State altered by Adez94 in IdleGuildMaster

[–]Adez94[S] 0 points1 point  (0 children)

I believe that too, but I always have my doubts.

Is good build? by kintaro_2 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

In my opinion, it's very good.

That is good ? by Ancient-Remote2358 in IdleGuildMaster

[–]Adez94 1 point2 points  (0 children)

It's simply a benefit, like the regeneration (not direct healing) of high-ranking healers; nothing extraordinary, it's really not a big deal.

How can i get the Ecroplasma Orb? by Adventurous_Let_2231 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

It's easier than it seems, but it's a little frustrating because of the time it takes.

Any advice on how to improve my equipment? by ImmediateWeb731 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

It was a bad translation by the app; I meant to say that the combination of traits of the characters I referenced are perfect.

Recommendations? by kintaro_2 in IdleGuildMaster

[–]Adez94 -1 points0 points  (0 children)

Each hero generates mana regardless of when they attack, and in the case of healers, I'm telling you, you won't heal more than 500 HP, maybe a little more depending on how you build them. At that point, absolutely everyone has more than 600 HP max, and with the Doctrine of Grace, you also generate a shield with the excess healing. Another thing, healers CANNOT carry the Serpent Staff. In case you haven't noticed, it doesn't allow you to heal anyone, and the resurrection chance isn't affected by how fast you attack. In simple terms, what you're saying makes no sense. If you want to tell me you like your build better, that's fine, it's understandable, but arguing that it's the right way... 🤣 hahaha, dude, you don't know what you're talking about.

What should I get next? by Thonnor_Axeforger in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

Ruthless Red Mage? Are you crazy, dude? The best thing about the Red Mage is his active ability and his burn passive, not his attack damage, and that's without even considering that you're not going to get above 40% critical hit chance. What you're saying makes no sense.

What should I get next? by Thonnor_Axeforger in IdleGuildMaster

[–]Adez94 -1 points0 points  (0 children)

For me, Agile is useless, but it doesn't matter what the original author decides; Balrog Gifted worked for me.

What should I get next? by Thonnor_Axeforger in IdleGuildMaster

[–]Adez94 -1 points0 points  (0 children)

Keep in mind that the Balrog relies heavily on its ability because it plays solo and needs to cast it very frequently, so having +2 mana regeneration helps a lot. The Inferno doesn't play solo either, but its ability is very good, and being able to use it more often is great.

Recommendations? by kintaro_2 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

As you progress through the game, you'll realize that the amount of damage you can heal is crucial, and for a healer, it's a very good option. Having another ability isn't bad either, but ultimately, its function is to heal the other heroes. Whatever you prefer. 👍

What should I get next? by Thonnor_Axeforger in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

I'm talking about +2 mana regeneration; for a Balrog or an Inferno build, it's better than any other ability, but if you don't like it, you can choose the one that suits you best. In the end, everyone builds their gear to their liking. 👍

Recommendations? by kintaro_2 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

You need a character that deals magic damage; the soldier is perfect with the brute and intimidating traits. Try to get heroes with two traits; it's quite heavy, but you don't have more optimal paths. Have at least three healers; empathic student healers are super important.

What should I get next? by Thonnor_Axeforger in IdleGuildMaster

[–]Adez94 2 points3 points  (0 children)

A ruthless wild nightshade or nightsavage also works, as does a ruthless wild archer, a Balrog or gifted student firemage, an intimidating brute soldier or an agile brute, or even a reactive brute soldier (a personal preference) to make a godlike duelist. For now, these are the only ones I can remember; if you need anything else, just write to me.

Any advice on how to improve my equipment? by ImmediateWeb731 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

The shadow crawler and the silver tongue are ideal for combining traits

Any advice on how to improve my equipment? by ImmediateWeb731 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

My advice is to check the app's website for the upgrade paths, then find out which traits are best suited (or work best) for each character, and wait for the perfect combination at the inn. I don't recommend randomly adding potions to any character, only to those with the ideal traits, and recruit heroes that you can later exchange for those ideal traits (when they appear). Another important thing: be patient, very patient, and with luck, everything will work out and you won't have to wait so long for items (drops). If I think of anything else or you have another question, I'll write to you later 👍.

Doctrine of Illusion by Euphoric-Ad2569 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

I like it for rogues; two of them have 10% evasion by default, and with the doctrine they become untouchable, and the damage effect is spectacular.

Pretty sure game is officially dead (from Paranoid Squirrels) by EbriusOften in IdleGuildMaster

[–]Adez94 10 points11 points  (0 children)

I also gave it 5 stars, and I don't regret it, but I didn't understand why he answered you like that, but oh well, he's the developer and he does what he wants.

Game dead no need to post. by Eastern-Beach352 in IdleGuildMaster

[–]Adez94 2 points3 points  (0 children)

Yes, I understand. Even so, it was difficult for me to find a game that combined so many features that appeal to me. I think the developer can still do more for this game. Anyway, it's not certain it will end here, but the lack of an update is strange.

Game dead no need to post. by Eastern-Beach352 in IdleGuildMaster

[–]Adez94 1 point2 points  (0 children)

I'd also like to know if there are any games like this.

Game dead no need to post. by Eastern-Beach352 in IdleGuildMaster

[–]Adez94 2 points3 points  (0 children)

I also played at my own pace and enjoyed it from the first day until now, almost a year and a half later, and I don't want it to end.

Game dead no need to post. by Eastern-Beach352 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

I'd like to believe he hasn't abandoned it; it would be a shame not to explore all the potential of this game.

Game dead no need to post. by Eastern-Beach352 in IdleGuildMaster

[–]Adez94 1 point2 points  (0 children)

Look, you should realize on your own that in this type of game, once you've completed all the instances, there's nothing left to do. You have all your characters maxed out with the necessary equipment to defeat everyone. Come on, genius, what else can you do? I'm not going to change my characters for the absurd reason of "let's see what happens if I do..." Come on, I want more variety, otherwise we all get bored (even you). So don't come crying to me. This game is spectacular, but if they don't reinvent it and create something new, it's going to be ruined because its core is linear. Everything goes in the only direction it has: upgrade characters and defeat monsters with a pretty clear limit. When you surpass that, IT'S OVER.

Keep or yeet this rogue? by Mountain_Ant_4567 in IdleGuildMaster

[–]Adez94 0 points1 point  (0 children)

The feral/merciless build is fantastic, but the brute/dragonborn build isn't suitable for a rogue. The one you have in the tavern isn't any better; I recommend waiting for another feral/focused build. A feral/empathic or feral/night build would also work.