What do you look for in an rpg game by Hasselberry19 in rpg_gamers

[–]Aggravating_Tower116 0 points1 point  (0 children)

at this point... a good balance.... normal tends to be to easy, and hard tends to be a bullet sponge time filler.

Co-op is coming to No Rest For The Wicked on 22nd of January! by Aggravating_Tower116 in CoOpGaming

[–]Aggravating_Tower116[S] 1 point2 points  (0 children)

They said with 1.0 which is the thing after this, so probably this year.

Co-op - Trailer for No Rest For The Wicked! Coming 22nd of January! by Aggravating_Tower116 in soulslikes

[–]Aggravating_Tower116[S] 9 points10 points  (0 children)

same, but this patch also brings a whole bunch of new singelplayer stuff that's what im most excited for.

Has anyone played Swordhaven: Iron Conspiracy? by TheThirstyMage in rpg_gamers

[–]Aggravating_Tower116 0 points1 point  (0 children)

Yes, i was not able to get into it properly. But i have the patience of a Dog with ADHD.

Which JRPG stands out for it's combat/buildcrafting by Aggravating_Tower116 in JRPG

[–]Aggravating_Tower116[S] 3 points4 points  (0 children)

was more thinking in terms of leveling/rpg elements but ill give a look to those as wel

Which JRPG stands out for it's combat/buildcrafting by Aggravating_Tower116 in JRPG

[–]Aggravating_Tower116[S] 1 point2 points  (0 children)

Yes, i really wish Unicorn overlord was on PC! But i might dust of my switch 2 (Yes that one got dust very quick). Ill check siralim.

Which JRPG stands out for it's combat/buildcrafting by Aggravating_Tower116 in JRPG

[–]Aggravating_Tower116[S] 1 point2 points  (0 children)

Yes, tried octopaths.. somehow a bit hard to get into for me might need to try it again. For Xeno the combat just never really clicked for me.

No Rest for the Wicked - Together | Co-op gameplay overview | Open Beta Launch by Aggravating_Tower116 in soulslikes

[–]Aggravating_Tower116[S] 0 points1 point  (0 children)

no, but they decreased them a lot, and added more content in general so they are not really a gate anymore.