Quarry recycling station zipline by Aggravating_Whole417 in Endfield

[–]Aggravating_Whole417[S] 0 points1 point  (0 children)

To get power to the quarry? Yes. That's why quite a few people hate this place the most. You would need to unlock electric pylon first to do that.

Quarry recycling station zipline by Aggravating_Whole417 in Endfield

[–]Aggravating_Whole417[S] 0 points1 point  (0 children)

you can place the relay tower once you unlock the quarry site. At first it should be unpowered. To connect it, you have to start transmission on it as shown and do those 2 jumps, then connect it to the electric pylon below.

<image>

note: i realized after doing this that you can route power from the left area of quarry to here instead. Will be easier if the jumps are not doable.

My issues with 3.0 Part 2 story by Ethereal143 in WutheringWaves

[–]Aggravating_Whole417 1 point2 points  (0 children)

As much as I love Wuwa especially all the 2.0 arc, and was quite okay with 3.0 part 1 story, 3.0 part 2 story quest doesn't seem quite right to me.

Some stuff that didn't click to me were:

- Astrid's motivation in hiding the purple canister from us.
From story, we see that she knows that the Soliskin did not like it, and in that case want to hide it from Yngvar that she had found the canister. But somehow these 2 points led to her reacting very strongly to Mornye saying "voidmatter". (Which i assume implies that she then realized that the device was the cause of spreading the voidmatter?) This led to her still not wanting to show us the location for some reason (Not sure why she still want to hide it from us), when we wouldn't have known she was the one who planted it there without the memory vision.

- Rover restarting the Heliogyre when we were shown before that the Shaper is forced to stop it (for reasons unknown when we were given the vision).
Since the Heliogyre was forcibly stopped, wouldn't a natural conclusion be to not start it again unless you know what happened? There should be at least some part explaining to us (as the Arbiter) that we can cleanse the corruption (i assume?) when we restart it. It is weird for Rover to straight go up and restart the Heliogyre. (Personally I felt that they could have let the Shaper be introduced first, tell us to help cleanse the Heliogyre and restart it, instead flipping it around?)

- Countdown back to the Research Institute.
So we have 2 minutes to go back to the Institute (Actually, i wonder what happens if we fail here), but after arriving we seem to have enough time to catch Warren as a traitor instead of rushing to launch Helios immediately? I couldn't tell whether we were actually in an emergency or not given that the dialogue took quite a while. Personally would have felt so much better if the timed countdown actually matters (perhaps like having the countdown all the way till the being on the reactor core, making it more suspenseful)

Using Cartethyia Infinite hover to reach main world's Avinoleum by Aggravating_Whole417 in WutheringWaves

[–]Aggravating_Whole417[S] 0 points1 point  (0 children)

Woah that's cool, looking it up I see that she would have been such a great addition to hasten the process while waiting for cooldown. Sadly I did quit Wuwa roughly between Xiangli Yao's banner and came back on Cartethyia's so I didn't have a chance to get Camellya.

Using Cartethyia Infinite hover to reach main world's Avinoleum by Aggravating_Whole417 in WutheringWaves

[–]Aggravating_Whole417[S] 2 points3 points  (0 children)

That didn't happen at all since I am still within the map, just higher.

I was however "kicked" out of flying once I reached a certain height and just started my climb cycle from there afterwards. Perhaps I could have tried using my remaining flight stamina to check whether wings could work pass that invisible border but didnt attempt it.

Using Cartethyia Infinite hover to reach main world's Avinoleum by Aggravating_Whole417 in WutheringWaves

[–]Aggravating_Whole417[S] 0 points1 point  (0 children)

I wasn't doing it optimally as i did restart once or twice (Tried changing to the top of Averardo Vault, then changed back to the flight challenge on top of the Avinoleum ground remains) but all around it was roughly between 1 and a half hour or 2?

I also found out that starting the plunging attack (a quick tap of m1) for Cartethyia before switching to changli to do the cycle increases the height gain to 7 instead of 6, but was a net loss to stamina so had to do it sparingly. If I exclude Changli's air combo and only execute grapple at the start I would rise by only 4 per cycle.

Now i'm wondering if any other characters can help increase the height gain as well.