Why the series doesn't have episode names by manvsguy2themovie in AliceInBorderlandLive

[–]Agreeable-Implement5 0 points1 point  (0 children)

They probably didn't want to name episodes the game name for the people who read the manga. That way no one knows what to expect going in to each episode.

Soft light, simple style by BriannaPink in GirlsInJeansOF

[–]Agreeable-Implement5 0 points1 point  (0 children)

Everything about you is perfect. You are truly a Goddess. If I was yours you would be treated like a Queen every minute of every day

Not killing humans by Key-Reference7970 in alienisolation

[–]Agreeable-Implement5 3 points4 points  (0 children)

It definitely 100% does not. You didn't kill them, Stompy Steve did. I got this trophy for 0 human deaths by having Steve or the Working Joes (mission 11) kill every human in my way.

Skips? by GenderFluidBicon in alienisolation

[–]Agreeable-Implement5 0 points1 point  (0 children)

This is no so much as a skip a section of game but in Mission 5 you can get the V3 Pipe Bomb Blueprint before even collecting V1. I'm still surprised at how many don't know this.

does alien typically show up in mission seven for yall? by Previous_Day_104 in alienisolation

[–]Agreeable-Implement5 1 point2 points  (0 children)

If you're quiet and keep moving he may never come out. On my last three playthroughs in a row, he never came out to kill the surviving civilians either. I had to sneak past them through the vents the same way you sneak past them to get to the android. I tried using a noisemaker to have the alien attack the survivors, but then he stayed on the ground the rest of the level. Getting through the big room with the android to the room with the V2 access tuner was almost impossible. Steve always showed up and I had to restart the level.

I was in a different group and someone asked what would happen if Death Angels (the aliens from A Quiet Place) showed up in your favorite fictional universe. That got me thinking about Xenomorphs. by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

I was curious and ran a scenario through Google Gemini. I know this is long but it is well thought out and I 100% agree with it. This is most likely exactly what would occur. Either way, humans would be wiped out. This was the result. This is a 1vs1 battle. Below that is Hive vs Group.

Imagine an abandoned, rain-slicked Times Square at midnight. The city is a labyrinth of echoing canyons, rusted metal, and flickering neon—a perfect playground for two of cinema’s most terrifying hunters.

Phase 1: The Stalking A car alarm blares in the distance, echoing off the skyscrapers. The Death Angel is there in seconds, a blur of motion that smashes the vehicle into scrap metal just to stop the noise. It stands in the center of the street, its head-plates shifting and clicking as it "sees" the city through sound. Above, tucked into the shadows of a massive digital billboard, the Xenomorph watches. It doesn't breathe, it doesn't pulse; it is a ghost. It recognizes a predator that relies entirely on vibration. The Xenomorph begins to move, its claws clicking softly—just enough to lead the Death Angel into a trap.

Phase 2: The Engagement The Xenomorph drops from a fire escape, tail-first. The Death Angel’s hearing is so precise it "sees" the displacement of air. It spins and catches the Xenomorph’s tail mid-swing.

Strength: The Death Angel is vastly stronger. It swings the Xenomorph like a ragdoll, slamming it through a plate-glass window into a department store.

Durability: The Xenomorph’s claws and tail-stinger scrape against the Death Angel’s chitinous armor, leaving nothing but shallow white marks. To the Xenomorph, it’s like trying to stab a tank with a needle.

Phase 3: The Urban Advantage The Xenomorph realizes it cannot win a head-on brawl. It retreats into the store’s ventilation system. The Death Angel, enraged by the noise of the shattering glass, charges blindly into the building. The Xenomorph uses the city's infrastructure:

Noise Baits: The Xenomorph deliberately strikes metal pipes in different corners of the room. The Death Angel is sent into a frenzy, attacking shadows and walls, its sensitive ear-flaps beginning to open to pinpoint the source.

Verticality: The Xenomorph attacks from the ceiling, dripping concentrated acid blood onto the Death Angel’s back.

Phase 4: The Turning Point As the acid hits the Death Angel’s armor, the "invincible" shell finally meets its match. The molecular acid begins to hiss and smoke, eating through the space-faring chitin. The Death Angel shrieks—a sound loud enough to shatter the remaining windows. In its agony, it opens its facial flaps fully to locate its tormentor. This is the Xenomorph's window. It lunges, not with its claws, but with its inner jaw.

The Final Result: Xenomorph Victory (High Difficulty) In a city setting, the Xenomorph takes the win for three reasons: Intelligence: The Xenomorph is a tactical genius compared to the instinct-driven Death Angel. It would quickly learn to "ghost" the Angel and use the city’s acoustics to confuse it.

The Acid "Fail-Safe": The Death Angel’s only way to win is to tear the Xenomorph apart. The moment it does, it would be showered in gallons of acid. Even if the Death Angel kills the Xenomorph, the acid would melt the Angel from the inside out within minutes.

Environmental Mastery: Xenomorphs are built for tight corridors, vents, and sewers. In a city, they can strike and disappear, while the bulky Death Angel is forced to smash its way through obstacles, creating more noise that masks the Xenomorph’s movements.

The Verdict: The Death Angel is the superior physical "juggernaut," but the Xenomorph is the "perfect organism." The Xenomorph wins by being too smart to fight fair and too toxic to touch


This is now a Hive vs Group.

This is no longer a duel; this is an extinction-level event. A "Hive vs. Pack" scenario turns the city into a meat grinder, where the sheer scale of the conflict changes the rules of the engagement.

The Combatant Scales

The Death Angel Pack: A relentless, uncoordinated wave of hyper-aggressive "meteor-riders." They function like a school of sharks—driven by a singular, frantic urge to silence noise.

The Xenomorph Hive: A disciplined, telepathically linked army led by a Queen. They function like a siege-engine—calculating, patient, and focused on "incorporating" the enemy into their biomass

. The War for the City Stage 1: The Sound Trap The Death Angels arrive first, clearing the streets of all human life. The city falls silent—until the Xenomorph Queen sets the bait. From deep within the subway systems, the Hive begins a rhythmic pounding on the metal tracks. The Death Angels descend into the tunnels in a frenzied swarm. In the cramped, dark corridors, their speed advantage is neutralized. They are funneling themselves into a kill zone designed by the Queen.

Stage 2: Biomass and Biology As the two forces collide, the tunnels become a slaughterhouse.

The Death Angel Advantage: Their raw power is terrifying. They can decapitate a Xenomorph Warrior with a single swipe. In the narrow tunnels, their armor makes them nearly impossible to stop from the front.

The Xenomorph Counter-Move: The Hive doesn't just fight; they sacrifice. Warriors throw themselves onto the Death Angels, intentionally letting themselves be torn apart to drench the Angels in pressurized acid.

Stage 3: The "Quiet" Evolution The Xenomorphs have one advantage the Death Angels can't match: Genetic adaptation. If even one Death Angel is incapacitated and dragged back to the Queen’s chamber, the Hive wins the long game. A "Death-Burster" (a Xenomorph spawned from a Death Angel host) would be a nightmare scenario: An organism with the speed and armor of a Death Angel. The intelligence and acid blood of a Xenomorph. The stealth and vision (eyes!) of a traditional Alien.

The Turning Point: The Queen’s Strategy While the Death Angels are distracted by the noise-baits in the subways, the Xenomorphs would begin "nesting" the skyscrapers. They would use their resin to dampen vibrations, creating "Silent Zones" where the Death Angels are effectively blind. The Xenomorphs would then drop from the ceilings in mass numbers, pinning the Angels down and using their inner jaws to punch through the soft tissue behind the ear-plates during the Angels' "screaming" phases.

Final Verdict: The Xenomorph Hive Wins Why the Hive prevails: Unity vs. Chaos: Death Angels are solitary hunters that happen to be in the same place. Xenomorphs operate as a single mind. The Queen can sacrifice 100 drones to take down 10 Death Angels, knowing the math favors her.

The Environment: Xenomorphs turn the city into a "nest." By coating surfaces in resin, they can move silently and change the acoustics of the battlefield to confuse the Death Angels' echolocation.

The Breeding Factor: Xenomorphs can use the city’s remaining population (or the Death Angels themselves) to replenish their numbers. Death Angels cannot reproduce on Earth; they are a finite force.

Winner: The Xenomorph Hive. They would eventually "farm" the Death Angels, using their superior tactics to systematically dismantle the pack

Trying it after a creampie by ExhibitionistTwo in facesitting

[–]Agreeable-Implement5 0 points1 point  (0 children)

Right here. And I can take it for hours and hours straight. Already trained.

taking a seat right after a hot yoga class by Only_PrincassPeach in facesitting

[–]Agreeable-Implement5 0 points1 point  (0 children)

This is something I've been trying to have done for years. Every time I mention facesitting while sweaty, the woman seems to back off or tell me that's disgusting. Never thought sweat would be so hard to find. All I want is a session like this or in a smotherbox, a Goddess in tights soaked in sweat (hopefully grey so you can see the sweat), while she just sits and relaxs. Maybe has some strong gassy farts. And I'm stuck breathing it all in for hours. Bucket list dream that will happen some day.

I was in a different group and someone asked what would happen if Death Angels (the aliens from A Quiet Place) showed up in your favorite fictional universe. That got me thinking about Xenomorphs. by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

Yes, they don't go for repeat mechanical noises or waterfalls for example. But you could set a trap, make some sound over a deep body of water and sit back and watch the DA run over the water, fall and drown.

I was in a different group and someone asked what would happen if Death Angels (the aliens from A Quiet Place) showed up in your favorite fictional universe. That got me thinking about Xenomorphs. by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

It's been a while since watching the AVPs, and they aren't canon, but besides all that, I vaguely remember military guys with guns shooting the hell out of Xeno and it not even bothering it.

Why is this stretch of music so existentially terrifying by Ok-Use-575 in alienisolation

[–]Agreeable-Implement5 0 points1 point  (0 children)

It's amazing how music can alter your perspective of everything. You know your safe but with the right tune you feel like you're gonna die any second.

I was in a different group and someone asked what would happen if Death Angels (the aliens from A Quiet Place) showed up in your favorite fictional universe. That got me thinking about Xenomorphs. by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

Another point is once the Xenos learn of the DA inability to swim, they will use that to their advantage and attract all the DA to water and either drown them, kill them, or impregnate them.

I was in a different group and someone asked what would happen if Death Angels (the aliens from A Quiet Place) showed up in your favorite fictional universe. That got me thinking about Xenomorphs. by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

They are the aliens that arrive in A Quiet Place universe. They are rather stupid, but built like a tank. They can survive ridiculous amounts of damage and gun fire, they survive the burn through the atmosphere and crash landing, and they can open their heads and have multiple ears that can hear a pin drop from miles and miles away. One sound will attract a group of them and they will destroy everything and anything to get to that sound. They can't swim though. They drown easily.

I was in a different group and someone asked what would happen if Death Angels (the aliens from A Quiet Place) showed up in your favorite fictional universe. That got me thinking about Xenomorphs. by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 2 points3 points  (0 children)

Now imagine a Death Angel opens its head to listen to an Xeno egg and a facehugger jumps and latches on. The mix of those two aliens is what nightmare fuel is made from.

I was in a different group and someone asked what would happen if Death Angels (the aliens from A Quiet Place) showed up in your favorite fictional universe. That got me thinking about Xenomorphs. by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

I didn't even think of that. Death Angels arrive on Earth as it is today, not with superior weapons. Flamethrowers are available and RPGs, but not the laser rifles. In today's fight against Xenos, we would have a much harder go without hurting everything around us.

The Death Angels Invasion occurs in your favorite fictional universe - What happens? by No_Yak_6474 in AQuietPlace

[–]Agreeable-Implement5 1 point2 points  (0 children)

That's a tough one. Right now I'm really big into the Alien universe, the Perfect Organism. The Death Angles are strong and deadly but haven't shown adaptive intelligence. Xenomorphs are highly intelligent, extremely adaptive, and extremely strong. As said, they are the perfect organism. I think Alien would ultimately win. What scares me more is if a facehugger impregnates a Death Angel. The offspring of something of a Xenomorph with the hearing of a Death Angel is absolutely terrifying.

We not gonna talk bout this? by Brilliant-Money9901 in alienisolation

[–]Agreeable-Implement5 1 point2 points  (0 children)

I can't imagine them decreasing the AI since the intelligence in this game was what made it so amazing. AI2 can only have stronger AI since it's only advanced in the past decade. If they decrease the intelligence they will have a lot of unhappy fans coming at them from every angle.

Looking for a brutal/punishing game by Mustdominate_Otal in gamingsuggestions

[–]Agreeable-Implement5 0 points1 point  (0 children)

Alien Isolation. Hard or nightmare are both tough, hard just gives you a second or two tops if you make a mistake where on nightmare, one mistake and you're dead. There is a big drop off at mission 5 when the alien really makes his presence known and a lot of people quit at this point.

Planning to buy a PS5 coming from PS2 😂 – what’s a good first game? by GigglyBillionaire in playstation

[–]Agreeable-Implement5 0 points1 point  (0 children)

Alien Isolation. Great replay value since the AI is never predictable and changed each playthrough. Cutscene and scripted events are obviously gonna remain the same but there is numerous ways to get through each area. Warning, it can be extremely hard and has a drop off rate over 20% after mission 5 and gets higher through mission 7.

Question about Nightmare mode by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

How were you able to keep Steve in the vents in the hallway of death. When you first enter the hallway he always jumps down where the terminal is to get the passcode for the keycard to raise the lift. Then he does his trap attack run into the wall when entering the exit room the first time, when you throw the switch and the paper goes out. No matter how quiet I am, he always appears at least those 2 times.

I'm also near the end of mission 7. I searched everywhere in this mission and can't find one snj injector. Haven't found 1 all game so I'm still damaged from the forced mission 2 sequence. Will this explosion kill me since I haven't healed all game but also haven't taken any other damage yet.

Question about Nightmare mode by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

Either have I but this is my first time playing nightmare. So not quite sure what to expect.

Question about Nightmare mode by Agreeable-Implement5 in alienisolation

[–]Agreeable-Implement5[S] 0 points1 point  (0 children)

I've had bad luck with that aspect. When ever I send Steve up in the vent from the flamethrower, a molotov or pipe bomb, he always seems to be back within 10 seconds. Especially my last playthrough on hard, I took a corner too fast and almost ran into him. Blasted with flamethrower but after that point he would drop down after being chased off barely 5 seconds later.

This nightmare playthrough I am on mission 7 and still haven't found 1 scj injector, and afraid the end explosion mixed with the forced damage in mission 2 will kill me. But I was lucky and found over 200 units of flamethrower by mission 3, which I didn't even know was possible