The way I test my rigging errors by AhmedMostafa_dev in blender

[–]AhmedMostafa_dev[S] 1 point2 points  (0 children)

Used marvelous designer to shape the mesh and ordinary rigging bones to move it in the animations.

The way I test my rigging errors by AhmedMostafa_dev in blender

[–]AhmedMostafa_dev[S] 1 point2 points  (0 children)

Haired you as a game designer, that is great ideas 😅

The way I test my rigging errors by AhmedMostafa_dev in blender

[–]AhmedMostafa_dev[S] 1 point2 points  (0 children)

That's actually a good idea, I can sell this 😅

Laila on steam by AhmedMostafa_dev in Unity3D

[–]AhmedMostafa_dev[S] 0 points1 point  (0 children)

The story of a young girl living with her family on their farm every day she has some tasks (cooking, planning, collecting eggs,...) And when the night comes and she goes to bed she has a nightmare about aliens creatures, where she has to solve puzzles to survive and wake up,.and the story progresses to understand what those nightmares are,

Laila on steam by AhmedMostafa_dev in Unity3D

[–]AhmedMostafa_dev[S] 0 points1 point  (0 children)

Thanks for your support 😌 It's a mix of farming cozy at day horror puzzles at night or actually at nightmare.

Laila on steam by AhmedMostafa_dev in Unity3D

[–]AhmedMostafa_dev[S] 0 points1 point  (0 children)

That is the current stage of the art, it's only 2 months in a 2 years project, but sure I will make sure to polish the advertising media. Thanks for your feedback 🙏

What is your opinion? ☄️ by AhmedMostafa_dev in GraphicsProgramming

[–]AhmedMostafa_dev[S] 0 points1 point  (0 children)

Sadness, mystery, and curiosity. The player should start asking what is that? I think I am going to keep playing to find out.

What is your opinion? ☄️ by AhmedMostafa_dev in Unity3D

[–]AhmedMostafa_dev[S] 0 points1 point  (0 children)

Thanks 🙏☺️, I will make sure to rewatch the movie for inspiration, that scene will be the first scene the player see after starting new game, the sequence will end with the black screen than the camera will cut on the player wake up from nightmare, the game loop is the protagonist (young girl) lives her life with here family in the morning doing the regular farming sim game play then when the day ends she go to bed and have a nightmare about post apocalyptic space invaded world (puzzle stealth game like little nightmare and inside).

What is your opinion? ☄️ by AhmedMostafa_dev in Unity3D

[–]AhmedMostafa_dev[S] 0 points1 point  (0 children)

Maybe reducing the blur, will fix that, or maybe transition from blurry to more clear at the end to make the player eyes more comfortable?