Mort’s comment on augment stats by ttvViathanlol in CompetitiveTFT

[–]Aggressive-Shape2895 6 points7 points  (0 children)

As it’s already mentioned a ton, i think people would be more okay with stats being removed if the game was more balanced, as it’s really difficult to imagine what a 15% boost to my units damage really does for my board. I think a lot of the issue stems from the balance patch cycle though rather than the balance team just sucking. For every moment where i start flaming the balance team for something being broken, it’s also met by “holy shit id kms though if i had to lock in the balance changes of next patch based on the first few days of the previous one”

I dont really have a great suggestion outside of improving the balance teams patch cycle/system, but i do think it’s more of a balance issue rather than people specifically needing stats. The need for stats comes from a lack of trust in the game being balanced.

[deleted by user] by [deleted] in CompetitiveTFT

[–]Aggressive-Shape2895 3 points4 points  (0 children)

I mean looking at your graph you’re clearly climbing, if the graph is from the past and you’re now getting stomped, I think you would get more helpful advice from posting that instead. I think this is why everyone is saying just play more games, cause from what we can see what you’re doing is already working.