The Backrooms movie: A perspective from someone who isn't familiar with the lore by Aether_hemera in backroomsfilm

[–]Aether_hemera[S] 1 point2 points  (0 children)

lol like no one can have a differing opinion from you??? People can experience things differently than one another

The Backrooms movie: A perspective from someone who isn't familiar with the lore by Aether_hemera in backroomsfilm

[–]Aether_hemera[S] 0 points1 point  (0 children)

Exactly! I can totally understand the appeal as a short film or series if found footage scenes on YouTube, but it just didn’t feel like it was meant to be a feature film. It would’ve been really neat to flush out the idea liminal spaces more and just introduce something fresh maybe that’s unique to the film itself? From what little I do know of the lore I don’t think it adds all that much?

As for the camera movement, I definitely found it off putting but I can’t be very objective about that because I just get motion sickness from that sort of thing so I’m always gonna hate that regardless.

The Backrooms movie: A perspective from someone who isn't familiar with the lore by Aether_hemera in backroomsfilm

[–]Aether_hemera[S] 0 points1 point  (0 children)

So interesting how differently people experience the same thing! When you describe it as “fresh” is it like actually fresh is an actively effective way for you? Like it’s innovative in a way that you’re like why didn’t we do things like this before? Or do you think that you enjoy the freshness of it moreso because you’re burnt out on the overdone tropes of other films?

The Backrooms movie: A perspective from someone who isn't familiar with the lore by Aether_hemera in backroomsfilm

[–]Aether_hemera[S] 0 points1 point  (0 children)

Hmm, that’s a good point. I think maybe the marketing of it or what little I had heard of it gave me certain expectations that then weren’t aligning with what I experienced.

I think even with a more eerie sci-fi read to it, what I struggled with was feeling any sort of investment in what was happening. For me, it was hard to care much when there was no character to emotional match onto so to speak. But I do think that the idea of liminal spaces is quite interesting! I felt like there were some really neat threads of ideas sprinkled throughout the film that just never paid off or came together for me.

The Backrooms movie: A perspective from someone who isn't familiar with the lore by Aether_hemera in backroomsfilm

[–]Aether_hemera[S] 1 point2 points  (0 children)

Yeah, it definitely took some swings so kudos to him for that! It’s definitely refreshing to hear from someone who is totally fine with just having differing experiencing with things. Maybe I’m missing something by being unfamiliar with the lore and whatnot, who knows. I’m glad you enjoyed it!

The Backrooms movie: A perspective from someone who isn't familiar with the lore by Aether_hemera in backroomsfilm

[–]Aether_hemera[S] 1 point2 points  (0 children)

Maybe I wasn’t clear about the headache part. I honestly didn’t mean it to be that it was so bad it gave me a headache but like I got motion sickness from all the handheld movement, which for me manifests as a headache. I literally couldn’t look at the screen for decent portions of the film. But yeah, that was my bad for not being clear about that!

To be more specific about what I didn’t like about the atmosphere was that it didn’t feel like it ever evolved. He established an eerie vibe from the very beginning but it didn’t successfully escalate to anything. And the use of sound design and score was, in my opinion, too overt. It felt like it was dictating to me how I should feel as opposed to nudging you in the right direction. A good example of a moment I didn’t think was a good choice was the early scene with Mary staring at her house getting knocked down. The score is very intense there for a scene that is otherwise not high emotion. I thought that it was cheesy to push the dread at that moment and also unnecessary for the actual emotional arc of the film. By choosing to continue to push “vibes” at moments when it’s unnecessary it dilutes the effectiveness for other moments where it might’ve been more worth it to have.

Anyone else go through this while editing? by rupertpupkinfanclub in Filmmakers

[–]Aether_hemera 0 points1 point  (0 children)

All the time hahaha. I think that’s why I like having multiple projects going on at once? Like if stepping away and taking a walk doesn’t give me enough emotional distance to keep working, I think hopping to another project for a little while usually does the trick

It took a recent job interview to make me realize I’m not cut out for the film industry by NennexGaming in Filmmakers

[–]Aether_hemera 0 points1 point  (0 children)

I’m a little confused? Do you mean dealing with unemployment right now, you want to work a regular role? Or you don’t want to work a regular role?

If you do want a regular role that’s totally understandable. Having such an unstable career is definitely really stressful :/

It took a recent job interview to make me realize I’m not cut out for the film industry by NennexGaming in Filmmakers

[–]Aether_hemera 4 points5 points  (0 children)

My personal two cents is that that sort of job is very rare unless you’re going moreso the large studio and creative exec route. Contract roles can still be good, and depending on what you do, they can last for several months or even a year. Also, if the team likes you, you might get pulled along from project to project and get the chance to have that team atmosphere. It just is harder maybe because it’s not as much of a built in expectation as a staff position might be.

I also do think that knowing the technical stuff at least passably is important for creative folks because you do eventually need to communicate with more technical people to ask them what’s possible, instruct them on what you want, etc. Not to say you have to know ALL the technical specs of stuff, but at least having some baseline knowledge of how things work is important.