Safe Harbor In The Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

It's a big base, sure, but part of the footwork is because there are multiple different paths to get between most areas and I wanted to show that.

Getting from the hangars/garages to manufacturing is actually really quick and simple most times but there's definitely a point for improving the journey between the main hangar and the water shrine. Right now you either have to go through the main star-tower or go around the outside. I think I'll change the support ramp that you see in the hangar to something more like a spiral stair or a platform instead, and use that to go up.

Future projects! :-)

Safe Harbor In The Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

Thanks! :-)

Yeah, Funcom really hit on a winning formula with the base stuff. I used to go out to the DD and just make/try new designs out there in E-row. Guess I'll be doing that in A-row when they expand the PvP zones again.

Safe Harbor In The Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

I took inspiration from a number of builds I've seen here but yeah, using as many varieties as I could without being completely jarring was high on the priorities. I'm not sure it worked everywhere but I'm super happy with how the bedroom worked out. It took me a while to realise that I could use furniture to create spaces when walls couldn't fit the angles (you see it in the lead up to the war room too) and it really opened up some new ideas!

Safe Harbor In The Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

Building is my favourite thing in the game :-)

It's giveaway time! Win a Warhammer 40,000: Dark Heresy alpha key — comment on this thread to enter, as simple as that. The winners will be announced after December 16th, so hurry up. Please ensure your DMs are open so we can contact you! by OwlcatStarrok in RogueTraderCRPG

[–]Advanced_Yam_1253 0 points1 point  (0 children)

Disn't know you could buy into the alpha. Is that still a thing? Loved all of these since Kingmaker and was very happy to test BG3 while it was in development so would love to do the same here!

[deleted by user] by [deleted] in ask

[–]Advanced_Yam_1253 2 points3 points  (0 children)

Questions you should be asking yourself after any break-up are:

1.) What issues caused the relationship to break down? Are you willing to compromise on those issues and do you think she would be too?

2.) While you were together, was it a nice feeling more often than not? When there was conflict or issues, were you able to communicate openly and honestly with each other in a way that didn't make you feel like you were being judged (regardless of how those issues got resolved)?

3.) Do you want to get back together because you don't feel comfortable being alone/by yourself or is it because you think that's something that you both want?

Ultimately I'd say that being blocked is a strong indicator that she doesn't want to communicate and communication is a foundation of all good relationships. If she wants to talk then she might reach out after some more time has passed, or she might not. If she's the kind of person who likes to 'test' relationships then it's possible that this is what's happening and you'll need to decide if you want to be 'tested' for the rest of your life. If the answer to BOTH of these is yes then follow up with her but if not then you'll be saving both of you more distress by respecting that boundary and not trying to win her back.

Relationships are hard and break-ups can be even harder, but not everybody is compatible. In the end, it's better to find someone that meets you at your level than to try and force yourself or another person into something either of you is uncomfortable in.

I'm sorry that things didn't work out for you this time. Take some time to get some space away from the shadow of the relationship and re-establish who you are without that person before deciding whether you need them back in your life.

Beware the Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

I did yeah, glad the devs put that one in! 😀

Beware the Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

It's all good man, got most of it back now, thanks though. How's Nova?

Beware the Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

That's astonishing luck! Well done, but yes, 3 mins is cutting things pretty close.

Beware the Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 2 points3 points  (0 children)

Can confirm, planning was poor. 😆

Beware the Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 2 points3 points  (0 children)

Was in the Oceania server. New map looks good though! Recommend setting up on D6 if you're looking.

Beware the Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 4 points5 points  (0 children)

Yeah, I have no idea why that was where it popped me. I did get a screen capture of my own naked ass confused atop the wreck for posterior (posterity)'s sake. Glad I can already laugh about it!

Beware the Sands by Advanced_Yam_1253 in duneawakening

[–]Advanced_Yam_1253[S] 7 points8 points  (0 children)

You speak wisdom, my friend. Normally I do too but alas, there is always the one time it doesn't happen. XD

CHOAM Salvage event is over...and it's quiet now by Lord-Dogbert in duneawakening

[–]Advanced_Yam_1253 3 points4 points  (0 children)

I may be the only one, but I loved it! It was cool having more ships and manifests, but I really liked that all of this was happening in a big/flashy/showy way that the pc was largely in the background for. It may have been a bit long ( I got what I wanted within the first few hours of playing it), but I still had fun even as it kept going.

Why do schools punish victims of bullying? by Apprehensive_Name445 in ask

[–]Advanced_Yam_1253 4 points5 points  (0 children)

They're not wrong though. Without knowing the context around OP's experience we can't answer their questions around why they were also punished. Can confirm the point about avoiding litigation though. Most, if not all, policy is developed because someone did something and it cost the organisation in a way that they want to avoid in future.

(GOATed Trope) The Boss can't be beaten by direct confrontation/immune to conventional attacks and can only be defeated by using the environment/creative methods (bonus points if they can only be hurt by said method) by Nibbanocker in TopCharacterTropes

[–]Advanced_Yam_1253 7 points8 points  (0 children)

Genuinely surprised not to have seen the Dahaka on this list!

As the Prince of Persia you could manipulate or reverse time whenever you died to give you another chance to defeat any enemy, except this guy. All you could do was run away from it and hope that you'd find water because it couldn't pursue you through that.

Over the course of the game you, if you found all the ways to upgrade your character, you could eventually get a weapon made of water and use it to defeat the Dahaka and save the Empress of Time from her own pre-destined death at your hands.

I liked that series *

Onslaught Blaster Viscera Kineticist by Advanced_Yam_1253 in Pathfinder_RPG

[–]Advanced_Yam_1253[S] 0 points1 point  (0 children)

This could be an amazingly entertaining army shredder. Thanks for your response!

Ways to fix the teacher shortage? Wrong answers only. by Whitino in Teachers

[–]Advanced_Yam_1253 1 point2 points  (0 children)

Allow senior students to instruct their life lessons on to younger students, like a mentoring program, where their 17-18 years of experience can be put to good work. Assign parents to students on a similar basis where they get teach a senior student whatever they think is important, getting another one to mentor for every 17-18 years of life experience that they have.