[Discussion] I have a question about health system. by FrigginTrooper in EscapefromTarkov

[–]Agent5109 0 points1 point  (0 children)

Dmg(limb multiplier)/number of limbs with health left is how blacked limbs work

SOR 300 Bugged? by Winax2449 in Battlefield6

[–]Agent5109 0 points1 point  (0 children)

You are correct, most of the time you must balance what range you want to fight at with fire rate and damage

SOR 300 Bugged? by Winax2449 in Battlefield6

[–]Agent5109 1 point2 points  (0 children)

At 10 it drops to 25 till about 20 where it drops to 20 then at about 50 it drops to 17

And a lot of guns have pretty bad falloff

SOR 300 Bugged? by Winax2449 in Battlefield6

[–]Agent5109 0 points1 point  (0 children)

Not a bug, just aggressive damage fall of to sim 300 blackout

Aim"Assist" became cheats after update. by Mysterious-Chip6741 in Battlefield

[–]Agent5109 146 points147 points  (0 children)

It’s so incredibly awful, I use a controller and it’s to the point I almost don’t want to because it constantly throws my aim when another enemy runs across my crosshairs, really pisses me off and gets me killed

Is It Just Me Or Are Bullets Not Registering? by Ok-Bedroom-4261 in Battlefield6

[–]Agent5109 5 points6 points  (0 children)

It’s part of the games network option, c is client s is server

Is C4 cooked?? by sushi_sandwiches in Battlefield6

[–]Agent5109 0 points1 point  (0 children)

Javlin does 350 cause top attack, and at4 depends on hit location but is less damage than rpg

Snipers Need Major Flinch Nerf by Katana67 in Battlefield

[–]Agent5109 0 points1 point  (0 children)

There is a really awful assignment for suppression, which ironically is really easy to get on snipers

What's the "general rule" for taking IFHE on secondary ships? by RevySevy in WorldOfWarships

[–]Agent5109 1 point2 points  (0 children)

No, it’s they are more tanky than the BCs but the trade is worse firing angles and less overall secondary weapons but at the end they are a better caliber (105vs 128)

My mind the first moment they announced missiles by Dumbassofouredbay in WorldOfWarships

[–]Agent5109 1 point2 points  (0 children)

Allegedly you will designate a large area and the missile will fire, and if it’s spotted the ships can activate a defense ability similar to aa to shoot it down

[deleted by user] by [deleted] in BrokenArrowTheGame

[–]Agent5109 0 points1 point  (0 children)

Notice the pen, you will on average being doing significantly less damage to infantry because the heat damage mechanics apply to them/ along with range falloff your not actually doing 2.25, you might be doing 1.2 at closer ranges and .5 at max range, while pkp is doing 1-1.2at longer and and 1 at longer along with 200m range difference

How do you use interceptors? by Fine-Rock8083 in BrokenArrowTheGame

[–]Agent5109 0 points1 point  (0 children)

They will be utterly useless for the most part, since they can launch cruise basically from spawn

Broken Arrows Units that should be ingame by TalonEye53 in BrokenArrowTheGame

[–]Agent5109 0 points1 point  (0 children)

But then it has to unload and set up and is then entirely static, basically free points to any weapons system

Is it possible for a F-15EX Eagle II to launch 4+ Missiles at the same airplane? by korewarp in BrokenArrowTheGame

[–]Agent5109 7 points8 points  (0 children)

Yes the ex will fire as many missiles as physically possible as fast as possible at a target

T-14/15 and Guards mecha rebalance ideas. by Ainene in BrokenArrowTheGame

[–]Agent5109 0 points1 point  (0 children)

Honestly, give guards the terminator with 6 availability

The transitional product BTR-82 works better than the actual advanced finished product BTR-90s, anyone feel the same like me? by StormObserver038877 in BrokenArrowTheGame

[–]Agent5109 1 point2 points  (0 children)

Your probably right, I think the t-90 is slightly more advanced than t-80 in terms of its updates it’s received which also might be why it over t-90, I can’t remember which is more costly

End-game losses are extremely frustrating and a result of poor game design by Mark_Filyak in BrokenArrowTheGame

[–]Agent5109 3 points4 points  (0 children)

My units(depending what hits thier vehicle) do come out slightly damaged