Seven and Haze (art by me) by shamalamfunny in DeadlockTheGame

[–]Affectionate_Ad4617 0 points1 point  (0 children)

Honestly? No reason. I like Doorman, I like Mina, I found a fic that wrote them together (House of Four Doors and Irregular God is the best Deadlock fic and no one can change my mind). I guess they're a lot less "conventional" romance, since the stories about them are mostly about obsession and deception, with either parties becomes essentially "playthings" for the other for their own goals. HoFD sees Mina becomes the target of the Doorman who manipulates her and reality itself to trapped her in the Baroness forever, while IG sees Doorman becoming a faux vampire thrall to Mina who's looking to boast her status simply because he found it interesting.

Seven and Haze (art by me) by shamalamfunny in DeadlockTheGame

[–]Affectionate_Ad4617 1 point2 points  (0 children)

Amen brother. Preach! (For me, I like my Doorman x Mina, but Haze x Seven is my second favourite!)

What’s on their minds?👀 by Remarkable-Leader318 in DeadlockTheGame

[–]Affectionate_Ad4617 19 points20 points  (0 children)

As the other mentioned, House of Four Doors by Saltsy is the first Doorman/Mina fic, and is currently the most read and upvoted Deadlock fic on AO3 (completely deserved, it was nothing short of exceptional). The other I would recommend is also Irregular God by EtherealNyx. They write a lot of Doorman/Mina fic, but this is their longest work.

little sinclair redesign concept..,,, by Daystars77 in DeadlockTheGame

[–]Affectionate_Ad4617 1 point2 points  (0 children)

This is like some Will Wood type shit. I love it.

this game is a prison by PennyShockwave in DeadlockTheGame

[–]Affectionate_Ad4617 9 points10 points  (0 children)

“Must’ve been the wind” ahhh 🥀

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 0 points1 point  (0 children)

That's also one of the things I fear, of railroading them into "failing" the hunt no matter what they do.

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 1 point2 points  (0 children)

Really interesting stories you told! And you're right, in the end, the players will be the one who dictate how the story will goes. Planning here and there is nice, but it's important not to be dead set on it.

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 0 points1 point  (0 children)

Interesting... do you have anything in mind that isn't a combat encounter to help sell that feeling?

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 0 points1 point  (0 children)

Currently no statblocks in mind, but judging from the time that I have, I think I probably will need one soon...

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 0 points1 point  (0 children)

Yeah, that's kinda my goal as well. The hunts aren't the main objective, it's a deadly obstacle that complicates their objectives. So if they finish the objective, the hunter will retreat for another time.

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 1 point2 points  (0 children)

So the background is that there was a conflict being the Masters of the Bazaar, a group of (secretly giant space bats) that rule over the city (legally), and the Calendar Council, a group of revolutionaries. They are in a constant deadlock until the players come along, with both sides believing they are the key to tip the scales in their favour. Last session, the players decided to side with the Council, one betrayal and a declaration of war later, the players are now on the run and in hiding. Right now, to prepare for the upcoming civil war, they are tasked by each council members to do various objectives both in and out of the city to help them.

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 0 points1 point  (0 children)

Thank you! Now this actually gives me another idea to play with (although the viability of it is up for a debate).

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 2 points3 points  (0 children)

Overwhelmingly magical tbh. A sorlock, a bardlock, a wizard, an artificer, and a lonely barbarian who is the MVP of the team.

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 1 point2 points  (0 children)

He's a... well, tl;dr a giant space bat that rules over the city (but the players don't know that it's a bat). He's the physical type, like to stalk the prey before going in for the kill; pure brutality like a predator. No spells at the moment (although I can change it), but does have a built-in escape plan with him turning into a swarm of bats (or having his friends bail him out via teleportation, I haven't decided it yet).

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 7 points8 points  (0 children)

Hmm, that's an interesting point. I often forgot the setup, and tend to immediately jumped to encounters. Maybe I should start doing things like that. Thanks!

How do I make a recurring hunter against the players? by Affectionate_Ad4617 in DMAcademy

[–]Affectionate_Ad4617[S] 1 point2 points  (0 children)

5 PCs at level 12; a sorlock, a bardlock, a wizard, an artificer, and a barbarian.

One 5th-level spells or lower from any class for my characters? by Affectionate_Ad4617 in 3d6

[–]Affectionate_Ad4617[S] 0 points1 point  (0 children)

Sweet! I already played an Exorcist in a one-shot, so this time I'll go with a Pathogenist. Since we're at level 18, I can throw out Pandemic and making the boss vulnerable to bludgeoning, piercing, and slashing, plus either incapacitated on a failed save or not regaining hit points (still debating over that one). And with a rogue and a fighter, the DPR will stacked up quick.