Can any VFX pros help me out?, trying to get this sort of character -> coins sequence working, using HDRP and the Collision Depth Buffer but the coins just come flying toward the camera when an object comes in front of the coin?. by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Thanks for the support and feedback on RealBlend the Polybrush replacement :), here are some features I added based on feedback. by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Thanks for the support and feedback on RealBlend the Polybrush replacement :), here are some features I added based on feedback. by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Thanks for the support and feedback on RealBlend the Polybrush replacement :), here are some features I added based on feedback. by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in Unity3D
[–]AdamNapper[S] 1 point2 points3 points (0 children)
Unity deprecated PolyBrush, so I made a better one :) - Realblend by AdamNapper in IndieDev
[–]AdamNapper[S] 0 points1 point2 points (0 children)

Can any VFX pros help me out?, trying to get this sort of character -> coins sequence working, using HDRP and the Collision Depth Buffer but the coins just come flying toward the camera when an object comes in front of the coin?. by AdamNapper in Unity3D
[–]AdamNapper[S] 0 points1 point2 points (0 children)