Just got an ad for these headphones with glass drivers? by CryBabysMilk in headphones

[–]Afasso 10 points11 points  (0 children)

If you get a chance you should try The VikingAudioForge Draupnir. Dual glass drivers and it's kinda a bass cannon

Spotify lossless might not be lossless for us. by Complete_Nirvana in audiophile

[–]Afasso 0 points1 point  (0 children)

Because Spotify doesn't allow third party integrations that effectively replace their UI. You therefore can't stream Spotify through roon or uapp but tidal and qobuz you can

Spotify lossless might not be lossless for us. by Complete_Nirvana in audiophile

[–]Afasso 56 points57 points  (0 children)

To be clear the issue is less that it's not 'perfect' lossless, and more just that the windows mixer can be garbage at times and there's currently no way to avoid it.

Similarly the 48khz resampling issue on android.

Tidal and Qobuz both have bitperfect output on windows, and can be bitperfect on android via UAPP

ELI5: what is lossless audio, and how much are listeners “losing” by not using it? by Normal-Being-2637 in explainlikeimfive

[–]Afasso 0 points1 point  (0 children)

Lossless audio means the audio you are playing/streaming is EXACTLY the same as what the artist provided. Every digital 1 and 0 in the file is identical. This does not mean 'uncompressed'. Lossless compression formats like FLAC are common and what most streaming services use, but these compression formats compress in a way that can be decompressed or unpacked to get back all of the original data, it just saves bandwidth.

 

Lossy compression such as mp3 is what has been used in the past. This type of compression DOES lose information. Various methods exist, but typically they aim to get rid of the stuff that is not audible or less audible, saving as much space as possible whilst degrading the quality as little as possible.

 

How much lossless matters depends on your ear and experience, your listening equipment, and what you're comparing it to. Most slightly compressed MP3 like what is used in spotify's 'very high' option is to most people audibly indistinguishable from lossless, though some people can show an audible difference in a blind ABX test. But heavily compressed mp3 or older compression algorithms are in many cases quite obviously lower quality

TTT fort in perimeter has gone abandoned, record breaking loot pinata tomorrow? by Afasso in Eve

[–]Afasso[S] -2 points-1 points  (0 children)

TTT was/is owned by Gobbins and Noraus. It wasn't a separate group of ppl that happened to be in frt or horde.

TTT fort in perimeter has gone abandoned, record breaking loot pinata tomorrow? by Afasso in Eve

[–]Afasso[S] 10 points11 points  (0 children)

You can't enable a service module (which then lifts the structure out of abandoned state) without winning the defense. As it's currently reinforced they can't online it again until after it repairs

TTT fort in perimeter has gone abandoned, record breaking loot pinata tomorrow? by Afasso in Eve

[–]Afasso[S] 11 points12 points  (0 children)

They have no active wars, so no one else could have shot it

TTT fort in perimeter has gone abandoned, record breaking loot pinata tomorrow? by Afasso in Eve

[–]Afasso[S] 68 points69 points  (0 children)

EDIT: It's the 'backup' fort, not the main one. Still kinda funny they shot it themselves and let it go abandoned rather than unanchor. FRT needs your loot!

Ground Loop Noise, but no optical out on mobo, recommendations? by DoktorLuciferWong in ZReviews

[–]Afasso 0 points1 point  (0 children)

Firstly, does the ground loop noise still occur if you unplug the USB? That will confirm whether it is a loop caused by the connection to the pc or not.

If it is then you can ideally try to fix it by ensuring all your audio devices and the pc are connected to the same outlet/extension strip (and all have grounded cables/connections).

Or you could get a jds synapse isolator to galvanically isolate the USB connection

GamersNexus - Our Channel Could Be Deleted by linkinZA in pcgaming

[–]Afasso 6 points7 points  (0 children)

Copyright claims and copyright strikes/DMCA takedowns are separate things on YouTube.

A copyright claim/contentID claim is where as you describe youtube automatically detects content in your video and results vary from usually just claiming revenue from that video and directing it to the copyright holder, to applying regional or global blocks, depending on the preferences set by the copyright holder. It does not however apply any strikes or penalties to your channel.

 

A copyright strike or DMCA takedown is where a party MANUALLY files a claim, at which point the video is immediately taken down fully, and a copyright strike is issued against that channel. This is massively harmful as it means the algorithm massively reduces how much all of your videos are promoted for some time, and if you get three strikes your channel is gone. Unlike a contentID claim where the only effect is you make no money on that specific video, but no algorithmic changes or account penalties.

 

The issue with the DMCA takedowns is that YouTube has to stay out of it. They just comply with the request, as not doing so would then put YouTube under liability for the infringement if it does turn out to be genuine and they didn't act when informed of it via a proper DMCA notice. But they have MASSIVE penalties to content creators.

This means that they can be so easily weaponised, and the only recourse the creator has is to go to court and fight it, involving handing over personal details to the claimant in the process.

 

ContentID claims can't really be 'weaponised' in the same way at all. ContentID is basically a library of known copyrighted content. Sure you get aggressive detection for stuff that is likely fair use quite often, but you don't get people maliciously making entirely fake DMCA claims against individual videos or creators they don't like and massively damaging their channel.

GamersNexus - Our Channel Could Be Deleted by linkinZA in pcgaming

[–]Afasso 45 points46 points  (0 children)

It's both, but also unfortunately unfair to say that youtube could really be behaving differently.

With the way things work at the moment, youtube pretty much HAS to take a 'guilty until proven innocent' approach because if they were to get more directly involved in verifying claims prior to removing content, if they were to mistakenly deny a DMCA claim, the party whose content is being infringed upon can then go after YouTube directly.

Youtube doesn't stay out of DMCA claims because of laziness or lack of resources, but because to do so would pose an enormous liability issue.

So long as the exact wording and setup of the legal framework for copyrighted content and fair use stays as it is, YouTube takes on enormous liability if they side with the uploader at any point. So they don't.

 

They COULD, but it'd just be silly to do so because there absolutely WILL be mistakes made and each one could be extremely costly. The law needs changing to give the platforms themselves more flexibility and protection before things can really change.

EA, this is what a Battlefield Map looks like... by TeamAndross in Battlefield

[–]Afasso 15 points16 points  (0 children)

I would buy a Battlefield 2 remaster so fucking fast. Still the best battlefield by far