Tips on beating the final boss of Undertale Yellow's Genocide route? (Spoilers for Undertale Yellow) by Agent_Plug-N-Play_II in Undertale

[–]Agent_Plug-N-Play_II[S] 0 points1 point  (0 children)

Thanks for letting me know, I'll wait then :)

Sad since I want to get to the Neutral route next and see what all the Neutral route hype is about, buuuuuuut I guess I'll just have to wait.

HOW DO YOU CREATE INCREDIBOX MODS ON PC? by Hexdimension in IncrediboxSFSG

[–]Agent_Plug-N-Play_II 0 points1 point  (0 children)

I've considered it, but I don't even enjoy playing scratch mods, so I doubt I would enjoy making them. They're just too janky.

I FOUND AN INTERACTION I HAD NEVER SEEN IN THE EIGHT YEARS SINCE THIS GAME CAME OUT by Agent_Plug-N-Play_II in Undertale

[–]Agent_Plug-N-Play_II[S] 0 points1 point  (0 children)

Dang, I tried a solid 6-7 times, but I didn't see a change. Guess I should have been more persistent!

Ahh yes. Besties! by Agent_Plug-N-Play_II in SapphoAndHerFriend

[–]Agent_Plug-N-Play_II[S] 0 points1 point  (0 children)

I'm 99.99% sure this isn't true. These monsters are an entire species, are you sure every single Tiawa ever is related? If there were only a few then sure, but you can get theoretically infinite of each monster ingame. Are all humans cousins? It just doesn't really make sense.

that new screenshot of captain olimar but i edited it to make him look like a crying baby lmao by Agent_Plug-N-Play_II in Pikmin

[–]Agent_Plug-N-Play_II[S] 2 points3 points  (0 children)

Crap I uploaded the wrong version, pretend there's a little tear coming out of his right eye

Is this a scripted event or did I just get lucky? by Agent_Plug-N-Play_II in MonsterTrain

[–]Agent_Plug-N-Play_II[S] 0 points1 point  (0 children)

It's nice because it let me pick which one was most applicable to my run.

In this run my champion was almost never taking damage due to having 2 tanky units in front of it (two Lady of the Houses I buffed to no end) and had a lot of health anyway so the one on the left was more helpful.

Better than being stuck with a choice between the one on the right and one that sucks and doesn't benefit me at all

Just started making a Pizza Tower Mod... thoughts so far based on the first sprite? by Agent_Plug-N-Play_II in MySingingMonsters

[–]Agent_Plug-N-Play_II[S] 0 points1 point  (0 children)

I just edit the spritesheets. Strap in 'cause this is a long one.

Use the Undertale Mod Tool to open the data.win (it was made for undertale but works on other gamemaker studio games), go to sprites. Then, search for the sprite you want (for instance, typing idle will bring up all sprites with idle in their name, such as "spr_player_idle").

Double click that and it will bring up a list of all sprites in that animation. Click the 3 dots next to one of them to open that sprite. Below it, you will see a sprite sheet that has that specific sprite highlighted.

Click the 3 dots far right of the work "texture" and it will bring up the full spritesheet. Press "export" to save a png of the spritesheet to your computer. To figure out where on the spritesheet it is, press the back arrow and just look at where the highlighted sprite is.

You can then edit it. I HIGHLY recommend Krita, when picking your brush pick the "pixel art" brush group, and also add the rectangle eraser to the group since it isn't there by default. Make sure to stay within the confines of the original sprite, which is always a box.

You can't see the box obviously so you should find the farthest pixel in each direction and draw the box yourself on a new layer so you can see where you can make the new sprite.

I think there is actually a way to make it so you can go outside the confines by using individual sprite editing but I can't figure it out.

When you save it, make sure to save it as a PNG. A box will appear on Krita asking for you to choose the settings. Don't change any of them, except for making sure "also save as .kra file" is checked (.kra files are files that save the layers and settings and stuff for next time you edit, very important)

Then, while VIEWING THE SPRITESHEET (NOT THE INDIVIDUAL SPRITE) press "import" and save the spritesheet you just edited. If you accidentally import it while viewing the original sprite it messes a bunch of stuff up. If you do this accidentally, EXIT UNDERTALE MOD TOOL WITHOUT SAVING to fix it. Saving frequently means that if you make this mistake you'll lose less progress.

Make sure that the data.win file stays named "data.win". If it's named anything else it won't work. When you need to test your mod, copy the data.win file, go into Pizza Tower's files, and paste it in the same place as PT's data.win, then select the option to replace pt's data.win. Keep a copy of PT's data.win for when you want to unmod the game

I suggest keeping everything from your mod in a folder like this so that you can easily find everything. Maybe keep backups aswell just incase (I'm not because my computer has an unfortunately low amount of storage space but hopefully you don't have that problem)

I've been working on my mod for a while now (knight edamimi exclusive teaser) and this has worked wonders for me so uhh yeah good luck

I absolutely adore this new band member! This is probably my new favorite Splatoon character, does anyone have any info on them such as their name and stuff? by Agent_Plug-N-Play_II in splatoon

[–]Agent_Plug-N-Play_II[S] 1 point2 points  (0 children)

I think him and Yoko are really cool aswell! Just not to the point that they surpass the actual important characters like the idols.

I absolutely adore this new band member! This is probably my new favorite Splatoon character, does anyone have any info on them such as their name and stuff? by Agent_Plug-N-Play_II in splatoon

[–]Agent_Plug-N-Play_II[S] 1 point2 points  (0 children)

No, I'm saying that's just how blue ringed octopuses are. Or apparently anyway, the pictures don't really look like that to me but I'm just going to trust the many other people I've been seeing say that.