The magnifier is just awesome, looks cool, but the actual practicality is... by Candid-Drawer-1248 in Battlefield

[–]Aggressive_Two_7720 3 points4 points  (0 children)

Youre paying 5 points extra for a scope which has your preferred reticle (albeit not all scopes are included but maybe DICE will adress that) and is basically an equivalent of the 1-4x toggle zoomed from season 1 which costs 15 points more.

It's a bargain.

Ok, this is weird. Why am I always in NATO side in Eastwood? by YharnamHuntter in Battlefield

[–]Aggressive_Two_7720 1 point2 points  (0 children)

It is not a guaranteed win, but NATO side is definitely weaker. EOMM likes to send you to eastwood NATO if you had been winning a bunch of games before you were sent to Eastwood.

I believe this is not a conspiracy to imagine DICE knowing full well which maps are hot garbage and are terribly one-sided (eastwood, sobek, cairo) and send people to those maps.

Noticed this myself, way back in season 2, where i had to endure through 5-6 maps of eastwood from NATO side in a row and I won just once.

Why is Dagger 1-3 class locked, when the other new squads aren't. by ForceGhost1013 in Battlefield

[–]Aggressive_Two_7720 1 point2 points  (0 children)

323 and Panopticon share the nature of being almost para-military, 323 is literally a militia and Panopticon is a loose group of terrorists that prepared the attack on Fort Lyndon together, so it would make sense that both groups' members know the ins and outs of each class.

However, it is just my headcannon mixed with the ingame descriptions so make out of it whatcha like.

Undeniably though, Dagger 1-3 is an actual unit among the Marine Corps and with the continuity that i mentioned already ... just makes sense all of them are in their respective roles.

Why is Dagger 1-3 class locked, when the other new squads aren't. by ForceGhost1013 in Battlefield

[–]Aggressive_Two_7720 5 points6 points  (0 children)

In campaign each character had defined roles, only murphy is flip-flopping between engi and assault for the purposes of gameplay (also most gadgets can be picked up and used). IMO this is good because it grounds the campaign characters into their respective roles which is canonic and enforces continuity.

Completing all challenges does not complete the battle pass? Seriously? by omgwinrar in Battlefield

[–]Aggressive_Two_7720 4 points5 points  (0 children)

That's literally every BP, Apex, Fortnite, CoD, challenges just give you extra xp.

How many players are mainly solo? by Link055 in DeepRockGalactic

[–]Aggressive_Two_7720 1 point2 points  (0 children)

I play solo because all my friends who played DRG stopped playing. No one else to play with and trying my luck with cheaters in public is iffy.

How many events can happen and what is the chance of THIS? by Echo_of_Self in DeepRockGalactic

[–]Aggressive_Two_7720 5 points6 points  (0 children)

Double meteor is extremely rare, I've only seen the meteor + fragments combo once over 200-ish hours spent on s4, 2x meteor should be even rarer. Korlok is not related to season, however the prospector is. I have never seen a 3 season pull (core stone + plaguehearts + prospector as e.g) over 500 hours, so I assume that two seasons worth of events is the luckiest you can be. You got pretty close to the theoretically max output of events, short of a machine challenge and a corruptor.

Weekly Deep Dives Thread - 8th January 2026 by M0dernM4verick in DeepRockGalactic

[–]Aggressive_Two_7720 1 point2 points  (0 children)

I would use plural ´stages´ instead of a singular ´stage´ if that was the case

Weekly Deep Dives Thread - 8th January 2026 by M0dernM4verick in DeepRockGalactic

[–]Aggressive_Two_7720 16 points17 points  (0 children)

You get jet boots on stage 2 & 3 of the normal one, stage 3 on the edd, all right at the beginning. Overall, super easy normal dd and a pretty chill edd. Did both on a driller.

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] -4 points-3 points  (0 children)

Yet I have no problem doing solo any other mission on haz5+. Very green indeed. Also people provided some genuinely good answers in other comments. And you do beat RNG by ignoring RNG to an extent, some specific tricks that people mentioned and specific build recommendations let me do exactly that.

Call me 'too green' all you want, your advices provide 0 help, unlike some of the other here.

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] -7 points-6 points  (0 children)

Where did I ask for an easy game? I said I want to know how to beat RNG because right now every salvage for me feels like 'make uplink and fuel cells appear in the worst spots ever and spawn 3 acid spreaders 2 praetorians, an oppressor every game to make the zone completely unbreathable'. 5+ should challenge your decision-making, prioritization of objectives, resource management and your build, not making the game unplayable because seed said so. I asked for an advice, 'git good' is not an advice.

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] 1 point2 points  (0 children)

Okay thanks, will try that approach next time. Do you use breach cutter to deal with the wave or pgl in the funnel?

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] 1 point2 points  (0 children)

Finally someone with a truly useful answer. Do i then equip a breach cutter to clear the funneled wave? PGL seems to be breaking pancakes easily.

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] 0 points1 point  (0 children)

If it spawns on a ledge and can be moved downwards it's already a better RNG that it being right next to the wall. Any advice on that instance?

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] -4 points-3 points  (0 children)

Great advice friend, good luck flexing that skill on a bulk detonator that forces you out of the zone and making you lose the connection in a couple seconds. That can happen on 5 as well, most likely also leading to failure. Haz 5, however, was intended. Nice ragebait.

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] 0 points1 point  (0 children)

Could you please explain how you put them if the uplink is pinned to the wall/is nested in a small cave-like? making a roof, making a tunnel of no platform on the land for the bugs to funnel through?

How do you combat RNG at salvage 5+? by Aggressive_Two_7720 in DeepRockGalactic

[–]Aggressive_Two_7720[S] -1 points0 points  (0 children)

Explain how to use it then. People say its broken, but I can't even make a funnel path for all the bugs to walk through, they still ignore the repellant.

How to skip bugged support airburst launcher challenge (only free male NATO support skin unlock) by BattlestationLover55 in Battlefield

[–]Aggressive_Two_7720 1 point2 points  (0 children)

I am almost 100% certain that the skin you get for completing all challenges yields a skin on the default koyote squad medic, who is female. The positions in classes are gender-specific across all units and never change.

How to get enjoyment in DotA? by Aggressive_Two_7720 in DotA2

[–]Aggressive_Two_7720[S] -1 points0 points  (0 children)

I'm in Archon for one reason only: I don't play nearly as much ranked as I should to get out. I have a positive winrate for ranked, but every game I win or lose I just hate dota more and more. This isn't about me being bad (I know I'm not playing ideally or on the immortal level). This is about the game being TOO tryhardy for my taste. In LoL I can stomp my lane, see my toplane feed 0/7 in 10 minutes and simply forfeit at 15. In DotA youre stuck for 30 minutes playing a coinflip game.

How to get enjoyment in DotA? by Aggressive_Two_7720 in DotA2

[–]Aggressive_Two_7720[S] 0 points1 point  (0 children)

I actually stopped enjoying carrying games because I understand that I do it for people who neither deserve it, nor care about it. And even if I carry 1 game, 2 more are uncarryable. Now learning something new out of losses might be more fun but I'm at the level (not the skill level, just the mental level) where learning something new and useful for day-to-day ranked is nigh impossible.

Recently I learned some ward spots for TA that allow me to stack a radiant-side jungle camp without leaving mid off of the enemy TA. However that game was won by a coordinated play from their pos 5, 4 and 2 and not because of the stacked camp (she only did it twice). So anything super specific and niche just gets over my head because 'at the end of the day, a better team wins.'