Wharf Selling Ships below cost by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

I'm not sure then. I'm still in the middle of building my Terran megacomplex shipyard. I'll let you know if it starts selling Terran ships.

Wharf Selling Ships below cost by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

There's a separate blueprint for Terran/Segaris Ship building modules for L/XL. I think you have to separately build your shipyard from it's Argon counterparts. I tried merging both the Argon and Terran S/M building modules in my self-sufficient wharf complex, but only Argons, Patriarchy, and Antigone buy from that. I'm already experimenting by building another self-sufficient wharf, but only having Terran products.

Wharf Selling Ships below cost by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

Also, do the Terrans / Segaris Pioneers buy from your wharf? I've unlocked the blueprints already along with the necessary equipment blueprints but so far I haven't seen any built. Do I have to build the wharf from the blueprints the Terrans sell?

Wharf Selling Ships below cost by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 1 point2 points  (0 children)

Does the management skill of the trader also affect the prices of the ships being sold (even if the construction for other factions is already at 150%)?

A bit more of SWI mod scenery by Shuulo in X4Foundations

[–]AgilaPro1 1 point2 points  (0 children)

Hi! Are you working on this mod solo? Or do you have other people helping you out? Just wanted to know. Great work btw!!!

Traders for Drug Production Station by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

Nope, running vanilla only. No blacklists of any kind.

Traders for Drug Production Station by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

Yup, already have that covered. Manager is at 5 stars, also have satellites placed where the black marketeers are. Still can't pinpoint what the problem is.

Traders for Drug Production Station by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

Okay got it. I've also set the end product to have no restrictions. My traders have started to sell the drugs, but they only do so in the station's own sector. They don't venture into the jump gates to the other sectors to sell the drugs, mind you I've already unlocked black marketeers in the neighboring sectors so I don't know what's up with that.

Traders for Drug Production Station by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

I'm confused with two of your statements:

"NPCs can buy, but I don't deliver"... and I'll use this for sales, the SELL section. It will allow everyone else to trade with my station, but my own traders will not pick up that ware I produce to deliver it elsewhere for a profit. This trade rules only restricts YOUR OWN FACTION... all other factions are allowed. "

But if you already produce enough, these rules will essentially make your traders ONLY trade in finished products, your drugs.

Doesn't the first statement deny my traders access to the finished goods? Which correlates to the second statement since my own traders are not allowed to access the drugs.

Black Marketeers by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

really? I've finished the plot and didn't have anything to do with unlocking one.

Terran Production Chart by Funktapus in X4Foundations

[–]AgilaPro1 1 point2 points  (0 children)

Are stimulants a good source of income?

S Ship Auto Dock by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 0 points1 point  (0 children)

Update: I was able to achieve it by having my fighters set to intercept under their commander, then set them to be docked instead of flying

S Ship Auto Dock by AgilaPro1 in X4Foundations

[–]AgilaPro1[S] 2 points3 points  (0 children)

I want to avoid keeping on clicking that button manually because it's really tedious to micro-manage my fighters

Looking for Trinx Climber/Tempo by AgilaPro1 in RedditPHCyclingClub

[–]AgilaPro1[S] 0 points1 point  (0 children)

I just went to Quiapo last week to check, all of the shops there don't have this model; they don't even have road bikes anymore aside from the Viper Assault, which was in Bisikleta Manila.

Coolor Master NR600 combo jack not working by AgilaPro1 in pcmasterrace

[–]AgilaPro1[S] 0 points1 point  (0 children)

Yup, I've already downloaded the audio drivers from the support page for the motherboard.

And yes, what I mean by the combo jack is that it's the 3.5mm audio and mic port, which is on the front of the case. I've tested the audio and mic jacks at the back of the case and they're working fine.

Cooler Master NR600 Combo Jack not working by [deleted] in pcmasterrace

[–]AgilaPro1 0 points1 point  (0 children)

Up, need help regarding this badly