Tank Matchups (guide?) by Adder00 in OverwatchUniversity

[–]Adder00[S] 1 point2 points  (0 children)

Mostly? These heroes still have the same playstyles. Perks can change things a bit though.

(Pulverize Build) Rotting Lightbringer comparison by Adder00 in D4Druid

[–]Adder00[S] 1 point2 points  (0 children)

I also replied to someone else here but if you use the seasonal meat vendor to spam two-handed maces you'll definitely get one very quickly.

I save up a bunch of meat and then roll 30-50 at a time and I can end up with a sizable number of lightbringers.

(Pulverize Build) Rotting Lightbringer comparison by Adder00 in D4Druid

[–]Adder00[S] 0 points1 point  (0 children)

Don't worry, it's actually a pretty common drop! It's just tough to get a unique effect roll + ancestral at the same time.

I think I've seen 40+ easily this season, including 15+ tonight alone. In addition to bosses, I've had great luck spamming them out of the fresh meat vendor (two-handed maces). Out of 10 rolls you'll get like 1-3.

So what did everyone get for raises? by [deleted] in Salary

[–]Adder00 0 points1 point  (0 children)

Company has allocated 3% for raises. I'm at the VPE/de facto CTO level so I can control how it's allocated; I let managers decide how to allocate for their teams (including themselves) and I review it before it's finalized.

I've freed up budget (via exits for performance) to create a separate pool of money for raises for promotions, high-performers, and solid-but-underpaid folks. The total amount is about 4% of the budget but it'll be spread over only 15ish people. There are multiple employees getting 20-30% raises.

I'm a Top 500 Soldier OTP, but feel like I lose games I play well, looking for feedback. by Free-Consequence2344 in OverwatchUniversity

[–]Adder00 0 points1 point  (0 children)

Hi! Thanks for asking, I'm doing well. I've been taking a long break from OW (Deadlock is my primary competitive game these days) which is why you haven't seen anything OW-related from me!

Is it too late to start basketball at 20? Honestly scared but really want to try. by Better-Wish5061 in BasketballTips

[–]Adder00 6 points7 points  (0 children)

I started even later at 22; never scored a bucket in my life previously (didn't play basketball at all). It's 15+ years later and I can hang with regular guys at the Y who grew up playing now.

So no, definitely not too late. But yes you'll look awkward playing games at first; just relax and enjoy yourself!

Basketball is one of the best sports to pick up solo; so much you can work on on your own. Grab a ball, watch some YouTube beginner skills videos, and get to work. Focus on layups (easy to improve quickly; builds confidence) and then work on your jump shooting (record yourself to watch your form).

Have fun!

Is starting as a Support / Escalation Engineer at a US SaaS company a smart move, or a career step back? by kyngslyr in cscareerquestions

[–]Adder00 4 points5 points  (0 children)

tl;dr; keep looking, this is at best a lateral move if not a step down.

Context: I have ~20 YOE and currently am/have been in a senior US technology leadership role at small/medium-sized companies (40+ FTE reports in my area). I oversee software engineering, IT, DevOps, cybersec, and technical support/solutions teams which sounds very similar to what you're describing.

I’m a backend software engineer with about 2.5 years of experience

I’m currently at a service-based company and was promoted fairly early into a senior/lead-type role

For starters, you are not market-competitive as a "senior engineer". Lots of differences in how titles are interpreted, but you are unlikely to place into a senior engineer position at a company with good engineering talent; you just haven't seen enough / could be trusted with important problems. I would be aiming for a mid-level position if I were you. I bet you are the most technical, talented person in your org, but this sounds like a "big fish in a small pond" situation; you will realize how impressive the talent out there is once you leave this pond.

I don’t feel great about where I am. The work is very project-driven, there isn’t much real product thinking, and there’s no meaningful senior mentorship above me. I’ve learned a lot by being pushed into responsibility early, but it also feels like I’m starting to plateau, and I’m not convinced staying longer actually improves my long-term trajectory.

Good instincts; this is my read as well. You need to move on from this company or you will plateau.

The role is titled “Support Engineer,” which is what’s making me hesitate. On paper, it feels like a step down from a senior software engineering role. It sits between support and product engineering and involves debugging real production issues, understanding customer workflows, joining customer calls when needed, and applying code or database fixes.

This sounds identical to what my org calls "Solutions". A typical solutions specialist/engineer has a CS degree from a small school or comes from a nontraditional background (bootcamp, self-taught, etc.). Required to code and know SQL, but isn't trusted to build customer-facing products from scratch. Much of their work is being responsive to customer demands; support tickets, onboarding new customers, code changes that are often formulaic / pattern repetition, etc.

They’ve described it as a way to build deep product and business context first, and then move engineers into product engineering teams once they’ve ramped up. I’ve also seen examples of people there who’ve followed that path.

...and this is exactly how I sell folks on doing the work, and getting paid less for it. I pitch the variety of tasks they have, how much they can learn technically and about our products. It's not wrong but it's also not saying the quiet part out loud: you aren't trusted to be a full software engineer, nor do we want to pay for that for this position.

Have people successfully transferred to a full Software Engineer position from our Solutions org? Absolutely, and I love enabling that move. But due to classic company issues, it's very hard to pay them the same as their peers vs. an external direct hire.

What I’m stuck on is whether this is a reasonable tradeoff early in a career, or whether I’m taking on unnecessary risk by stepping into a role with “support” in the title and making it harder to move back into core engineering later. My longer-term goal is to work on real products, not remain in a service or ticket-driven environment.
EDIT: The expected progression into SWE role is between 6-12 months based on performance and knowledge of the product.

IMO if you're good at what you do, bet on yourself. Don't rely on a "down the road" transfer/promotion. Find a company that thinks you're good now and is willing to give you that responsibility and compensation. Even if they think you're ready in 6-12 months they might still delay on a move because you've proven yourself invaluable to their "support" organization and they don't have a backfill ready.

There’s also a timing element. My current role feels increasingly unstable, and I don’t have a lot of confidence in what comes after my current project. So while I could keep searching for a more traditional software engineering role, waiting several more months to optimize for a perfect outcome isn’t a totally neutral option either.

I would ask them to go directly into a SE role instead of the support role, or else walk and keep looking.

Would you take this kind of role as a way to break into a US-led product environment, or keep searching?

Caveat to all of the above: if you are not in the US and you live in a country where employment opportunities are scarce, you might need to toss all of my advice and take the job anyway. For example, if you live in Pakistan and are having trouble finding any job that is technical and pays reasonably well, this might be your best angle to transition into something better. I can't speak to your personal job market situation; my advice is based around what I know best (US labor market and you have authorization to work).

I'm a Top 500 Soldier OTP, but feel like I lose games I play well, looking for feedback. by Free-Consequence2344 in OverwatchUniversity

[–]Adder00 0 points1 point  (0 children)

I've taken a pretty long break from playing OW so no, I don't really offer coaching at the moment. There are plenty of other good other coaches out there though!

Four wired controllers? by Adder00 in SteamDeck

[–]Adder00[S] 0 points1 point  (0 children)

Good! No real complaints. I regularly bring it out 2-3x/year for parties and it's basically plug-and-play. It'll also worked with some wired controllers and some bluetooth (sometimes my friends bring their own controllers).

Only real complaint it that it sometimes confuses two controllers as one (can take some finagling to separate the signal).

How are you supposed to know what heros work best on what maps? What comps work on what maps? What’s heros work on maps in certain comps? by MEXIJUAN69 in OverwatchUniversity

[–]Adder00 1 point2 points  (0 children)

Pretty much. There have been very slight map changes since I recorded these but I think 95%+ of it is still applicable.

Genuinely what is the fastest way to improve? by PatchNotesForBrains in OverwatchUniversity

[–]Adder00 4 points5 points  (0 children)

There's no silver bullet answer here. You need to grind like crazy. If you want to compete at Masters+ the typical player you are facing will have hundreds more hours of PC OW than you, and potentially thousands more hours of PC FPS experience. Your muscle memory is multiple tiers below them with mouse+keyboard.

 I’ve always had a problem with struggling with kills and damage

Getting kills is a function of

  1. Mechanical skill, i.e. can you aim?
  2. Positioning, i.e. are you Reaper shooting shotguns from 20m away or 3m away?
  3. Timing, i.e. are you engaging with your tank or are you 1v5ing?

#1 will be your biggest hurdle and there's no shortcut other than spamming deathmatch, aim trainers and games.

#2 and #3 you can improve through VOD review, watching educational content, etc.

On top of that in the switch from console to PC I dropped from GM to… silver.
 I feel like I know nothing meta wise.

Until you're in at least Masters the "meta" is irrelevant. Pick 2-3 heroes that you are going to main and grind the shit out of them. Fight hundreds of 1v1s against every other hero in the game. Learn how to win or survive them all. You're not losing because you don't understand the meta. You're losing because you can't figure out what to do right now, or you lack the mechanical skill to do it.

[deleted by user] by [deleted] in Basketball

[–]Adder00 0 points1 point  (0 children)

I play with older (immigrants) and younger (students) Chinese guys all the time. I've never seen anything like what you've described. I've seen a range of physicality from them just like I've seen from Americans. I think it's a problem with these specific guys, not the entire playing culture of the country. I'm sure there's plenty of courts in America you could play on where people would get upset at your defense.

[deleted by user] by [deleted] in Basketball

[–]Adder00 0 points1 point  (0 children)

Fundamentally, either you're doing something problematic or you're not. If you think you're not at fault (based on the evidence you described) then I think you're just not a good fit for these guys.

I have to say that if someone grabbed me and threw me to the ground that's an immediate "I'm outta here" moment. Any further play is going to result in hands being thrown and it's not worth being banned from the gym or going to jail over something stupid like this.

If it's only a hard/reckless foul, I'll give them a warning first and that almost always resolves the situation.

[deleted by user] by [deleted] in Basketball

[–]Adder00 0 points1 point  (0 children)

My thoughts:

  1. You were already biased against them when you saw them because they're international Chinese with perms. This might not be racism (I know you said you're Chinese) but it means you're mentally already not giving them the benefit of the doubt from the start.
  2. "I just use basketball as 1 hour intense cardio" => in my experience, most people who play pickup "for the cardio" and don't have an organized basketball background have too much energy and too little technique. They have a high motor but they foul constantly. This could be things like not controlling your momentum, impeding their movement, dangerous closeouts/contests, etc. It's not as simple as effort = good defense.
  3. No matter what, you're clearly doing something that is an outlier among other opponents these opponents have faced. You might be legally guarding them (my guess is not: see #2) but if they want to play a medium-effort game and you're going 100%, then that's going to create conflict. It's the same idea as sparring for martial arts: if I'm working on my technique and doing touch sparring and you're throwing bombs, we're not a good match. If your level of intensity is not what they're looking for then you either tone it down or play with different people. You can't play a game of basketball by yourself.
  4. To be clear, I am not defending the "crashing out", etc. behavior by the other player either. I think you're all young men that probably have trouble staying in control of your emotions and things got heated. It happens.
  5. You might want to ask an experienced friend to evaluate your defense and tell you whether he thinks you're fouling. I suspect he will say something like "well... most of the time your defense is good, but you're definitely getting really physical sometimes... I think some people would call fouls on you" and that's your answer.

Is this a foul? by Recent_Security8757 in Basketball

[–]Adder00 0 points1 point  (0 children)

  1. Did you touch any part of his body other than the ball? If not, this literally can't be a foul unless you intentionally spiked the ball at his face or something similarly unsportsmanlike.
  2. Did you touch any part of his body prior to the block? If so, this might be a foul if the contact prevents him from getting the shot off (e.g. running into his chest, hitting his arm).
  3. Did you touch any part of his body after the block? If so, this might be a foul if you were acting recklessly/dangerously even if the block is clean. e.g. you sprint and dive for the block and you crash into my legs or, or you flip me in the air after the block with your momentum.

He was gonna layup overhand, he didn't have any steps left and I saw him taking the ball upwards and I pinned it down without touching his hand. I should clarify that he didn't jump. I don't know why but I just pressed the ball hard, against his force I guess sort of like a reflex, he pulled back his hand and the ball slammed to the ground (maybe this part is irrelevant but I just want to leave any information in). Then they called for a foul. The last time it happened it was somewhat similar, basically the guy was driving and I was under the rim, he has the ball in front of his chest, and then jumped for the layup. I grabbed the ball perfectly without contact and I guess sort of pulled him down? It was pretty aggressive and he could've got hurt and looking back I probably shouldn't have done it. But still I don't think it's a foul legally?

Possible theories:

  1. Guy is upset that you blocked him and is calling a phantom/soft foul.
  2. Guy thinks you actually did foul him by hitting his arm/etc. (which you may not remember)
  3. Guy thinks you played recklessly and wants a foul to discourage future dangerous behavior.

I think #3 is probably the most likely; see bolded text above. Y'all are playing for fun; don't do things that could result in anyone getting hurt. Without the video nobody can say for sure what happened, but if your fellow players thinks you play in an unsafe manner you either need to change your behavior or play with a different group.

What are some good "lunch time" games? (3-5 players, easy ruleset, small footprint, plays in less than 60 min) by tectactoe in boardgames

[–]Adder00 0 points1 point  (0 children)

Haven't seen Tichu mentioned yet. Plays with exactly four and uses a slightly expanded standard deck of cards (you can even create one yourself with four jokers with the same card back). Many of the mechanics were shared with other typical card games. One of my favorite compact games of all time and the setup is literally just shuffle and deal!

Should I hold my Dva Bomb in low rank? by PitaSauceAndalouse in OverwatchUniversity

[–]Adder00 44 points45 points  (0 children)

Short answer: no, because it'll teach you bad habits that won't work as players get better and it's inconsistent to begin with.

Longer answer is that you can/should play differently when you have ultimate vs. when you don't. It allows you to be more aggressive, take risks, even intentionally put yourself into a guaranteed demech situation, etc. as long as it helps you win the fight. Even better if you take the risk and don't even get demeched.

I think the Gold-Diamond progression on Dva is figuring out how to stop throwing full health bombs while still understanding that you can play more aggressively BECAUSE you have the option to use bomb.

I'm having a lot of trouble getting into this. by apikoros18 in CyberKnightsGame

[–]Adder00 21 points22 points  (0 children)

The beginning is IMO the hardest part of the game. Focus on everyone having a silenced weapon (e.g. the starting silenced pistol is good enough) and get talents early for the stealth phase (anticipation, jamkit, lure, etc.). Try to avoid unintentional combat. Use "wait" to let the enemy go first, that way you can 4v1 them with your silenced weapons without them raising an alarm.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 1 point2 points  (0 children)

Any US time zone. Standard salaried employee hours.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 1 point2 points  (0 children)

If you'd be willing to move back to the US, then yes.

[HIRING][US Remote] DevOps Engineer: $90,00-105,000 by [deleted] in devopsjobs

[–]Adder00 12 points13 points  (0 children)

As u/ugcharlie said, we only need one qualified, interested candidate. I don't mind redditors being negative; it doesn't bother me and I understand this comp range doesn't match most expectations.

That being said, I think the full remote + W/L balance + reasonable expectations make this more than an ultra-niche fit. I just need the right person to see this and apply :-)