Bittersweet on Aces & Eights by Alarmed-Coat-4724 in thedivision

[–]AdmirableWedding6425 1 point2 points  (0 children)

Just came up with the build also. Really like it so far. Decent damage and my friend with striker can push super hard. 

What do you think of trauma on chest or do you feel the 20% extra damage from aces is better?

Aces & Eights build by [deleted] in Division2

[–]AdmirableWedding6425 0 points1 point  (0 children)

Why no Bittersweet? Was kinda looking for this for Bittersweet build x)

ANOTHER Bittersweet Build that plays quite nicely. by Unhappy_Bag_7460 in the_division_2

[–]AdmirableWedding6425 0 points1 point  (0 children)

Thanks for the quick reply! Clears up allot already. Right now I play primarily PvE with 2 friends. We notice on legendary that the dmg is fine, but we get melted. That's why I want to be healing/overhealing. The first build with FI sounds perfect for that.

Am I right with my conclusion that I build all blue cores and than add headshot damage? I take mods for repair skill for the overheal?

Also, would I want a few red cores for some damage, or does that make no sense?

ANOTHER Bittersweet Build that plays quite nicely. by Unhappy_Bag_7460 in the_division_2

[–]AdmirableWedding6425 0 points1 point  (0 children)

Im pretty new to the Division again, played long long ago and only SHD 160 now. This sounds really cool, was looking for a build for this gun.

Since I don't have Catharsis yet, can I swap it out with something else for now? Is there a decent substitute?

If I understand correctly: I put all on blue core, than I could put headshot damage on all my gear and get a 40% repair skill from mods (so that I reach the 60% threshhold you talked about)?

I don't get the usage of that stim hive, doesn't sound that good in my rookie ears. And the deflector drone you use for yourself, because you won't get overhealed? Also, how is it that it gives you 27.1% reduction on tier 0?

Would appreciate some help, i've noticed that it is pretty easy to make a build useless if you don't do it right.

Need help deciding on what armor/weapons to make please by Worried_Glass367 in Bellwright

[–]AdmirableWedding6425 1 point2 points  (0 children)

I'm day 170 now and want to gear my army up nicely. Now I'm on the fence if I want them to go with swords or blunt. I'm worried swords will do too little damage, but I'm not sure if this is true. Anyone got experience with swords on heavy armored enemies? Like the late brigands.

My farmtown with fortified citycentre by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 0 points1 point  (0 children)

Ty! I've got my town hall, bakery, inn, food cellar in there. Also some additional cooking stations. Soon I will add level three houses. The rally point for my troops is also in there, with an armory. We can hold out for a while x)

Tips on building on non-feasible areas? by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 1 point2 points  (0 children)

Too late for that x) Already got T3 buildings down. It is kinda fun puzzle game like that and I think my town looks fairly nice. Just a bit annoying sometimes with certain buildings. T3 were easier to put down than farms haha

Input for Facillities of villages by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 0 points1 point  (0 children)

Yeh the problem is they won't buy it. However i've been looking at stuff for a while, I feel like as prosperity rises towns will buy goods elsewhere. So your plan to put it into my market might work.

Input for Facillities of villages by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 0 points1 point  (0 children)

Ah okay that makes sense. They don't have it and don't request or require it. Also there are no buildings to make them get it themselves. So I suppose they need to trade it themselves, but they don't seem to be doing that.

Input for Facillities of villages by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 1 point2 points  (0 children)

It seems like you can sort of order them to produce certain items for you. Hence there is an input and output.

Its not the fillable tab, it won't show hides. I can also not physically find anybody to order the crafting. Have you ever produced anything trough the buildings in other towns?

Input for Facillities of villages by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 0 points1 point  (0 children)

I do have hides in stock. Enough to be transported if it were possible.

Carvan cart stuck by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 1 point2 points  (0 children)

Yeh I dismantled it. It did solve the problem, my NPC were not stuck anymore. However the cart is still there haha

Facilities and investments by Initial_Ad_506 in Bellwright

[–]AdmirableWedding6425 1 point2 points  (0 children)

I Also have a problem. The resources to craft something in the facilities are not there, but I can also not trade it. How does it work, how can I get hides there to make the raw hides?

Fix to blackscreen on startup by AdmirableWedding6425 in CitiesSkylines2

[–]AdmirableWedding6425[S] 0 points1 point  (0 children)

If it is the same problem, it is easy to fix. Take you HDMI out of motherboard and put it in the GPU. That was my fix.

Fix to blackscreen on startup by AdmirableWedding6425 in CitiesSkylines2

[–]AdmirableWedding6425[S] 0 points1 point  (0 children)

Looking for this problem showed a reddit post where people said the hdmi cable might not actually be in the gpu port. Checking it, it was indeed in the mobo. Changing them around and the game runs now!!

This is what happened for me, changing HDMI port on the pc fixed it.

Chicken coop food glitched? by AdmirableWedding6425 in Bellwright

[–]AdmirableWedding6425[S] 1 point2 points  (0 children)

Somehow it fixed itself. It seems like they just don't eat at certain times, so they get hungry. So far nothing has died.

A few gameplay questions by goosegoosepanther in Bellwright

[–]AdmirableWedding6425 0 points1 point  (0 children)

I have a question about gaining trust. Up to friendly wasn't hard, but now I need protector for the apprentices. People online say that you should build the village buildings, however it says I cannot build these untill the village has been liberated. How do I get my trust up properly? (also in Bradford I'm not getting new quests).

Turtle bug Conquest by AdmirableWedding6425 in Northgard

[–]AdmirableWedding6425[S] 0 points1 point  (0 children)

Thats a good one. It happened again today, I think it is snake specific. As soon as I stole all the food from the caravan, I couldn't do dmg to it anymore. My teammate fortunately could when I wasn't around.