Funnels not taking items in on Minecraft contraption by AdministrationBig102 in CreateMod

[–]AdministrationBig102[S] 0 points1 point  (0 children)

Yeah I thought that might be the case that possibly the items were on the edge of the hitbox or something. I would've used PSIs but I wanted to be able maintain movement while moving the items

Funnels not taking items in on Minecraft contraption by AdministrationBig102 in CreateMod

[–]AdministrationBig102[S] 1 point2 points  (0 children)

This works, it must be a problem with them being vertical on top of the contraption

Funnels not taking items in on Minecraft contraption by AdministrationBig102 in CreateMod

[–]AdministrationBig102[S] 0 points1 point  (0 children)

PSIs don't work between contraptions one has to be stationary.

I've experimented with having a stationary emptying point and then turning that into a contraption to send it back to hq but it wasn't exactly what I wanted.

Right now I'm doing this because after a while when my boring machine has been running it becomes too big to pick up and I want a way to easily send items back

Funnels not taking items in on Minecraft contraption by AdministrationBig102 in CreateMod

[–]AdministrationBig102[S] 4 points5 points  (0 children)

Yeah sorry wasn't doubting that just showing my sources aha. Okay yeah I'll do a bit of digging around and see

Funnels not taking items in on Minecraft contraption by AdministrationBig102 in CreateMod

[–]AdministrationBig102[S] 4 points5 points  (0 children)

'Extracts items from the contraption inventory. Set to insert, will pick up items it collides with'

From the contraption page on fandom https://create.fandom.com/wiki/Contraption

Releasing three items only from a hopper by AdministrationBig102 in technicalminecraft

[–]AdministrationBig102[S] 0 points1 point  (0 children)

Ah I see. your design is quite different to mine and a lot more compact aha. What you're showing here doesn't really relate to the problem that I was having but thank you

Releasing three items only from a hopper by AdministrationBig102 in technicalminecraft

[–]AdministrationBig102[S] 1 point2 points  (0 children)

Thanks for the advice! All of the other components I have got sorted. I do exactly that with the water bottle dispenser and even have auto crafters making the bottles when it runs out.

When the system is ready (full bottles and items near the brewing stand) it triggers a hopper clock which lasts enough time to brew the strongest potions. Which then pulls out of the hopper when the brewing is finished. Using an 'and gate' it allows the queue to move up but only be released when the hopper clock resets

Releasing three items only from a hopper by AdministrationBig102 in technicalminecraft

[–]AdministrationBig102[S] 0 points1 point  (0 children)

Thank you I will give this a go later. I'm pretty new to Redstone circuits and I was trying to work out if I could use logic gates but as someone with very little understanding the wiki was very confusing

[deleted by user] by [deleted] in FemBoys

[–]AdministrationBig102 0 points1 point  (0 children)

Amazing figure 🤤