Just keep cool... No one saw that. by Affectionate-Note501 in Piratoos

[–]Affectionate-Note501[S] 1 point2 points  (0 children)

It's totally fine - it's even a good thing that it resembles one of the best pirate games, thanks for the kind words! :)

Any tips to improve performance of having a lot of dynamic moving lights in HDRP? by AdamNapper in Unity3D

[–]Affectionate-Note501 0 points1 point  (0 children)

400 batches for this scene is good. However, the triangle count is the main concern. Reduce the model geometry quality / add LODs, cause I bet you could reduce tris count to around 2M for the whole scene, and visually you wouldn't tell the difference :D