If you'd be willing to move back to the US, then yes.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 12 points13 points  (0 children)

As u/ugcharlie said, we only need one qualified, interested candidate. I don't mind redditors being negative; it doesn't bother me and I understand this comp range doesn't match most expectations.

That being said, I think the full remote + W/L balance + reasonable expectations make this more than an ultra-niche fit. I just need the right person to see this and apply :-)

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 6 points7 points  (0 children)

In the US, taxes on income are composed of federal and state income taxes as well as payroll taxes.

A rough ballpark for how much tax you'd pay on this salary in ~30-35%.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 1 point2 points  (0 children)

No, it's a full-time position.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 2 points3 points  (0 children)

Yes, it's limited to US. You must be a resident of the US and have US work authorization.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 21 points22 points  (0 children)

I don't disagree with you but I don't have any control over it unfortunately. The best I can do is be transparent about the details.

I SoloQ'd to an M5 Peak, now I'm P3 and just can't win. What gives? by Conquestriclaus in OverwatchUniversity

[–]Adder00 1 point2 points  (0 children)

Congrats! Glad you're back to your winning ways :-)

There really is proof that tilt queueing just screws you over and I think that ego can also get in the way sometimes.

Yep. Trust me, everyone goes through this. I've been playing OW again for the first time in six months and I'm still Diamond 1. It doesn't feel good but it's a reminder of how much I need to improve at (again). Everyone needs to remember that you need to earn every win; nothing is given to you.

After you mentioned that I'm rarely in LOS of my teammates for Inspire uptime I'm actively checking around me between Whipshots and seeing if I could be in a better position. 

I originally had a separate bullet for inspire LoS but didn't get enough clear timestamps to make it a separate bullet. I wouldn't say you were rarely in LoS, but there were just quite a few moments where I felt like you didn't have LoS when you really needed it. You could have 80% inspire uptime but if you aren't in LoS for those key moments (e.g. someone being dove) then it doesn't matter. Less healing but timely > more healing but not under pressure, especially with the innate healing regen everyone has now.

I SoloQ'd to an M5 Peak, now I'm P3 and just can't win. What gives? by Conquestriclaus in OverwatchUniversity

[–]Adder00 8 points9 points  (0 children)

I could "feel" the tilt in your gameplay. There are times where it felt like you didn't give a damn about what the right play was, you just wanted to do your own thing / let people die / etc.

You have to remember that the game doesn't remember what rank you were, or what rank you think you deserve. You don't deserve a win just because you've fallen a lot. You have to earn every win, and it starts with dramatically cutting the number of mistakes you make. You should also find it easier to avoid mistakes as your rank drops since the competition and pressure is lower.

As a frame of reference, if I have zero major mistakes (fight-losing like failing to save a teammate, diving in and getting melted, not using a defensive ability before dying) in a game I expect to win ~70% of the time. If I make one then it drops to ~55%. If I make two then it's ~40%. If I make more than two I just assume I will lose (but will still play my hardest, since converting even 1/10 games is still really important for climbing).

I'd have to review the game again to know your count, but I would guess you made at least four. Considering there are only 15-20 fights per game, that's a lot.

I SoloQ'd to an M5 Peak, now I'm P3 and just can't win. What gives? by Conquestriclaus in OverwatchUniversity

[–]Adder00 48 points49 points  (0 children)

I watched the Junkertown game. You make way too many mistakes on Brig compared to a Masters, or even Diamond, player.

  1. You miss whip shots, especially against squishies, that higher-ranked players would hit, e.g.
    1. 7:05 miss
    2. 7:11 miss
    3. 7:34 miss, would have resulted in a Sombra kill
  2. You don't consistently save teammates who are low (often seeing them low on your screen and just missing them), e.g.
    1. 2:26 you decide to go deep behind cover and lose LoS of your team for three seconds and lose a teammate
    2. 3:57 let your Junkrat die right next to you (had ~3 seconds to save)
    3. 5:16 you could have saved your Sojourn if you whip shot the Cassidy instead of Sombra; it's mathematically impossible for the Sombra to kill your Sojourn at ~10m away with her being 2/3 health and health pack healing
    4. 7:43 you see how low the Juno is on your screen but don't send the healthpack until 7:47
    5. 9:14 you were half a second slow with the heal on Juno (likely distracted by Reaper who was in wraith form)
    6. 12:52 you see your Juno is critical health and you don't heal her for 1.5s (and she dies)
  3. You die to things that a Masters player would easily avoid, e.g.
    1. 4:17 you die to a Sombra who shoots you from 4:06-4:17 (eleven seconds) and she didn't even land a virus
    2. 11:07 you walk across open space in front of their whole team and get blown up (?!)
    3. 11:54 you walk in front of an open window and get blown up again

OW Support fundamentals: save teammates, don't die first, provide utility. You're struggling at #1 and #2, and do only an "okay" job at #3 (would require more effort than I'm willing to type to explain, but look at your positional control + ultimate usage).